I am not a fan of the genre. But a friend I met playing EverQuest back in 99 started to play it because his 6 year old son wanted to play, so I started playing. I enjoyed playing with them, then my own son started to play with us too.
Were this not the case, I would never have played. My friend died in ‘22 and I mostly stopped playing. His son still calls me to play. But other than that I play other games.
If you like the genre, it is a good game. You can play 100% for free unless you needs skins (there are a number you get for free)
Friend of mine played enemy territory competitively. They turned the graphics all the way down so grass and smoke didn’t get in the way of their field of vision.
This was the final straw for me. Asking for feedback about MTX and then leveraging that to raise prices. Even if that’s not what they did, their timing is beyond stupid.
but I want to see it implemented before I believe any of it is real
As you should, they’ve let players down many many times before (myself included) making promises for things to come that never happen. A prime example is the player owned house rework that was promised in one of the original Rune Fests.
The tick rate improvements and client side prediction they demoed … they said they may never happen; however, let’s face it, they could happen they’re just unwilling to commit to hiring the developers that would be needed to make that happen.
For something like Civ or Stellaris, I’d count “completion” once I’ve won at least one game. Because, ideally, I’ve shown some mastery of knowledge, skills, and mechanics that allowed me to win. I don’t need to play and win as each leader in Civ or every race/trait and combo in Stellaris to say I’ve completed it.
This is similar to how I’d view “completion” in open-ended games like Cities:Skylines or Banished. Having played a city or town for several hours, was I able to keep the residents alive, stabilize the city if there were any issues, and also grow and develop the settlement for a significant, though arbitrary, length of in-game time? If the answer is Yes to all of these, then I’ve “completed” the game. I’ve understood how things work in the game. Doesn’t mean I have to understand every nuance or know every little trick. But I know enough that things are going well and largely continue to go well. And every time I start a new map, things tend to always go well.
Earlier this year, I stopped playing Eve Online for the nth time after mostly playing straight through since 2019. Because I viewed my time during this last 4-5yr stint as “complete.” I achieved practically all the goals I set out to do: join a major alliance, join massive PVP fights, engage in smaller PVP fights, make money that I ever had before, buy and fly ships I’d never used before, learn how to explore and navigate wormholes, try out specific types of industry, play with IRL friends, own and run my/our own station, and more.
In all of these, “completion” obviously doesn’t mean I’ll never go back. There’s always more to do, new things to see. But for now, I am satisfied with my progress, experience, and understanding. I’m no longer a noob.
Been using this since the start of the year i think and it’s been really fun! Just the right amount of activity needed, for me atleast! Thanks a lot for the awesome game, and i can’t wait for more updates!
So I’ve made an account, but clicking the verification link just takes me to the home page, where upon trying to log in I get the error message about my email not being verified. Is that account cooked? Do I need to sign up with another email? Is there a way to get a new verification link?
Hey! This happens to few users, and not sure why exactly. We’re working to fix it next week. For the time being, please send an email to contact@walkscape.app with the details of what email you signed up with, and I’ll be able to verify your account manually.
I think this is what motivates me to play AC games the most: They really integrate accurate locations and history into their story (with plenty to read and learn about in menus, and even tour modes). I was especially impressed with Origins (Egypt) and Unity (France). Haven’t had time to play newer ones yet.
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