More RDR2 this week, still haven’t finished Chapter 2 as there is just an unbelievable amount of stuff to be distracted by. Apart from further fiddling with some mods I’ve just been enjoying my time hunting and fishing and completing challenges, events and side missions.
I might need to lay off the pursuit of the challenges as they seem extremely grindy and I don’t want to burn out before I finish the story, but so far it’s not started to wear me down and I’ve been enjoying just playing poker with the boys and whatnot.
Absolutely fantastic game. Extremely addicting, very satisfying gunplay, animation, sounds, everything looks and feels great.
Comparatively with the first game it is a bit more difficult, though a lot of skills, weapon, and enemy knowledge carry over. Only two factions currently compared to the first game's three.
Instead of doing piecemeal DLC to unlock other equipment like the first game this one opts for a battle pass style of using points attained through gameplay to unlock new items, with each tier of possible unlocks opening up once you hit thresholds of points spent. The battle pass acts as a separate, shorter unlock track that takes the same points. You can buy the battle pass track through the Super Citizen edition or for ten dollars, or by completing most of the free upgrade tracks and using the premium currency it provides to unlock the other track for free.
Compared to the first, which had no free option for unlocking premium equipment, I would consider this more fair, as it'd be a grind, but is totally doable, and it helps that equipment from either upgrade track seem decently balanced, you are not incentivized to get the battle pass equipment because they're better.
Lastly, the game is a technical mess at the moment. It runs very well and smoothly, everything feels great, nothing is awkward or overly wonky, but then the game just crashes or disconnects you, or you can't connect in the first place. There have been rapid patches, but it isn't clear if these are helping or worsening the issue, as after two or so patches I played for a few hours yesterday and between the four of us disconnected and crashed numerous times.
Still, it's a testament to how extremely thoroughly well designed and executed the game is that I'll still come back and play more. Arrowhead know how to make an excellent game, just seems they were not prepared for this level of success, I didn't see it coming either. I only pray they get it together and smoothen it out soon so people can just enjoy it. The first game ended up really smooth and problem free, so I expect HD2 to end up the same, the only question is how long it'll take.
Its really immersive/atmospheric and plays pretty good on PC. Not sure yet if i like it more than Deep Rock Galactic, but ill have to give it some more time. It has the same gameplay loop as DRG, but is more tactical. It’s either way a good coop game especially considering it just launched! Theres some startup issues with connections getting lost etc, but those will get resolved within a week i think. Theres some MTX in there which i don’t like but it’s easy to ignore without missing out on things. I wouldn’t let that deter you.
Bought it on greenmangaming for 33 EUR which is more reasonable than 40 EUR in my opinion
I mean, I really don’t care about raw numbers that much here, in terms of the core gameplay loop DRG is essentially flawless.
I think one of the things many players love about DRG is the graphical style. It certainly facilitates the destructible terrain which is an integral part of the gameplay.
It used to be that the timer started as soon as you hit download, however they supposedly fixed it later on to only start whenever you booted up the game (and stop as soon as you fully quit it).
I guess there might be some bugs / potential rollback on that fix, but since it’s never been officially communicated AFAIK…
Not mentioned yet: Chronicon. A small indie game that doesn’t take itself very seriously. It has much less build variety than something like Grim Dawn (obviously) but it’s got some, and it’s aiming to be a much more streamlined/casual experience. Won’t demand as much of your time and attention, will deliver hugely satisfying colorful explosions across the screen. When I’m in the mood for an ARPG it’s a toss up whether I’ll install this or Grim Dawn.
I love the title of this post. The only arpgs that I don’t see mentioned already are Victor Vran, which I think is a lot of fun, and the Warhammer arpgs, I haven’t played yet, Chaosbane and Inquisitor Martyr. Inquisitor Martyr is supposed to get a fully offline mode soon and they’ve patched it to have all the seasons available to play through.
Victor Vran was surprisingly good. I bought Inquisitor Martyr and have never made it more than an hour or two. I think you need to be a diehard fan of the IP because the gameplay is generic af.
I'll add Chronicon to the list! Its approach to endgame is quite similar to D3, but more entertaining imo. It was also made by a solo dev, which is very impressive.
I prefer MK because the characters are great, the lore is great, the input methods are fun and you get to kill your opponent.
SF was fun when I was a teenager 😅
EDIT: WTF is wrong with you people? I played SF when I was a kid because that’s when it first became popular. It’s not an insult, chill with the downvotes.
Easily the rival in the early Pokémon games. Being so annoyingly cocky and full of themselves just to get wiped by my party’s first slot Pokémon every single time… Bruh, just get a grip on reality, would you?
The way they were infuriating motivated the player and makes it satisfying when you beat them, so being annoying was absolutely the right choice. The last Pokemon games I played were on DS where your “rivals” were nice and supportive and non-annoying and they were boring and I would have fastforwarded them if I could have.
Rocket league. I’m still not very good but I’ve had a lot of those moments as far as the controls. I used to see my friend and it just looked like button smashing magic. It’s actually not that hard tho
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