Hehe yeah, I played rogue in the fresh classic release, peak gameplay. Ended up quitting due to the economy though unfortunately; Don’t wanna spend real life money on gold to buy the consumables needed to stand a chance in both pve and pvp.
And also don’t fancy competing for devilsaurs against people who literally have no life hahah
Robin Dunbar, an anthropologist, found a relationship between primate brain size and average social group size, and extrapolated that to humans, giving a comfortable group size of around 150 people, known as Dunbar’s number. If you work on the principal that that would be about the average size of a tribe in an unstressed hunter society, it would seem quite pkausible that a hunting group would be around 50 people. It’s large enough to take down pretty much anything you’d want to hunt, and small enough to coordinate efficiently.
As far as i know, it was typically around 100 - 120 people and before i knew that i read somewhere that around 100 is the number of relationships the brain can handle.
It’s a fairly nebulous number, it’s going to be different for each individual, and Dunbar was only positing an approximate relationship between brain size and group size. Even if humans can manage 150 or more relationships, it makes sense to keep your group smaller than that to allow for external relationships too.
Graphically it looks awesome too. At the native settings it would have had around 2012 it didn’t look to great, but after raising it to the max it looks really good. It can be crazy how future proofed older games are with graphic options.
One of the best things I’ve found for cleaning up older games is DLDSR. Hell, I try to use it on any game I can get away with, but on older games especially it’s great because you have so much excess FPS to play with that it’s basically free. The anti-aliasing effect of it is especially nice on older games and typically much better than the native AA solution.
The integration of politics in video games can sometimes overshadow the fun and immersive experience they’re meant to provide. While games like Fallout, Horizon Zero Dawn, and Bioshock use political themes to drive their narratives, it’s easy to see how players might feel lectured rather than entertained. Oddworld and Factorio highlight the negative impacts of unchecked capitalism and industrialization, but these messages can come off as heavy-handed. On the other hand, games like Cookie Clicker unblocked offer a lighthearted escape, where the goal is simply to amass cookies without any underlying political commentary. It’s a reminder that not all games need to have a message – sometimes, it’s okay to just enjoy the simple pleasure of clicking and collecting.
I tried playing this game on the PS3 only to be put off by the drops to 9fps. The game is borderline unplayable on the PS3. I still need to try the PS4 version. I’d buy it on Steam if Ubisoft didn’t require an account.
Also worth mentioning I have an original fat model which may or may not make a difference depending on who you ask. Also I was “measuring” by eye. It was probably the lowest framerate I had seen a console game run. You would have to be way more patient than me to play through it in that state. I hear Silent Hill Homecoming is pretty bad too, I played it through emulation so I can’t say.
I know the OG fat is known for having a few issues, I can’t imagine it causes that big of a performance problem though so it must be the game. I just repasted my Slim model so i might give both it and Silent Hill Homecoming a try just to see for myself
Baldurs Gate 3 anyone? I’m kind of shocked to not see it in here. I’ve never enjoyed a game more. Only sad thing is that there won’t be official dlcs or expansions… But then again there’s mod support! Other than that I really enjoy EU IV after 2k hours, but all-time-favorite? I don’t think so.
The villain from FC3 is the best one in any game to date for me, he’s so well written and voice acted!
My only gripe with the game is that it likes to get you high every so often and those sequences (except the ones closer to the ending) feel like a shore
This was his breakout and now everyone expects his fake accent! But definitely Chek out his little live action FC3 scene where he tortures McLovin if not already seen (assuming it holds up as well as I remember, being a decade later and a decade older)
FC3 was the first to make drug trips part of story progression (leaving a little leeway for FC2’s malaria bouts). FC4 had a lot of “spiritual” events. FC5 played a lot with Bliss trips. I’m wrapping up FC6 now and was just saying “man, where are all the hallucinatory story arcs?”. Then I did the Oluso mission (panther amigo) and felt at home for a minute. It didn’t last long, but I guess the reward is bringing back a little supernatural power to the game, late in the campaign.
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