Never heard of it. Is it a story heavy game? My Steam account says it’s similar to Hollow Knight and Ace Attorney, which seems like two completely different games.
I suppose you could say it’s story heavy since what you’re doing is piecing together what happened on the ship. The story is that you’re a insurance investigator and have to find out what happened to every person that was on the Obra Dinn. It’s a great game. If it matters, it’s a Lucas Pope game, the guy who made Papers Please.
I picked up En Garde recently because I absolutely adore the tone, setting and swashbuckling duelist vibe.
It’s a little flat for me, I don’t feel like it has achieved the character fantasy of being a swashbuckler in the mechanics, instead I’m basically kicking boxes into people and stabbing them again and again.
Boltgun accomplishes exactly what it sets out to do. Great game. It gives me the same sort of power fantasy vibe that Space Hulk: Deathwing did but lets you actually move at the terrifying speed that a space marine should.
I loved this game too but I was never able to finish it. The game kept getting incrementally slower as I progressed like it was having trouble processing everything. Happened on both my Switch and Xbox Series X. Hopefully the PC version is better.
That still happened on PC, or on my OG steam deck at least, but it was somewhat remedied by some commands to adjust settings. Things like turning off visible bots, background settings, UI elements. That leaves most of the processing just being you walking around/gathering and whatever background machinery you have going, vs all of everything.
I imagine those were not present on Switch/Xbox since these were basically commands applied to the game .ini.
Also FWIW, may not really be worth picking up again unless you really want to endgame it. The developer was kind of a chud to the team from some of the stories I read which seemed to result in the endgame kind of teetering off into nothing. Like, once you find all the NPC’s you’re not playing for anything but to build and optimize, even though it feels like it’s leading you on with more to unlock somehow.
I’d double check of course, as with anything it could be a bunch of nonsense. But yeah I pretty much agree, it’s an ok game with some issues, they can be remedied on PC but even then it’s just kind of like you work to it, you did it, it’s done and what was the point. There’s nothing to take away from the game, I guess.
Aside from the other scumbaggery that Epic does, if you do wanna play their free games then atleast use heroic so you don’t use the wasteheap that is the epic games launcher.
for me the entire launcher is slow and a massive resource hog. The entire GUI has the same issue I had with windows 8 with everything feeling way too big and a whole lot of form over function.
I mostly game on my Steam Deck and assumed Heroic was only a Linux thing, but recently learned it’s available on Windows too. How’s it do? I’ve been collecting the free games from Epic and Prime Gaming, but barely touch them. Being able to open a single launcher for everything non Steam in Windows sounds amazing!
haven’t tried the other platforms in heroic other than epic, it works 100% except for adding friends. You can add them via the overlay but it’s incredibly janky. Then again, it’s about as janky as it is on the actual launcher. But other than adding friends works great.
Such a good game. It’s mind-blowing how much personality and character development they give a bunch of quadrilaterals. The wiring and narration are fantastic.
I was so impressed with Metroid Dread, like seriously. As a long time fan of the series I was going to buy the game anyway but it's just such an impressively polished and put together piece of art. I was deeply impressed with it. I'm also a big fan of the direction it's taking the lore into.
Edit: can't get the spoiler tag to work so I just removed the second half of my comment sorry
I didn't mind them that much, I viewed them more as a puzzle than a combat. It helped break up some of the run and gun of the rest of the game and you always knew you were getting a cool ability when you got through it.
That said though I'll admit the last couple EMMIs did give me a really hard time with many, many resets. But I did get through them. And once I even managed to get the perfect parry and escape after getting got by the EMMI and it was extremely hype.
I didn’t see it so nothing was spoiled. I’m trying not to read the guides but I do want to know when the last PNR is in case I need to explore a little.
I'm coming up on the end of Wargroove 2. It's a solid iteration on the first game, with a few new units and mechanics. It's some solid Advance Wars gameplay, and arguably better.
I started playing The Outer Worlds basically right after Starfield, and it's hard to come up with anything that Starfield did better, honestly. This is just a better version of that, for the most part, and with a good sense of humor on top of that.
I've been trying to get to Master rank in Street Fighter 6, and I'm in Diamond 3, inching closer. I'll get there in due time. This game is great for a first version, but it sure would be nice if the input reader was more consistent and if Zangief's lariat hit behind him.
I started playing The Outer Worlds basically right after Starfield, and it’s hard to come up with anything that Starfield did better, honestly. This is just a better version of that, for the most part, and with a good sense of humor on top of that.
Lol, I’ve actually been thinking of replaying it at some point because as soon as I started becoming frustrated with Starfield, I remembered that we already have a way better “Fallout in space” game.
Also, Parvati is my fellow ace BFF. So fucking happy I got to connect with a character, help her find romance, and not be the fucking center of attention for once. Wish RPGs did that more.
Diablo 4: Season 2 - Still working on farming for Midwinter Blight. But I finally hit level 100 in doing so, so I'm pretty happy about that.
Slender: The Arrival - Apparently I got around to this just in time for the 10th year anniversary update, and I must say I was super impressed with the overhauled graphics. There were a few areas that I wished hadn't been very chase heavy, because I would have loved to explore the surroundings more. I guess they also added a chapter or two. It wasn't a bad play overall, and there was some great tension and scares, even if a few of them were cheap jumpscares. I've read that the devs will be expanding on it over the next year with new DLCs and multiplayer (of all things, after ten years lol), so I'll have to keep my eye out for whenever those drop.
Today for Christmas I finally got an Xbox Series X, so I have a nice little line up of games that I've been nearly dying to play. Right now I'm trying to decide between playing Alan Wake 2 or the Dead Space remake first. Dead Space is one of my favorite franchises, but I also adore the first Alan Wake game. Either way, I think I'll be looking at a good time this week.
No, I didn’t touch the boxes, was to scared to disturb them 😅 Some were sealed in plastic too, just thought it looked really cool as decoration in a quite old timey looking hotel.
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