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kandoh, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?

It was a bad generation with the chip shortage and ballooning development costs.

I’ll wait and see how the next gen goes before making any judgments

Bakkoda, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?

When sustained sales is a bad thing and growth not being continuous is cause for question. Incredible.

Katana314, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?

I’d say even PC, in terms of hardware, has plateaued. Many PC gamers are staying on Nvidia 1080 and 1070 cards, because gaming just hasn’t moved up past that graphical level - and it really shouldn’t, because quite a few human eyes just can’t see much detail beyond then - and developer budgets quite often don’t catch up to make use of all that excess hardware.

This might mean we effectively stay with the PS5, or even the PS4 generation, for quite a long time, while still generating ideas with what we do in that level. Probably the biggest thing we have to do now is control gaming budgets better. Try watching the credits of any Ubisoft game, and think “Someone approved all of these hires.” Meanwhile, rewind to Half-Life 2 and they played through the entire credits of the game during the opening sections without it taking a half hour.

SomeGuy69, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?
@SomeGuy69@lemmy.world avatar

PC is the only console I’m excited about. Switch 1 was already collecting dust and I’m still waiting for that Metroid game that was supposed to be on it. However portable devices are on the rise, like Steam Deck for instance. I’d currently rather get that, than a Switch 2. we don’t even know what games S2 will have.

Coskii,
@Coskii@lemmy.blahaj.zone avatar

At least 3 Mario, Zelda, and Kirby games each. Maybe 1 or 2 metroids, splatoons, and megamans. At most one first party kart, party, and smash.

SomeGuy69,
@SomeGuy69@lemmy.world avatar

The switch only had Super Mario Odyssey. I don’t count rehash with a short new bonus level. SMO was amazing, but where is SMO2?

Zelda Totk is basically Botw and you just need the later to have the same map. Also both Zelda were no traditional Zelda’s, they were mostly sandbox games.

Kirby was largely seen as too easy, one really has to be okay with that. I was hyped but didn’t expect it to be that easy. Left me kind of disappointed.

Metroid Dread, I wish it hadn’t been a 2D platformer as there are so many of them. Most interchangeable. Looking forward M4 still.

Megaman, I’m no fan of so I can’t say much about it.

Splatoon is amazing and a big selling point. Same with smash, but you could just own one of the dozen different versions on a different system and would not notice.

Pokémon has always been my selling point, but everyone knows the issue with those. I literally have more fun playing old DS Pokémon games, even though challenge never was their strong point.

Nintendo Switch 2 is just Nintendo. While with a portable device you could play so many indie games on the go that either have expensive Switch ports or don’t exist for the Switch at all. Switch 2 is not going to change that. And yeah, I asked myself a lot if I have just outgrown Nintendo games, but truth is Nintendo changed a lot and so have their other publisher releasing for Nintendo systems. I’d not have as much fun with old games, who I have never played before otherwise.

Coskii,
@Coskii@lemmy.blahaj.zone avatar

I just roughly answered what the switch 2 would likely have during its life based on systems past.

And I definitely forgot about Pokémon.

The switch definitely had more than 1 Mario game though. The makers, a 3D world, the rabbid thing.

Stovetop,

Super Mario Wonder was also a big one. Critically acclaimed, too.

the_artic_one,

I’m still waiting for that Metroid game that was supposed to be on it.

Metroid Dread came out a while ago.

formergijoe,

I think they might be talking about Prime 4, which was initially announced back in 2017. Dread wasn’t announced until 2021.

sparky, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?
@sparky@lemmy.federate.cc avatar

Console manufacturers will have to adapt and liberalize self-publishing to stay relevant. AAA gaming continues to enshittify, and indie games / smaller studios are the ones releasing the good titles.

Valve knows this, and the ease for developers to release on Steam means they’re well positioned to ride out the transition. By comparison, releasing on console means signing license agreements, getting access to proprietary SDKs, submitting your game through an approval process, getting each update reviewed, etc etc. The barriers make releasing on console very unappealing for smaller developers.

So IMO if the consoles want to ride out the decline of AAA games, they will need to reinvent their image and how they interact with smaller studios and indies.

