Almost every game is fun, and there are some that are amazing. Valbrace has fully captured me currently, probably due to my love of the old Wizardry series. Avianos is brilliant too, I’d like to go back for the cherry on that one.
Yes, Wizardry is a very old school rpg. Both that and Valbrace are “explore the dungeon in first person and you’d better be mapping them if you don’t want to be hopelessly lost” style games. I find the mapping to be very satisfying but I’m probably an anomaly because all games have auto maps and objective markers these days.
So far I kinda like it but haven’t played much, just arrived at the docks.
The art style is nice and you really can see the love for details. The voices feel a bit off, for a non-nativ english speaker it sounds like americans trying as hard as they can to speak with a british/Victorian era accent.
For those who’s playing on PC, check mods for performance. After some tinkering I’m getting solid 120+fps @1080p with high/max settings with RT enabled (FSR quality and FG) on a RTX 3060 and a Ryzen 3600.
I will give an update as long as i don’t forget it
Soooo… I think I’m about to leave the first proper map. The voices aren’t as bad as I thought at the beginning. Some NPCs have stronger accents than others, taking the backstory of the island to account it totally makes sense since a lot of people are coming from different regions.
I love the comments from the companions every time you stumble across a new region, street, house. It really lets you feel like they know the way around and you’re the visitor.
The story picks up a notch and gives enough choices for every mood. Also it lets you remember some of your choices and opens new ways to solve some quests. Combat feels better and better as more you dive into. All weapons are viable and are well balanced. I started as a heavy two hand melee but now my second loadout is a book with a pistol…
The map design is really really nice IMO. You really have to take a look behind everything to find something. The loot is plausible. Enemy placement don’t feel off.
After all it’s a good solid game. Maybe not a full priced one but for 10-20€ off a really nice worth to be played one.
I hope it doesn’t fall off the more you play…
Performance got worse in Paradis but still is around 90 in my case.
I played through all 3 games again back-to-back a few years ago (having previously only played separately as they released), lots of stuff tie them all together and loop back to familiar scenes and incidents from different angles and times, even a 2 part DLC for Infinite. Basically looping back to where the first game starts that kinda makes it an Infinite story loop…very well done.
Also, there’s a book that prequels the first game- tells the story of Ryan building Rapture and how it all got started. Lots of back-story and lore on quite a few characters…especially “Fontaine” and how he ended up as the fish merchant…
Never buy “gaming” audio gear. Audio is the same no matter what you use it for. Buy something in the $100 price range marketed for audio production. The design will be plain and solid black, but you’ll get at least 50% more value for your money. Sennheiser is usually good.
I played a lot (1400+ hours) of The Long Dark up until a few years ago. I’m checking out the DLC content I missed, and it’s very good to be back. The “new” content and maps are very good.
Also, Alan Wake 2 after Control is quite enjoyable, but I think I like Control a little more. The tv ads in AW2 are very funny though, compared to the creepy puppet bits in Control.
I can’t believe I blanked on them in my own reply, but to piggyback off your Restoration Project nomination: the Talking Heads Addon and Talking Heads Actually Talk Mod for Fallout 2 Restoration Project (updated) are both absolutely insane, and breath some new life into the game while seamlessly slotting in next to the existing art and voice acting.
I’ve played, almost daily, since the mod was released in January 1999. Over a quarter century. I’ve got admin in a number of servers, so a lot of days I’m just hopping on briefly to make sure the servers are running smoothly and no one is trolling. New maps are still being regularly released, many by people who have been mapping for it for a solid 15-20 years.
No idea of total hours. It wasn’t added to Steam until 2016, but I have multiple thousands of hours logged since then. I’ve got to be over 10-12k hours since the beginning. Easily.
Everything else in my life has shifted. Sven-Coop is my rock.
The mod that got me into modding still has a special place in my heart. It was the Shockwave mod for C&C Generals. Shockwave absolutely could have been vanilla if EA deigned to finish the Zero Hour expansion. It was just pure polished perfection for that game.
The Super Nintendo Metroid game was/is my favorite, but I’ll admit I haven’t play most of the Metroid games, so I’m not a good judge.
The NES game was a ton of fun, but I felt and feel like the SNES game was just all of that and then some, if that makes sense to others.
I played one of the 3D Metroid games (the one on the Wii). It was fun, I enjoyed what I played. But it did not scratch the same itch, if that makes sense. In fact, I don’t think I even played that game to completion.
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