It’s not awful but, I’m playing Xenoblade Chronicles 3 now, 10 hours in and the game is still introducing new mechanics. This is undoubtedly the longest tutorial I’ve ever done.
I’ve been trying to finish some games that I always wanted to play. So I just completed a first run through of NieR: Automata (WA complete). Now for the second!
If you’ve never played Fear and Hunger, it’s really easy to assume that there’s no tutorial. At the very start of the game, a pack of angry dogs appears and mauls you to death. If you go through the front door, the pack of angry dogs follows you and mauls you to death. You can escape from the dogs in battle, but they’ll keep chasing you on the overworld until they maul you to death.
The lesson the game wants to teach you is “Hey, don’t stick around and fight enemies that will maul you to death”, and “Hey, you should actually check out the side passages instead of the obvious way forward” because the dogs will not maul you to death if you dip into the side passage in the very first area. The game has a lot of such side passages that you need to look for later on that will save you so much grief, but you have no way but to intuit that this is something to look for in the first place after being mauled to death by dogs a few times.
Huh, I didn’t think it was too bad. The movement/sense/fighting I thought was pretty good, and that was back when I was just (re-)starting gaming and hadn’t touched a controller in decades. Granted, it didn’t go much into any of the crafting or stat/character enhancement strategy except as a “first time in” walkthrough of each screen.
To są prawie na pewno posty cross-postowane do wielu społeczności. Jak ktoś wrzuca to samo w kilka miejsc, to niewiele z tym można zrobić. Może kiedyś jakieś filtrowanie tego się pojawi?
Flying around in the birdsuit in Pilotwings 64. I could do that for hours. Except I usually eventually try to fly through a cave and crash. Gosh I’d love a new Pilotwings
Depends on thw game and what sort of mod support it has. Obviously on Steam if it has Steam workshop support. DRM free on GOG is good but at the same time Steam has been doing quite of lot of good things related to gaming on Linux and I would like them to continue doing it.
The fact that when you purchase a game on Steam and it gets aasociated to your account is a form of Digital Rights Mamagement. Not as bad compared to Denuvo (depending on who you ask), but it’s still technically DRM, just not as intrusive.
Game purchases on GOG on the other hand, while the purchase is associated to your account, the game can be installed on all “your” computers and can be run simultaneously.
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