When you finally accept that the days of truly fun competitive shooters are gone, replaced with loot boxes grinders and gatcha mechanics, so you opt to play the actually fun, solo games.
Or maybe ya’ll are have been so full of hubris and are now finally getting wiser with age and start to recognize that you were always shit or average at best.
I was unemployed for a while when private equity butchered the company I was manager at, at some point I spent about a week playing as dedicatedly as some of the younglings and I got really good, really fast, but the moment I had to get back to the grind I fell off again.
You simply cannot compete with kids who’s primary concern in life is if their mom will keep paying for their ChatGTP subscription to do their homework for them when you have bills and family and medical procedures and loans and thousands of ropes of responsibility pulling you in different directions. You simply will not compete with people who can play several hours a day when you only get weekend nights, when you’re already exhausted and just want to sleep anyway.
My last EA game was Battlefield 3 and I have never purchased an EA game since. Has that stopped EA? No. Why? People will buy it anyway because once their friends buy it, they have to buy it too. Companies all know gamer heard mentality. Your best bet is to slap that digital copy out of your friends’ hands right onto the floor. I don’t know how you do that, but that would be a nice thing to have.
One of my more depressing moments in dealing with the human race was when people were boycotting Blizzard a few years ago for… well, everything. But the sexual harassment and discrimination scandal was the final straw for a lot of people.
I talked about it with my gaming friends on discord at the time, everyone agreed that what the company was doing was terrible, but the more we talked about it, the more they delved into nostalgia and thought about how much fun they had playing WoW when they were younger.
The next day I jump in discord and all five of them had reactivated their subscriptions and were having the time of their life running around WoW without a care in the world. I wanted to throw up.
Our species is fundamentally stuck in a state of cognitive dissonance. We will never have good things.
I was on an EA boycott for a while without even realising it. They just stopped making anything that interested me.
Only broke it for It Takes Two and Split Fiction, which I paid full price for. I did play a few Respawn games as well (Titanfall 2 and the Jedi games) but got them either as part of PSPlus or Humble Bundles.
Afaik krafton have been insisting for a while that the game is not ready. Founders disagreed and they were ousted. But seeing as the previous two games were in pretty dire state when they released into EA, I wouldn’t really trust the founder’s word on it. The whole “squirreling out of paying them 250 million” thing seems like speculation, but what do I know.
Besides, the OP is just ragebainting, because we know exactly fuckall about the game’s actual state at this point.
We definitely are, Valve has single-handedly made Linux a viable gaming platform, but in the process became indispensable. Thanks to Gabe they’ve been rather good in that respect. However, whoever replaces him might not be as good as him.
They can’t replace him with a suit. There should be a shaman council that speaks with his spirit to make further decisions for Valve after his passing or retirement (they can just speak directly in this case).
Ive never been a fan of joysticks, so when they announced this I was super excited for the track pads. I wanted to love them, but I could never get used to them. They feel super unnatural, even for FPS, to the point where I was longing for joysticks.
One thing I think it was missing is some kind of native API. It emulated keyboard/mouse or gamepad, or both. And it kind of worked, but sometimes a bit clunky. Like if you tried to use it as mouse for aiming and as gamepad stick game would be confused and switch control hints from gamepad to keyboard/mouse and back.
With native API developers could’ve directly implement it as another type of controller and add things like hints saying “use right trackpad to aim”, tweek controls mapping for it’s layout, sensitivity, etc
Not sure how many developers would’ve supported that though
Prey was great in that department actually having a config that mapped mouse to the right touchpad instead of emulating a joystick like so many games did, and then had different action sets that automatically switched depending on if it was gameplay or you were in the menu. And showed proper icons like the touchpad click to reflect Steam Input mappings people set it to.
I have mine, I used it a few times, I did not care for it. I can’t stand using a touchpad in place of physical sticks. I found it to be worse than a mouse for mouse needs and worse than a standard controller for controller needs. All just felt a bit gimmicky.
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