bin.pol.social

dumbass, do games w what was the last game you played in 2024?
@dumbass@leminal.space avatar

Balatro.

anomnom,

Anyone else feel like this is just a gateway drug to gambling addiction?

ImminentOrbit,

Wife was sick and in bed early, so I rang in the new year with Balatro! It was my last of 24 and first of 25.

GhiLA, do games w The four horsemen of unmet financial expectations
@GhiLA@sh.itjust.works avatar

$70

LEGENDURY GAMUR EDISHIN: $150

Saving hundreds of dollars by switching to piracy?

Priceless.

what’s in your SSD?

moonpiedumplings, do games w PEGI gives Balatro an 18+ rating for gambling imagery
Bosht,

Just right up front with the card pack gambling mechanic.

ArchRecord,

Gotta love how they saved the literal slot machine for a minute in to the video so it wouldn’t be too obvious.

Maestro, do games w Is it time to start a campaign against kernel-level anticheat?

There us no need. CrowdStrike was such a disaster for Microsoft that they are already on the path to locking down the kernel. Noboby but MS will have kernel access eventually. Give it a few years (and 1-2 Windows versions)

Andromxda,
@Andromxda@lemmy.dbzer0.com avatar

Apple has already done the same with macOS 10.15 Catalina in 2019. No more kernel extensions = much better kernel-level security

This will become the industry standard

Webster, do games w Do you have any recommendations for casual games?

Dave the Diver. I had put down gaming because of tiredness and this game was such an unexpected joy of exploration and cute story for me. Easy to pick up and do a quick dive, decent progression based on a mix of skill and leveling up your character, and the writing was excellent. First game I 100% in forever and it was while playing it 30 minutes at a time.

whodatdair,

It’s the perfect combo of cozy but not zero challenge - this would be my pick in op’s shoes

MajorHavoc,

Yeah. I would probably start with Dave the Diver, in their case.

It’s so good. Decently chill. Great vibe throughout. The Boss fights each have a simple gimmick to win, and they don’t try to be clever about it. (Nothing pisses me off like “we changed the pattern of interaction five to turn a narrow victory win into a loss”. Game designers need to cut that out.) Thankfully Dave the Diver has the classic two patterns per battle, and aims for predictable fun. And the Boss fights are rare, anyway.

DrDystopia,

Sounds chill.

NONE_dc, do games w Are there games with real collision detection?
@NONE_dc@lemmy.world avatar

Well, you already say it: physics games. They NEEDS to be accurate with their collision detection since they relay on it to the game to be fun. The majority of action games don’t need such accuracy cuz THAT IS NOT FUN. You know how frustrating is to swing your sword in a narrow passage in Dark Souls to it to bounce on the walls?

Also, is a extremely demanding process to calculate such precise collisions.

lemba,

Maybe you’re right. So, IMHO, there seems to be a niche for a game with a sweet spot between accurate physics and fun?

NONE_dc,
@NONE_dc@lemmy.world avatar

Maybe games with destructible structures? It depends on which is the main mechanic of the game, if it’s relays on physics, there would be accurate collision detection (or at least as accurate as it needs them to be).

unexposedhazard,

The niche isnt there because its not really practical. No consumer device can run modern high poly 3D structures with full physics simulation in real time. There is a reason why the only physics sim games are very low poly. And even those are performance hungry despite custom engines.

Realistic physics for realistic looking scenes is something that you give to a renderfarm that will throw 100+ times more compute at it than the most expensive consumer GPU on the market.

lemba,

Thx for your answer. Sounds logic and plausible and I didn’t thought about the effort for the actual physics calculations.

Ashtear,

It wasn’t for me, but I’ve heard that some people like Noita, which is built around granular physics interactions.

Oxygen Not Included was more my speed, but that’s more about complex, larger systems (like fluid dynamics and heat) than collision.

embed_me,
@embed_me@programming.dev avatar

If some geniuses do invent a robust framework for physics based combat which results in realistic sword swings unlike Dark Souls’ bounce/no-bounce mechanic, it will be very fun

The damage could be calculated depending on how powerful the swing was and where it hit the enemy. I fantasize about this often

NONE_dc,
@NONE_dc@lemmy.world avatar

Sound good, but it would be more suitable to VR games where you can be more precise to where to attack and how.

skulblaka,
@skulblaka@sh.itjust.works avatar

Exanima does this.

Its a little bit half baked right now but it’s been under construction for the better part of a decade. I think the plan now is to use Exanima as a proof of concept and then pivot that technology into a “real” game. But I find it very fun in its current state and does exactly what you’re asking for.

ArtikBanana,

Exanima is basically the prequel to the main game they are also currently working on (Sui Generis).
It’s also planned to have multiplayer after the story part is finished.

