bin.pol.social

octobob, do games w Oblivion Remastered - Bugs, Glitches, and Fixes

Brother Jauffre and Martin were following me on horseback to cloud ruler temple.

Jauffre’s head texture stretched about 20 feet out from his body haha

bjoern_tantau, do games w What are some good examples of "Where the fuck do you go" kind of games?
@bjoern_tantau@swg-empire.de avatar

Unreal. I stopped playing when I couldn’t find the exit.

Edit: But to be honest that was kind of the norm back then. I hated Half Life for popularising the more linear level design.

MudMan,

I don't know, man, I ran around hugging every wall of deserted Doom and Wolfenstein 3D levels that a) noclip became the default way to play those games, and b) Half-Life felt like an amazing breath of fresh air.

Well, Quake 2 did, I guess. Half-Life felt like the next-gen take on that idea.

Zos_Kia,
@Zos_Kia@lemmynsfw.com avatar

My pet theory is that the whole “liminal” trend got triggered by that feeling you get walking around areas of hell you’ve completely decimated.

GusTheBard, do games w Recommendations for "girly" games?

Even as a guy, I love the new Hello Kitty game.

My significant other loves it even more. Lmao

Hello Kitty Island Adventure is similar to a very relaxed cross between Animal Crossing and Breath of the Wild. There are elements that depend on time passing in the real world such as socializing, holidays, and getting certain resources, and there are also a lot of very funny and cute storylines featuring all the Sanrio characters. You don’t need to be initiated into them to have a nice time (I sure wasn’t).

There’s no combat, but there are many other systems and areas to unlock that make the game feel deeper than it originally looks.

It also has multiplayer, if that’s something you’d use!

sugar_in_your_tea, do games w Game design question : how to make a "trapped" player character?

This sounds a little like the AC formula. In those games, I don’t really feel like I’m in the animus, so I think direct control over the hero should be thrown out, otherwise the bits where you’re not controlling the hero will feel out of place.

Inscryption is a very different game and I certainly felt more trapped, especially in the first third of the game. In that one, there’s an ever present reminder that you’re trapped, and there’s interesting stuff to so outside the main gameplay loop.

So you need to play as the princess and make interaction with things other than the hero fun, but not so fun that you don’t want to be rescued. I think you also need some kind of peril to give urgency as well. Some ideas:

  • elements from Prey - hide from your captor when helping your hero
  • puzzles and whatnot in your prison
  • periodic checkins - i.e. need to be in certain places at certain world times
  • limited control over your hero
Sylvartas, (edited ) do games w Game design question : how to make a "trapped" player character?

You have to do some work for the tower’s master and/or you need to gather informations for the knight. That could be stuff like cleaning their orbs so they can ponder them later, preparing/finding magical critters to be used in their potions, putting away his stupid sentient magical artifacts that keep trying to escape or do some shenanigans… Whatever. And try to gather information/find escape routes etc. But imo if there is some knight gameplay, it should be a minor part of the experience, otherwise you will indeed feel like you’re just playing the knight.

Edit: I think you could still have a fair share of knight gameplay if you make the princess gameplay some sort of walking sim where you wander around the tower, possibly under time constraints, and when it’s over, your have a knight section. You can figure out tons of way to make these gameplay segments interact too. For example there could be roadblocks to the knights progression that require the princess to do/find something. That could be mixed with Libra’s idea of having the princess cast spells and do other stuff during the knight’s segments, by having the player find the spells/artifacts required during the princess segments

KombatWombat, do games w Game design question : how to make a "trapped" player character?

TLoZ: Spirit Tracks had you control Link primarily but you used Zelda’s ghost to possess things, help you fight, and solve puzzles. It would be hard for a solo dev, but you could have a knight with an AI that proceeded based on what paths you unlock for it. So the princess would be some sort of astral projection I guess. But then, you wouldn’t really feel trapped. Maybe you need to hide your activity from the dragon or distract it for a stealth aspect or resource management. You would need to balance swapping back and forth between your body and helping the knight. Might be easier to settle on an in-universe justification after figuring out the core gameplay.

murmelade, do games w All of this month's 'free' games with Prime Gaming

Free*

*Not free

PerfectDark,
@PerfectDark@lemmy.world avatar
  • Sign up for a month for their free trial, use an email mask if you’re so inclined
  • Claim the games, which again - you get to keep forever
  • Cancel the subscription

Rinse and repeat. Literally the definition of free. And don’t act like I didn’t remind users that this is done via an Amazon Prime subscription, there is no subterfuge here.

burgerpocalyse, do games w Recommendations for "girly" games?
SkunkWorkz, do games w Game design question : how to make a "trapped" player character?

The princess has to find out where she is and how to get there and communicate that via a magical bird to her castle. She can find all the info in the magical tower she is in. Like a point and click adventure/escape room. The game should be full of puzzles the player needs to solve to procure more information for her knight in shiny armor.

who, do games w Day 290 of posting a Daily Screenshot from the games l've been playing

Do the arena wall features look like a face to anyone else?

slimerancher,
@slimerancher@lemmy.world avatar

It didn’t until you mentioned it, and now I can’t unsee it.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I never stopped to look. But I can see it

SuperNovaStar, do games w Game design question : how to make a "trapped" player character?

You could do part puzzle game, part rts. What I mean by rts is that you can give the knight commands but you can’t control him directly. And maybe he doesn’t always do what he’s told, and you have to account for that somehow?

Could make for an interesting roguelike, too, as you try to help this endless stream of knights rescue you.

Flames5123, (edited ) do games w Recommendations for "girly" games?

My wife is in love with Disney Dreamlight Valley! It’s like animal crossing but with Disney characters and in full 3D. She dresses her character up differently every few weeks. She looked like a reindeer for December/January, and it was so cute! They’re very heavy on the fairy/cozy decor aspect, and while the expansions are paid, they do have free updates every 3-4 months.

She also recommended Calico, which is an indie cat cafe sim at heart, but you also get to dress like a magical girl, design your home, ride around town on animals like giant foxes, dogs, red pandas, more cats, etc. Very cute and relaxing.

On Your Tail is a cute mystery game set in an idyllic Italian seaside town with beautiful storytelling and character development.

She seconds other comments encouraging Haven, pulls the heartstrings and relaxing with minimal combat.

There are also the HerInteractive Nancy Drew games, which are older but fun female-centered mysteries. She recommends Phantom of Venice and Last Train to Blue Moon Canyon.

umbraroze, do games w Recommendations for "girly" games?

If you like puzzles, and greenery instead of pink:

Botany Manor, which is fundamentally about the feminine urge to go alone into a giant manor and grow some cool flowers

Terra Nil, which is about going to a desolate planet and using the power of technology to grow some cool flowers

Donebrach, do games w Recommendations for "girly" games?
@Donebrach@lemmy.world avatar

I would suggest searching Steam for games.

I don’t be leave this is a pension but rather a bot collecting date.

For on the Girly Games that are Pink

And on the Mind Craft and Animalsers Cross.

No combat necessary.

TheLunatic, do games w Recommendations for "girly" games?

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