Definitely a tie between Broke the Investigator (for the ending I got) and Beyond The Edge of Owlsgard (because I like the story and characters for the most part from how far I have gotten).
Also for a single moment in BTEOG where the English voice actor for the main character goes on what was an unscripted rant about something that leads to a death in game.
The Blaster Master Zero series is a trip down memory lane and a fun romp. Excellent nostalgia feels if you ever played the original.
The horizon games have been good for both storytelling and gameplay.
Firewatch, while much too short, tells a moving story about the isolation that loss brings.
The Stanley Parable is one giant Easter egg with I finite replayability.
I’m a huge fan of “sky children of light” when I’m stressed out.
The free just cause games on PlayStation are kinda meditative in their own way, allowing you to fly across the countryside in a wingsuit.
I’ve also played BOTW, but am fairly disappointed in the lack of challenge. TOTK however, I am looking forward to.
Finally, Control. It has sweet gameplay, a cool story, a creepy as hell atmosphere, and links all the Remedy games together, all of which is love for the same reasons as I love Control. Of all the games I am looking forward to, Remedy is giving me the most antici…
I reckon it’s gotta be Disco Elysium ; that game changed my life. I just came to it at a particular point in time where some of the messages of the game hit especially hard.
A friend was recently telling me that it seems like it’s exactly their kind of game in many respects, but that their impression is that they would find it too depressing to play. Whilst it is true that the setting is pretty grim, I also found it to be one of the most hopeful games I’ve ever played.
If anyone isn’t familiar with Disco Elysium (DE), it’s a RPG where you play as an amnesia cop trying to solve a murder. It’s very introspective and quite heavy on the text, which I personally loved. It’s a very grey world where there isn’t a clear right answer in anything and it’s so well executed that it made things feel real.
As an example, one of the things DE is known for is its creators thanking Marx and Engels when receiving an award for the game, leading many to view DE as “that communist game”. However, although you can play as a communist, the game pulls no punches for any of the ideaologies, especially communism. It was made by an Estonian game studio, and it never feels overly idealistic - this particular kind of sad wistfulness towards history is something that only a post-Soviet country could pull off, I reckon.
Additionally, many newer games use Denuvo which is known for making your games run slower. Sometimes the pirated copies not only take up less space, but also perform better.
In theory, could do that with EfT too, but, EfT doesn’t work on Linux, so that doesn’t count :/ (And, with the recent changes, I feel EfT became too much of grindfest, while Hunt feels… chill at times. Which I love.)
I would be very interested in those Tarkov modes/mods you have, OP. I got into it a bit but would just get mangled by well geared groups of players too often that it made it quite frustrating.
E: disregard, I found your other comment with the details.
As for memorable games, I played all the Quantic Dream games recently after seeing someone play Detroit: Become Human on stream. The story(s) in each one are amazing and unique in their own ways. They make you feel emotion and you’re immersed in the character’s experience. Their facial mocap really takes the games to the next level. The emotions just feel so real, which I find many games fail to do with only janky animated expressions.
Because most people’s experience with mouse acceleration is horrific. Usually the default Windows version that’s impossible to control. Gave the whole technology a bad name.
KovaaK (legendary Quake player) wrote a tool to bring Quake Live’s mouse acceleration to the masses, for example.
Despite just realizing this is a 2y old post that’s been necroed…like another commenter here, ive never liked how unpredictable mouse accel is, but my experiences are from long ago and originated from joysticks (controller and desktop “flight” types). Now i exclusively use mice with a variable DPS button at my thumb or what some call a “sniper” button. This way i have full control over WHEN, how long and how fast/slow. Ex: Logitech G502, Corsair M65
I have the g502 and the sniper button is just far enough out of my reach that I never use it, even though that’s the reason I bought the mouse in the first place.
The newer model, 502X, has a removable button that you can flip to either move it further or closer. I suppose not every mouse is gonna fit every hand size, tho. I have fairly “normal” sized male hands (glove size L), and the button sits directly under my thumb 🤷
Yes it's possible. Their version of Google Drive (Pan Baidu) is basically a paradise for piracy. But it's a bit of a pain in the ass for foreigners to get access. And obviously everything is in Chinese.
China doesn't care about foreign held copyright. So anything that isn't owned by a Chinese company is fair game. As long as it isn't considered banned material of course.
Watching foreign movies is illegal north korea. They might not care about the right holders, but they certainly care about not letting their citizen watch foreign movies.
BaiduYun's a paradise to host pirated content but not to download. The free tier fucking limits you to double digit KBs per second and the Chinese government will arrest you if you create a script that simply uses aria2 to circumvent that (contrary to many of these Chinese arrest rumors this actually happened).
Outer Wilds. Will probably stick with me for the rest of my life.
Death Stranding also had some moments that I remember fondly.
Slay the Spire still got an immense amount of attention from me, even though I started playing it longer ago than 365 days. I discovered how fun this game can be with a friend / a group. Building the deck together and making decisions really amplifies the emotions :D.
Demon Souls, first souls like I finished, on PS5. Just an incredibly polished experience.
Yes! I thoroughly enjoyed it, although I didn’t like the way the NPC AI worked. That specific aspect felt less like a “horror” experience and more like a “will the jank fuck me this time?” fest. Everything else was excellent, though.
Main game was a 10/10 without question DLC was a 9.5/10 and would have been a 10 if not for that.
I still got a lot of “Outer Wilds moments” in the DLC. Very few games have given me that kind of “oh, you’re kidding, that’s awesome” feeling when you figure something out.
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