ArtikBanana,

Check out Exanima.
There’s a nice video of theirs showcasing some complex object collisions - www.youtube.com/watch?v=R9-ihvHJdJE
And some neat cloth physics at about 14:25

echodot,

Go play Chivalry then.

It’s fun because of all the extra role playing stuff, the actual combat is slightly frustrating because of how slow it is. Most humans cannot wield a long sword in a very efficient manner. If you swing and miss it takes time to correct, time to compensate for momentum, by which point somebody’s probably stabbed you in the eye with a little knife.

Or you just get by an arrow because the sword is so heavy you can’t move quickly.

Sylvartas,

This is why I carry 2 Dane axes. One to throw at archers, one to fight

catloaf, do games w How do I download anything from Nexus Mods?

Informing your users of potential security issues is the opposite of shady.

But I just tested creating an account and it worked fine for me. Maybe check your typing for spaces or other invalid characters.

You can also contact their support directly at support@nexusmods.com, but I recommend not taking an accusatory tone with them if you do.

catloaf, do games w World of Warcraft's monetization seems to be getting way more aggressive

What is your obsession with WoW? First you make multiple posts about the costs vs. investing that money, now this? Didn’t you also complain about the art style changing, even though multiple people said it’s always been like that?

You really just need to understand that different people have different feelings.

Crashumbc,

This reads like chatgpt garbage also.

PunchingWood,

Yeah and he keeps deleting his posts if they don’t perform well and he gets called out for them.

Honestly should just be banned for botting at this point.

Dremor,
@Dremor@lemmy.world avatar

This was the first of his post to get reported. I don’t ban immediately unless it is obviously a bot trying to link to forbidden content.

catloaf,

Is it reportable when someone makes low-quality AI-generated posts, even if they’re not technically breaking any rules?

Dremor,
@Dremor@lemmy.world avatar

It could fall under rule 4, but would require to be sure that it is indeed AI generated.
There are people that throws AI accusation around with no evidences other that a gut feeling, so I prefer to be cautious.

catloaf,

Makes sense. It’s not conclusive, but this user did make a post with a line like “here’s a breakdown you can post to reddit” until I pointed it out.

Not that it matters in this case, because they’ve already deleted their account.

mercano, do games w Grand Theft Auto: San Andreas release 20 years ago today.
@mercano@lemmy.world avatar

Such an upgrade over the previous two. Three whole cities to explore, plus the countryside. They managed to stream the world data from the disc as you moved about, so no more loading screens between islands like III and VC had. This was the first GTA where you could swim, so water was no longer a death trap, and the first to introduce skills, so you could swim further and faster as you got better.

aeronmelon,

Police chopper pilot: “Hey, I thought you couldn’t swim!”

johannesvanderwhales, do gaming w Are souls games really as hard as everyone says?

In the sense of “do they require lightning fast reflexes or mastering a deep combat system”, no not at all. They mostly require paying attention and learning.

daggermoon,

I don’t mind learning. I suppose it’s sort of like solving a puzzle. I’m used to horror games with puzzles so I’m used to thinking things through in games.

RedAggroBest,

This isn’t to say it’s not a game that won’t challenge reflexes if you let it. I think it’s fair to say better reflexes in a souls like can serve to make a boss easier as you play more on the edge. Of course this takes having your game knowledge and pattern recognition on point.

Lojcs, (edited ) do games w I'm tired of every game being live service

Plenty of new popular singleplayer releases: steamdb.info/stats/gameratings/2024/?min_price=0.…

Edit:

If you want less popular games take these (collected from YouTube, !tycoon , steam etc):
Wild Bastards - roguelike strategy fps
Arco - turn based rpg
Nova Drift - bullet hell roguelike
Scorchlands - city builder
Linkito - puzzle game
SCHİM - casual platformer
Bō - 2d platformer metroidvania
TerraScape - puzzle city builder
Gestalt - retro rpg metroidvania
GHOSTWARE - boomer shooter
Selaco - boomer shooter
Nine Sols - metroidvania
Reus 2 - God game
The Rogue Prince of Persia - roguelite
Galacticare - hospital tycoon
Synergy - puzzle god game
Paper Trail - puzzle
MULLET MADJACK - boomer shooter
Gatekeeper - roguelike
Ingression - 2d portal platformer
ZAU - metroidvania
Laysaria - city builder
Children of the Sun - puzzle sniper
Pepper Grinder - 2d platformer with dragon hills like mechanic
Death of a Wish - 2d spectacle fighter
Thaumaturge - rpg
Penny’s Big Breakaway - 3d platformer
Please, Touch The Artwork 2 - casual
20 Small Mazes - casual puzzle
Islands of Insight - mmo puzzle (can offline)
Banishers - rpg
Oblivion Override - rougelike
Anomaly Agent - roguelike
New Cycle - city builder

