I can’t say one or the other globally. It is very much game dependent for me. There are open worlds that are just wonderful and it’s joy to play them and there are others whose world is empty and useless and that sucks.
One of the best executed open wolrds is old Gothic IMO (Gothic 2 is great too). Sure it’s probably ugly and bland by today standards, but the world is absolutely amazing. It’s completely open from the start, but player is so weak it is probably good idea to play semi-linear at the beginning. But nothing (except for tough enemies) stops you from exploring whatever and whenever you want. And there are tons and tons of things to explore. Hidden cave with loot? Shortcut connecting two roads? Place with very rare alchemy ingredient at the end of narrow valley? Shadowbeast lair? There is so much love put in there I still have cravings to play it even though it’s like quarter of century old game… Quite the same can be said for e.g. Morrowind which is another absolute gem from early 2000s.
But there are also open world games where open world either simply sucks or serves no purpose. I’d have to think about which games fall in there, because once it’s like this I tend to uninstall and forget the title…
I was debating between Shivering Isles and Mage’s Guild, and ended up going with the Shivering Isles mainly because the beginning of the Mages guild is always something i struggle to get through. I didn’t know much about the Shivering Isles though and was expecting another Knights of the 9 situation, not a whole realm to explore
Yes for good games like stalker with it’s incredible, unmatched alife or arma where the large world serves a purpose or gta and red dead with it’s detail.
No to terrible checklist games where the formula is copy pasted across series and not backed up by good ai or good worlds, only with timewasters and checklists, eg ubisoft.
Personlly ive ended up dropping witcher 3 and elden ring thanks to open worlds but for some reason cyberpunk works for me.
Arma is an interesting example. I’d say that it is only an open world game in some scenarios, and often times is a linear game that happens to have a big map and sandbox.
In any case, I’d agree that it having a large world with many possibilities is important for the gameplay and ability to mod/create content across the maps.
Days Gone is well designed and balanced. The map isn't overly large. If you just follow the quests you pretty much go everywhere anyway. I highly recommend you just give it a go. It's a great game!
The Shivering Isles is a ton of fun. I didn’t know what to expect in an Oblivion DLC (I barely played the original game) but I was pleasantly surprised by how weird it is. Like you said, it’s an Alice in Wonderland scenario with bizarre quests and a crazy king. Sheogorath’s voice acting is legendary.
i keep meaning to get the Armor fixed but everytime im in a town i forget. Luckily it’s just the hood i’m wearing that’s broken now, but i really should fix it sooner rather than later
You can buy repair hammers from the blacksmith to repair equipment on the go. It’s cheaper to buy repair hammers and fix them yourself than let the blacksmith do it, too
Ever since the switch to 3D, I knew they would never look back. Biggest reason why fan games are so valuable to me. The only thing I like about the upper half gens (not including 5) are the pokemon (case by case and not including regionals) and the terastal mechanic, in terms of the games and their mechanics. Gens 6-9 I really don’t have almost any care for any of the important characters outside of the designs for characters/character art for characters like Geeta, Diantha, Brasius, Kiawe, and Rika. Those are pretty much the only characters who’s names I could even remember.
That’s mostly due to, in my opinion, when I think they started absolutely dumbing and watering down the story and characters so they could start focusing on nostalgia baiting people to keep them coming back while also completely dumbing down exploration as well. I think two of the only characters from gens 6-9 I really care about were Lysander and Kiawe because I thought Lysander’s genocide plot was interesting enough and Kiawe only because of the episodes of the anime I saw (which is kinda cheating since the anime is where they put every ounce of character into 99.99% of all important NPCs).
Pretty sure a large amount of fans would absolutely love returning to an older form, at least aesthetically, myself included, but good luck convincing Sintendo of anything without getting their corporate legal open secret stasi (lawyers) getting involved.
Gens 6-9 I really don’t have almost any care for any of the important characters outside of the designs for characters/character art for characters like Geeta, Diantha, Brasius, Kiawe, and Rika. Those are pretty much the only characters who’s names I could even remember.
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