I’m a die hard Diablo 1-2 fan (thousands of hours in D2) and I liked D3 well enough but maybe put in 250 hours… skipped D4 entirely and I have zero regrets hahaha
I wouldn’t day D4 is a good game but I thoroughly enjoyed my time with it. I stopped playing right after VoH came out, and the direction that expansion was taking the game didn’t interest me, but it was a fun time overall. Not a very deep game though and endgame was basically non-existent since everything falls over at that point.
Thank you for these wonderful posts, always a highlight on lemmy for me! And sorry to hear about the nerve damage, I hope things turn out okay for you! 🙏
As for what I’m playing, I’ve really only been playing the roguelite “no return” mode in the last of us part two lately. It puts you in a series of randomized combat encounters with different mods (some buffs, some debuffs), leading up to a final boss encounter. I found the gameplay in part 2 to be a fantastic improvement over the first game so it’s nice to have a mode that focuses in on the mechanical aspects of the game. I also love the character and weapon upgrades in the story modes for TLOU and no return condenses that experience from 10-20 hours down to around 30-40 minutes, so it’s nice to be able to experiment with different builds in a low investment scenario. Good stuff! Hoping they expand the mode with more maps and such but not holding my breath.
The only downer for me about it - it makes me really miss the “factions” multi-player mode from the original game. That was an absolute blast with friends back in the PS3 era. Anyone else play that and miss it? RIP standalone factions game 😭
I was going too, someone suggested the same thing before (in fact, it may have been you because your username is familiar).
But I found out literally the day that i was going to change it that I was put on the sidebar of the community and it uses the posts’s title to search for it. I’m not sure how many people use that as opposed to just letting me naturally show up in their feed so I’m hesitant to mess with it
Oh. Well, if the mods are this active, then that could probably be changed, too! I’m not trying to insult you or something; I just think the titles could be made much more meaningful with just a bit more focus (which also means they could potentially attract more redditors or other lurking, fence-sitting denizens of the Internet through quality stuff in both title and body).
Also, Wave Race 64 (1996) is sort of entirely based on that… but the water physics were pretty cool at the time, and there were even parts where you could take a jump and dive under obstacles.
Cross-posted and translated this to the Brazilian community as usual :)
Thank you, as always, for making things easier and more accessible for others! It’s truly so nice of you to do so, even if a handful find some things interesting, that’s a win in my books!
P.S: There’s a formatting error on the previous posts, on the gaming news #18
Thank you! I’ve been looking at that for hours now, feeling lethargic and lazy to fix it…but when I’m called out? Well, I had to! So thanks for that :P
I was born in 1981. Not too much younger than you, but old enough to remember when the arcade scene was really bustling.
I’m of a different mind.
I’ve played so much Pac-Man and Space Invaders that I’ve simply had enough of it.
There’s only so much time left on the planet, and I’d much rather spend it on new and novel experiences. If I play retro games, they’re either games I really want to beat but haven’t. Or they’re unfamiliar.
I love PC gaming for exactly this reason. You get to early classics like Ultima, but then you get modern fare like Black Myth Wukong.
My reason for talking on the Internet about this stuff is because it’s hard to find people, outside of conventions, who give a damn about this hobby.
I’ve been excited to give it a try since launch, so much so I’ve avoided spoilers. I’ve heard the dungeons are all kind of iffy, but to be honest (and I know this is heresy) Bethesda dungeons aren’t usually my favorite part of the game anyways
Ive avoided spoilers of the main story but i am excited! Sci-fi is a genre i really love (even though i really should explore more of it) so I’m really excited to see more of it
I’m on my third playthrough, and there’s just so much to do and see. I loved the main plot on my first playthrough because I was focused on it, but now I’m exploring so many other things.
Not to mention I got it on launch, and there have been so many QoL changes since then.
You know, it’s funny, I’m about halfway through DMC4, and I’m loving it even more than 3 thus far, but even through cultural osmosis, I know a turn is coming. Other than that, I was surprised to find how much I agree with you, having not played 5 yet, but maybe I’m not as fond of the first game as you are; nothing seems to flow in that game compared to later entries, and I’d argue it often has more in common with Dark Souls. I went down this road playing this series because Hi-Fi Rush knocked my socks off, and I’m still expecting that game to have the most in common with DMC5. So far, I’d still say Hi-Fi Rush beats them all, but it got to learn from them, after all.
OK, so I'm gonna say this about action games: if you approach them like you do every other game—one playthrough and you move on—most are gonna disappoint you. DMC5 in particular is possibly the worst culprit; however, if you're willing to commit to exploring their depth and play on the highest difficulties, holy shit some of the best gaming you'll ever experience.
This is why I cannot take casual reviews of action games seriously because any action game fan knows the first playthrough is the tutorial, while for most people it's the whole game.
I can't really fault people for wanting to move on after one playthrough, but when they say stuff like "I played DMC… and it's not that good" I just wanna say: yeah, no shit, because you didn't stick around to explore why everyone else is praising it—you played the tutorial and moved on.
We could argue whether this is bad game design, but the truth is not only does it work, I don't believe there's any way for a game like DMC or Bayonetta to feed all of its combat depth to players in one playthrough. Hell, it's not enough for the muscle memory to kick in to get even close to mastering everything, so I cannot really blame devs that much.
Like fallout 4 and other games, I pointedly ignored building the outposts et al. I didn’t even mod the ships that much because that was a ball ache as well.
Fallout 4 with the settlers of the wasteland (I think that’s the name) mod becomes a cool base management game alongside the normal fo4 stuff. It makes the whole system feel worth interacting with, in my opinion. Give it a try if you haven’t and are interested.
Guess I’m an outlier. For me, games were the way to disconnect from the stress of relationships. I’ve been an introvert since the beginning, and so games’ positive associations for me are a safe place away from social pressures.
I also imagine every “retro” generation thinks its games are the best. Like, there was a meme post about joy at finding a PS2 torrent recently with strong implied nostalgia, and that’s ok. People usually experience video games at an age where the games teach them archetypical feelings of intellectual pleasure, the first time they experienced joy at solving complex problems for example. That becomes a core association through life.
So I think we’ll all have strong feelings linking the systems we played at our formative years. And again, that’s ok. That we can form such strong associations is an expression of the basic human value of video games, as an art and modern cultural necessity.
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