If you want AAA/AA games from previous years, I can recommend:
Hellblade 1 - action adventure
Sleeping Dogs - gtalike
Chorus - space dogfighter

Also check out !patientgamers , someone posts nice old games every other day there

Edit 2:

Plucky Squire - 2d+3d platformer
Inkulinati - turn based strategy

Buttflapper,

Best comment so far wow. Didn’t even know this was a thing

Lojcs,

Check the edit :)

yamanii,
@yamanii@lemmy.world avatar

Didn’t know you could put so many filters to search for games over at steamdb, thanks for the link.

KoboldCoterie, do games w I had to install directx 9 to run gta 4 on windows 11
@KoboldCoterie@pawb.social avatar

GTA4 is 16 years old at this point. Why would you expect it to support DirectX12, which is 7 years newer than the game?

over_clox,

Why would someone expect DirectX12 to not also support 11/10/9/8/7?

FeelzGoodMan420, (edited )

Because it’s not backwards compatible like that.

over_clox,

Guess not, but as far as I ever knew, M$ has been known to try to maintain backwards compatibility for longer than most users would even consider necessary.

XP supported DirectX 7/8/9

I would have figured that would have continued on with future versions of Windows, but I guess Satya Nadella decided to scrap backwards compatibility.

Oh well, all the more reason I switched to Linux as my main daily runner after Windows 8 came out. 🤷‍♂️

FeelzGoodMan420,

But it IS backwards compatible in the way you are describing. You can play a dx9 game on windows 11. So it is backwards compatible. What you cannot do (usually) is force a game built with dx9 features to use dx11/12 features. If the game wasn’t built with new API features (because it released before those features even existed) then you cannot expect it to be able to just “be dx12” all of a sudden.

computergeek125,

DirectX 12 was released in 2015 with Windows 10, so it’s unlikely to have been ported back to 8.1 and lower.

MS usually only does current+ with compatibility - so for example FF11 (DirectX 8.1 I think) still works (mostly) on Windows 11, but DX12 won’t work on W7

over_clox,

I wasn’t suggesting that I’d expect newer DirectX to work on older versions of Windows. I was suggesting that I would have expected newer DirectX standards to still be backwards compatible with older DirectX standards.

Sigh, I guess Satya Nadella decided to scrap backwards compatibility. Oh well, I switched to Linux after Windows 8 came out anyways. 🤷‍♂️

computergeek125, (edited )

I mean… DX 9, 10, and 11 were all released prior to Nadella being CEO/chairman.

But in software, it’s very commonplace for library versions not to be backwards compatible without recompiling the software. This isn’t the same thing as being able to open a word doc last saved on a floppy disk in 1997 on Word 365 2024 version, this is about loading executable code. Even core libraries in Linux (like OpenSSL and ncurses) respect this same schema, and more strongly than MS.

Using OpenSSL as an example, RHEL 7 provides an interface to OpenSSL 1.0. But 1.1 is not available in the core OS, you’d have to install it separately. 1.1 was introduced to the core in RHEL 8, with a compatibility library on a separate package to support 1.0 packages that hadn’t been recompiled against 1.1 yet. In RHEL 9, the same was true of OpenSSL 3 - a compatibility library for 1.1, and 1.0 support fully dropped from core. So no matter which version you use, you still have to install the right library package. That library package will then also have to work on your version of libc - which is often reasonably wide, but it has it limits just the same.

Edit because I forgot a sentence in the last paragraph - like DirectX, VC++, and OpenGL, you have to match the version of ncurses, OpenSSL, etc exactly to the major (and often the minor) version or else the executable won’t load up and will generate a linking error. Even if you did mangle the binary code to link it, you’d still end up with data corruption or crashes because the library versions are too different to operate.

SimplyTadpole, do games w Fallout London - I just can't anymore
@SimplyTadpole@lemmy.dbzer0.com avatar

Now I’m honestly kind of glad that I’ve been too lazy/depressed to figure out how to get FOLON to run on Linux. I really hope they fix all this…

Arkhive,

I am in the exact same position lol checking off some other games while it matures

BigDaddySlim,

Yeah I tried getting it running on my Steam Deck and when the launcher kept telling me it couldn’t find Fallout 4 I just uninstalled them both. Not worth the storage space and hassle.

Malgas, do gaming w Best way to play the original Prince of Persia Trilogy?

I’d just like to point out, for the record, that that isn’t the original trilogy. Sands of Time is the fifth Prince of Persia game.

lemmyvore,

Isn’t it fourth?