_NetNomad, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?
@_NetNomad@fedia.io avatar

the article is more about AAA games than consoles, and i agree with the article's takeaway. graphical improvements have been an Emperor's New Clothes situation for about a decade for me now. the reason we have those hundred hour AAA games is because with today's technology, the only advantage big studios have over indies is sheer volume of content. people are starting to wise up to that more and more and those studios will have to find a different way to justify those massive budgets and price tags or simply go under

as for consoles, though? i think the average PC gamer underestimates the value of things Just Working to the vast majority of customers. PCs themselves are having a tough time against smartphones and chromebooks and computer literacy is decreasing from gen z to gen alpha as a result. the seeming failure of the newer xbox and playstation has more to do with the aforementioned dying AAA market and the fact that they've become dumbed-down gaming PCs themselves instead of Just Working. the Switch successor will probably not be great but still sell gangbusters because Nintendo is monopolizing the market on Just Works, even if just barely!

intensely_human, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?

This is it, guys. Console gaming’s over now 🙄

Railcar8095,

Year of Linux gaming when?

Linktank, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?

Good riddance.

MeaanBeaan, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?

No, why would I give a shit? Let them die.

EvilBit, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?

Yes. The writing is on the wall, I think. Between Valve and Microsoft, I think the line between console and PC is about to blur, hard.

Valve starts selling a new generation of Steam Machines, Microsoft develops a handheld and pivots the Xbox brand to be a PC gaming label standardized to a handheld and set-top form factor, and suddenly Sony and Nintendo are swimming in a much smaller ocean. The PlayStation 6 not being PC-compatible suddenly makes it “a weird non-PC” instead of a category leader, and the Switch 2 by all accounts just becomes an echo of the previous generation, treading water on Nintendo franchises.

ampersandrew, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?
@ampersandrew@lemmy.world avatar

There’s no need to worry about it, because long-term, this is a good thing for everyone. The market didn’t tolerate multiple home video or audio formats for very long, so it’s kind of a strange anomaly that we tolerated it for video games as long as we did. Now the concept is coming up on the end of its usefulness, especially since the platform holders won’t let up on certification/patch fees, online subscriptions, external digital storefronts, and all sorts of other concessions that have historically made them more money but maybe don’t make sense in the modern era.

AllNewTypeFace, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?
@AllNewTypeFace@leminal.space avatar

The economics of consoles made more sense when computer power was expensive, and the choice was an underpowered home computer with so-so graphics and sound or a dedicated game machine optimised for drawing sprites and scrolling the screen responsively, with the extra costs subsidised by the price of (uncopyable) software. When PCs caught up, the consoles started looking internally like x86 PCs with souped-up GPUs (and, of course, draconian amounts of DRM baked in). Now with devices like the Steam Deck (and similar form-factor devices running Windows in game-console mode), there’s no real reason to buy a dedicated game-playing machine.

rubikcuber, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?
@rubikcuber@feddit.uk avatar

Lol. 90 hours games. Fuck that shit. I’ve never been on board with that nonsense. Give me a decent 8 hour game and stop destroying the lives of your employees with never ending crunch.

ms_lane,

It must be nice to be so rich you can afford so many 8 hour games though.

rubikcuber,
@rubikcuber@feddit.uk avatar

Well, I have kids. So that 8 hour game will last me a month. Combine that with a 20 year backlog…

blackris,
@blackris@discuss.tchncs.de avatar

So you know that really neat trick, where you don’t buy the newest games and you can get most of them for a few bucks?

Voroxpete, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?

The fact that “plateaued” is a cause for concern is everything wrong with our global economic system. Infinite growth shouldn’t be a necessary component of stability. A plateau should be a goal to aspire to.

shani66, do games w 'It Has Plateaued': Should We Be Worried About Console Gaming's Future?

Consoles have gone almost nowhere since the xbox, of course they aren’t going to be generating infinite growth. The ps5 controller is the first change in consoles I’ve seen in years that was genuinely interestingv outside of graphical quality. Nintendo is, of course, an exception to that. Every console they release is either genuinely different to the last or meaningfully upgraded, other business practices aside.

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