I really wanted to like it more because they made some really cool choices in the design of it. I can see why it didn’t sell well, but it should have at least been more influential
Hades did straight numbers, not a shocker they’d go for another. Couldn’t see Transistor or Bastion getting sequels, (Or Pyre but… lol Pyre.) and more importantly, I’d rather they tell new stories.
At least for me, they shove me over to lemmy.world. I suspect you may have clicked the autofill suggestion, which includes the instance in the link and thus forces all users who click onto your instance. If you don’t do that and just write !communityname@instancename, it will let people click the link and go to the community on their instance, so they can interact instead of just browsing. I see you’re from Emmy.world.
!videogamesuggestions should let you see from lemmy.world and interact and comment and vote and the like. !videogamesuggestions (I clicked the autofill this time, it produced [!videogamesuggestions@lemmy.zip](https://lemmy.zip/c/videogamesuggestions)) will just toss you onto my instance, lemmy.zip.
I absolutely suck at it, but I started a save on SimCity 3000. I have a lot of learning to do because my city is 100% dying, so I should probably run through the tutorial…
I have also been doing very minor chip damage on completing Gemcraft: Chasing Shadows. I’m far enough along it takes a long time for me to beat any levels. And probably even longer when I finally am able to beat the 200+ wave level.
I also discovered that Portal is now 7.63GB in size currently, after buying The Orange Box for $3.99 and wanting to check out a mod I found for Portal that I didn’t realize wasn’t released yet. Don’t know how big the game originally was on launch, but now it’s nearing the 11.88 GB size of Portal 2, which I find insane.
I also kept failing at Zuma Deluxe due to bad luck and skill issues on my end.
To be honest, I think they only made a sequel to Hades because it was so popular. I actually quite like that they create new universes every game. I also like the core gameplay of Pyre (not so much the mini-games) unlike most people. It sort of feels like Ballmasterz turned into a super cereal game to me. It probably inspired the show, which ever came first.
I sadly have little interest in watching things about Hades as because I am so burnt out from asking for accessibility assistance (I actually think I did it multiple times in case they didn't catch it) and I am just frustrated with them as a whole and this post reignited it. But I am glad that they got what they wanted because Greek mythology is expansive. I think someone else will be happy about it. I just think I realized I feel relatively "done" with the company as a whole =/!
Nice to see so much care and effort being put in here, Dremor!
I love the thought, and it makes me feel super happy to see this place getting some more focus. Having well and truly burned my bridges (and enjoyed watching the napalm) on my ‘regular’ social media, having this place as my focus on long-form posts just makes me happy. Makes me even more so to see making this place even better is your plan!
I’m happy to raise my hand to moderate, if you still need extra help. I’d guess not since Lemmy’s workload on a modqueue is a small one. But do feel free to reach out to me via DM if you’d like suggestions/recommendations! Having moderated on Reddit (from giant 10m+ subs to the tiny community-focused ones) I’ve got plenty of ideas to encourage more community involvement?!
Considering how much time and effort you put on your posts, I’m sure you’d make a good moderator. I’d sure need help in the future, as both moderator are temporary (unless they chose otherwhise), and as such I’d use all the help I can to moderate.
Sparse gameplay, tied together with lots and lots of implied worldbuilding in a lore book that contains most of the story. The gameplay was okay when you got to it, but there was far too much written story locked up, instead of “show, don’t tell”.
Also, the game wants you to finish six tournaments before you get any sort of decent ending.
Pyre is more like a visual novel with some gameplay here and there. Now I don’t mind story heavy games but towards the end I found myself just clicking through the absolute ton of dialogue there was. Vastly preferred Bastion and Transistor which almost never interrupted the gameplay but were still able to tell amazing stories.
I concur on retrodeck, just a way better experience than emudeck. I like just knowing when I feel like emulating I click retrodeck and boom, it’s all there. Way more cohesive.
I loved Bastion and Transistor and wished for sequels for both. But SG clearly seemed to prefer to not make sequels for its games all these years; to my knowledge, it has never made one. I’m not sure what or who changed at the company, but Hades 2 is an anomaly.
Has anyone interviewed someone at SG to ask sequel questions? If not, maybe someone will once H2 gets closer to officially shipping.
I honestly preferred no sequls, everytime something new. I haven’t played pyre and hades 2. While I liked hades, I was a bit sad when I heard hades 2, instead of something new.
I’m not an expert, but money (sales) is probably the reason. How many of their previous games sold vs Hades.
Also, maybe it’s a bit cynnical to think of it this way, but hades 2 would require much less effort compared to making something new and it will churn sales as the first one has been a success. Additionally, they probably already had good idea and materials for additions to hades. So why not make hades 2 out of them. Maybe after that they will work on something new.
There can be a tricky balance between building sequels or something new. Sometimes there is more you can do in a world, and people enjoy returning to worlds when there is good reason to.
I think the recent Doom reboot trilogy is a masterclass example. Not everyone enjoys each game, people often have different favorites. But the point is they’re all Doom and yet id Software did something unique with each one. New mechanics, new ways to play, pushing boundaries of what came before.
Of course, with Greek mythology, there is plenty more source material to explore and build on in a setting like Hades. They certainly hit a great formula to do it, and The People® were clamoring for it. But with SG’s established preferences for going after new ideas instead of sequels, I wouldn’t be surprised to see them do something else after Hades 2. Or who knows, maybe they’ll be able to grow enough to work on multiple games at once. That could come with its own challenges, but plenty of studios have done it.
If we’re doing individual games, there are so many but off the top of my head !stardewvalley, !pokemon, !workersandresources, !cities_skylines, !baldurs_gate_3, and I guess!touhou even though that is mostly just reposts of other peoples’ art of the characters and nothing else because in the end, it is a video game series.
I realize hitting all the game-related communities might expand the sidebar too much. Spoilers are also useful for condensing lots of content to one dropdown. If that is still too much, you could make a whole post that lists video game communities and link to it on the sidebar. I know I collected a big mega list way back when, not the genre one I linked below, but one full of basically everything I could find video-game related… that is probably full of dead communities now because I think I made this list around 2 years ago when Kbin was still a thing with my now-dead account. So everything might fit on one separate post for now. But I definitely think having a sort of directory for video game communities might be useful and helpful.
bin.pol.social
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