I look forward to all of the Fable ‘fans’ coming out of the woodwork to complain that the female characters and designs don’t look like porcelain anime supermodels. It’s going to be X-Men '97 all over again with a bunch of people that clearly weren’t ever fans of the original complaining about their “childhoods being ruined.”
I suggest that any and all one handed Gamers™ first take a look at the original character designs before opening their stupid mouths and complaining about the wOkE agENdA making characters uglier.
I never actually played Fable 2 (it never came to PC) but 1 was decent for its time, and yeah, 3 kind of fell apart. (You get to what seems like the halfway point, then the rest of the game plays out in a few minutes, entirely through menus, and is super boring.)
But mostly I’m finding it hard to imagine how a new take on this would stand out in today’s market. It’s, let’s see, a third-person action game with RPG elements tacked on. The setting is…generic western fairytale fantasy. I’m not saying the game couldn’t be good, but what would be distinctive about it? Having people call you “chicken chaser”? What is the contribution of the “Fable” pedigree here, apart from Molyneux baggage?
Fable 2 has guns? Damn I need to play this series. I thought it was just some fantasy wizard bullshit. (LotR is the only fantasy wizard bullshit that I enjoy, everything else can die in a fire.)
i feel like ubisoft has been having really cool ideas for games pretty consistently for the past decade. (in the sense that every game has a cool elevator pitch.) but then, every time, they ruin those ideas by making the most bland and generic open world game with the most boring stories, dialogue, and gameplay systems imaginable. it’s like the creativity behind their games is forbidden to develop past the elevator pitch.
this is particularly noticeable with the assassins creed games i think. super cool ideas for settings, time periods, and main characters, etc. but every time, they find a way to turn the games into the most boring and generic slop imaginable. there’s just so much wasted potential.
Why hasn’t the board already fired the CEO? Or is the board just full of family members?
Remember when everyone was on the Guillemots side when they fought to prevent a hostile takeover from Vivendi. The Guillemots became what they feared what Vivendi would have done to the company.
It’s definitely a “you get what you deserve” situation, yet I can’t help but be sad, thinking that more than a decade ago, Ubisoft made some of my favorite games (e.g Splinter Cell series, Far Cry 3, AC Black Flag).
Though that Ubisoft is long gone by now, and I haven’t touched their games for years.
I was so looking forward to that game. Once I found out it was basically just a multiplayer experience, my interest dropped. Still haven’t played it.
The problem with many games and movies nowadays is that the gatekeepers are people who don’t really have creative/artistic background. They are business people who make decisions on whatever they think makes the company the most money.
A.I. has its issues and controversy, but I feel like creative people who can’t get through the blocked doors of these business types will go on their own and create wonderful things with the technology. I guess time will tell.
I honestly don’t understand this situation and how horny people are to see ubisoft fail. I get it their games are not stellar masterpieces but honestly they are okay/good. It feels like they are incredibly overhated.
For me it’s a combination of them making games that all seem to represent everything wrong in modern gaming, coupled with all of the sexual misconduct among their leadership that they covered up and have still not been held accountable for.
I don’t really care enough to actively hate Ubisoft - I save those sentiments for companies like Nintendo and Disney. However, they did influence about a decade of horrible game design trends with the popularisation of the dreadful checklist-filled Ubisoft Open World^TM, and that is worth at least a mild dislike.
They’ve been releasing a lot of half baked games lately, coupled with lazy game design, where a lot of their open world games are the same thing with a different skin. And then the games themselves are the same first few hours of gameplay loops repeated for the rest of the game.
When their CEO said that players should get comfortable not owning the games they paid for I went from not really caring about their games to actively disliking the company
Far cry feels just the same since 3. Same gameplay, different story, different setting. While the story itself is usually good, I don’t think it has progressed gameplay wise or in technical or graphics aspects in any meaningful way. Car physics are worse than gta5 which is already out for 10 years or so.
For me it’s the arrogance. It’s the calling of themselves “AAAA” gaming and trying to push base prices of games past $100 and then making bland boring games. They think they’re amazing. This is their reality check. Their games are what I play when I have nothing, and I mean nothing else to play
Please don’t forget that even when this company made “better” games and was more profitable, their management and executives were wilful participants in rampant sexual abuse of their workers. Ubisoft is, always has been, and always will be a pile of festering shit and bankruptcy would be too good for them.
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Aktywne