To są prawie na pewno posty cross-postowane do wielu społeczności. Jak ktoś wrzuca to samo w kilka miejsc, to niewiele z tym można zrobić. Może kiedyś jakieś filtrowanie tego się pojawi?
Flying around in the birdsuit in Pilotwings 64. I could do that for hours. Except I usually eventually try to fly through a cave and crash. Gosh I’d love a new Pilotwings
Depends on thw game and what sort of mod support it has. Obviously on Steam if it has Steam workshop support. DRM free on GOG is good but at the same time Steam has been doing quite of lot of good things related to gaming on Linux and I would like them to continue doing it.
The fact that when you purchase a game on Steam and it gets aasociated to your account is a form of Digital Rights Mamagement. Not as bad compared to Denuvo (depending on who you ask), but it’s still technically DRM, just not as intrusive.
Game purchases on GOG on the other hand, while the purchase is associated to your account, the game can be installed on all “your” computers and can be run simultaneously.
The only multiplayer game I play is Borderlands 2 with my girlfriend, and that is very once and then… So yeah, MP games are not the same for me anymore.
Well except for Jump Ultimate Stars, I always make time to play that shit whenever possible.
Original hardware, but you can even play from emulator.
Take a look at the custom server, this is the discord server where we play each other and with this guide you’ll be able to set everything up.
And yes, it is cool af, here you can see some gameplays from some users from the discord server, it is not a competitive fighting game by any means, but it can get competitive 😅
Not my server by any means, but yeah, I was even thinking of making a post about this, I mean, the user base is so tiny on Lemmy yet and it would be like promoting a niche game to a niche community lol.
I loved the dialogue system in Shadowrun for SNES. It was pretty simple, didn’t really have any branches or anything, but it feels autonomous in a way that’s hard to match.
Basically, wherever you talk to someone, certain words in their lines will be in bold. Once you’ve seen one of the bolded keywords, you can ask any other character about those words. Most of them will spit out a canned response specific to that NPC unless you ask about something relevant to them, but the list of keywords is long. It makes it more than possible to play the game several times through and miss certain things. There are runners you can only hire if you get the right keywords, even parts in the main story where it takes a little wandering around trying different things to get the keywords you need or figure out where to use them. Some keywords are basically dead ends, only mentioned one or two times, maybe only in the conversation they’re found in, but others will come up again and again.
Shadowrun in general felt very open as a game. Even though it had some barriers to progress before being able to go everywhere, there’s a huge amount of freedom in general.
For its time the amount of freedom and depth in the same package was not at all the norm.
Morrowind similarly used this dialogue system, and I truly do like it a lot more than most others, even with a lot of options because it feels more like naturally discovering information and acting up on it, rather than just having a threshold on your stats, or completing quest triggers.
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