Malgas,

Gah, you’re right. I had it that way at first, but then glanced down a list to check my count and they listed 2002’s Harem Adventures as a separate game even though it’s just the Java phone port of the original.

moonpiedumplings, (edited ) do games w Recommendation engine: Downvote any game you've heard of before

Aw yeah! This is where my knowledge of absurdly good but extremely niche games comes in. I think I’ll make multiple replies to this comment.

Chronosphere

Think enter the gungeon combined with superhot, but simplified a lot. It’s a turn based bullet hell, and an excellent arcade game playable in the browser.

EDIT: I’d also like to take this oppurtunity to talk about flashpoint. Flashpoint is a massive archive of basically every flash game and animation, and you can even play them again.

However, in addition to flash projects, I also noticed that flashpoint also archives HTML/HTML5 games… but only a subset of them. Although flashpoint’s primary purpose still is as a flash archive, it can also be used as a curated list of HTML5 games.

Here is a website that lets you search the flashpoint database

moonpiedumplings,

Swarm Simulator

Open source idle game, playable in browser. No clicking, just watching numbers go up.

moonpiedumplings,

A Dark Room

Open source idle game, but not quite. It eventually expands beyond watching numbers go up, into a sort of roguelike, where you can wander the world and collect stuff. And die. Die a lot.

A Dark Room was where I first saw the @ symbol used to represent the player character.

moonpiedumplings, (edited )

Gridland

Also by double speak games, and open source gridland is a variant on the match 3 style. During the day phase, you accrue and store resources, and build stuff. During the night phase, you fight.

moonpiedumplings,

Ember Skull

Fun arcade bullet hell survivors (think vampire survivors) type game. Dodge bullets, and survive as long as you can.

moonpiedumplings,

The glitched attraction

A fnaf fangame that is close enough to feel like fnaf, but has a twist: Every single level also involves a puzzle. While trying to survive enemies fnaf style. Although I’ve never played this game, I LOVE watching it on Twitch. I like to call it “Human’s can’t multitask: The Game”.

moonpiedumplings,

The Game

Absolutely obligatory, the simply named “The Game” is a work of art, and truly a life changing experience. You’ll never think about things the same after experiencing “The Game”.

moonpiedumplings,

Code Romantic

Learn the pleasures of loving another human, and the pain of being a programmer — at the same time!

moonpiedumplings,

Touch Some Grass

A wonderful and life changing experience.

I like to link it without the ending title, like store.steampowered.com/app/1944240/ because it’s funnier when people can’t see the game title in the link.

moonpiedumplings,

Warfork

Fork of the older warsow, open source movement shooter. Think quake.

Sadly, it seems to be dead on steam.

moonpiedumplings,

Bonk.io

A simple but elegant io game. You are a ball, and you want to knock other balls to the ground.

One thing I like is that rounds in small, 4 person lobbies, rather than the massive worlds of other io games. Although you can’t really make friends, you can know personas, and it’s more personable.

moonpiedumplings,

Mole Mania

Gameboy puzzle game. Very high quality.

shrodes,

Always love to see Mole Mania get some love. One of Shigeru Miyamoto’s earliest titles he worked on also

moonpiedumplings,

Cave Noire

Gameboy roguelike that is simple, but very elegant.

Sadly, since romhacking went down, I don’t think it’s possible to find the translation patch for it, unless they uploaded it to the internet archive.

moonpiedumplings,

Spent

A short questionaire game that demonstrates the difficulties of poverty.

Lightsong,

Spent

This game hurts, got a bit of water in my eyes. Hit me in feeling bruh.

moonpiedumplings,

Keep Out!

A webgl/browser based 3d dungeon crawler with proceduraly generated levels.

moonpiedumplings,

PhobosLabs

This site has a few high quality browser games. The one I come back to is X Type, a bullet hell shoot-em up that has ever expanding enemy ship sizes, and never ends. It gets hard fast.

I also like Xibalba, which is a Doom/Wolfenstein style game playable in the browser.

The creator also did a rewrite of quake in 13 kb of javascript

phlegmy,

That guy’s seriously talented!
Among the things he’s made, he’s also made some really nice, easy to understand, high-speed compression formats (QOI/QOA), as well as a public domain mpeg decoder.

I’ve used all three for various projects and I’d highly recommend that most software developers check them out. If only for the learning experience.

moonpiedumplings,

Free Rider HD

Simple bike racing game, although the player is very fragile, which adds some difficulty. Playable in browser.

All the maps are user created content.

moonpiedumplings,

Master Archer

Addictive arcade game about archery. Reminds me of flappy bird, not in the raw mechanics, but in the way they are both addicting in the same manner.

tetris11,
@tetris11@lemmy.ml avatar

this game is really fun

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