You like cool space stuff? Science fiction? Exploration? Games that don’t hold your hand? Wonderfully crafted experiences? Mysteries to solve? Existential crisis? “A-ha!” moments?
Outer Wilds is the game. If you answered “yes” to at least three questions, give it a try - you will probably love it.
Thing is, you can’t really explain much about Outer Wilds without getting into spoilers, as the whole point of the game is to explore the game’s solar system, figure out environmental puzzles and read ancient texts of a long-gone civilization to solve a mystery that you find yourself tangled in.
It is simply the most fascinating game I have ever played - it’s amazingly well-thought as an experience, every little thing neatly fits together. And there is no right or wrong way to play - after the ‘tutorial’, the game never tells you what to do or where to go next. It is all up to your curiosity and interests. Stuck on exploring one planet? Go investigate something else. You’ll probably find answers to help your exploration on the original planet! Any way you go about exploration, you will find revelations and eventually reach the game’s amazing finale.
Furthermore, if you know what to do, you can complete the game in around 10 minutes. Outer Wilds is a 15-30 hour game. There are no powerups or tools to unlock - knowledge is what gates you from answers and is what allows you to progress.
I just wish people weren’t so adamant about the whole “no spoilers” thing with it. It sort of soured my time with it when I finished the intro and was kinda just like… oh, it’s the Majora’s Mask thing. That’s the big mind-blowing twist people are talking about.
I guess what I’m saying is thanks for just talking about what actually makes it so unique / impressive.
To expand on what pipariturbiini said, the game is about discovery and knowledge, so any spoiler you look up is directly removing a part of the game experience for you. I’m sorry your experience was tainted by the advice to not seek out spoilers, but overall I think it does help ensure most people have the optimal experience.
RUINER: Isometric twin-stick shooter with a 10/10 soundtrack. Basically zero advertisement, i only ever found out about it because I listen to similar music and got the soundtrack reccomended to me by the YT algorithm.
The Ascent is a longer game and leans harder into RPG elements than Ruiner ever does. For me, Ruiner ran better and like @Catastrophic235 says, the music is incredible. Blows The Ascent’s soundtrack out of the water. Ruiner might have slightly tighter controls too, but I’d have to replay to confirm since I played it with a mouse/keyboard while I played The Ascent with a controller.
Never played the ascent but heard it was meh. Controls for Ruiner were pretty tight, my only complaint is that I’d sometimes get caught on an object/wall that wasn’t very easy to see, but it was never more than a minor inconvenience.
I’ve seen Tametsi, Hexcells, and Bombe continually recommended online as hidden gems but I’ve put off buying any because I’m not much of a Minesweeper fan. I should really give them a try sometime though, since I think the luck aspect is my least favorite part of Minesweeper. Thanks for sharing!
I bought Tametsi recently based at another recommendation thread. It’s really good - it eliminates the big issue with minesweeper which is that sometimes you have to guess. In Tametsi you always have enough information for your next move which completely changes how it feels. It almost ends up feeling more like Sudoku with the “ok so if that’s true then that can’t be true” type steps in logic.
I think it’s great that you’ve fostered a discussion where no one’s really angry, but there’s definitely confusion. I have a rough idea as to what you’re referring to, but without concrete examples of games, this seems more like a well-intended but uninformed rant that needed more time in the oven.
Ultima Underworld 1 and 2. These are ancient RPG games going right back to the dawn of PC gaming. The first one was the first PC game with a true 3D world where you could look up and down and there were two slopes rather than just steps. The control scheme takes a little getting used to as it was before WSAD+mouse look had become established. Spells are made by combining runes which you find about the place. It also has things like repairable weapons and armour, the need to sleep and eat as well as the normal RPG stats and levels.
There’s a few classic Star Wars games that don’t get talked about as much that are great. Galactic battlegrounds is an age of empire 2 clone with Star Wars skins and stories. I played the crap out of this one over the years. Fun campaigns and tons of fan made missions out 5err too. But a ton of the old Star Wars games are fun if you are a fan. Freelancer is a PC game that I don’t think you can even buy any more which was a fun space sim from back in the day and holds up somewhat. Star Trek also had a bunch of interesting games in the early aughts worth checking out if you’re so inclined.
I’mma do it, I’mma be the one to bring up Undertale this time (estimated 2 hours, worth a few replays), there’s also little nightmares (2-4 hours depending on platforming skills) which is a spooky little game, but not too spooky if you ever play in front of the kids.
Returnal, Resident Evil REmakes, most Giant Bomb games, Firewatch, Hellblade…
If you liked Alan Wake, definitely give the RE remakes and Hellblade a shot, and don’t sleep on Firewatch. In fact, Hellblade: Senua’s Sacrifice is probably one of the most thoughtful and atmospheric experiences in gaming (at least in the field of 3rd person, pseudo action games).
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