I played stealth games like Hitman like a mass murderer.
I also play the “infiltrator” class in Mass Effect without tactical cloak. I mean it’s a mix of soldier and engineer, why should it be focused on stealth ?
Absolutely a fun way to play Hitman. Definitely makes the game so much more fun, especially if you are playing on a crowded map and are trying to take out every single person possible without dying on harder difficulties.
My cousin and I spent a summer messing around in hitman blood money when we were younger. There’s a level that takes place in a neighborhood with a cul-de-sac. We managed to kill every single npc undetected with the snare wire and dump theoe bodies into the sewer to leave no evidence. After each level, the game generates a newspaper article to describe the events and it basically said everyone in the neighborhood just vanished.
Hah. As a kid I used to just hang out or make up stories in Lucasarts games, like Monkey Island and especially Maniac Mansion. I know I wasn't alone, because there were multipe contemporary games built around that idea, including form Lucas, even before The Sims came out. Toe Jam and Earl 2: Panic on Funkotron was also a good, weird roleplaying avenue.
And I did engage in some amount of "let's make my house in this map editor" back when games came with map editors. We all did, I think.
Oh, and some games I'd play just to listen to the music. It's hard to argue this was unintended, though, given how many games had sound test modes. I remember I'd fire up Panzer Dragoon just to gawk at the intro, which I realize seems silly if you look at it now.
It has tons of emotes (or things that can double as emotes) and multiplayer. In a world where making game characters expressive was not a thing, much less at the player's command, they felt like puppets.
I fondly remember when my parents bought a new house that had yet to be built. I took all the drawings and made a Doom map so I could show my parents what their house would look like.
Okay this is a little off script since it’s not an open world game, but if you’re only looking for satisfying movement you should take a look at Neon White. Just be warned that the writing is… on the cringier side. But that doesn’t really matter in the end.
Well it doesn’t actually fail the mission, but everyone in the room immediately starts blasting with their big automatic weapons and all you have is a pistol with literally no cover to hide behind.
I do love that the game just lets you go for it though.
i would look at the listing where you bought the product or just use a search engine.
apart from that gratz. i like the pico platform. lots to dick around with. most of the big quest exclusives got ported over to pico unofficially in the last months.
Ironically, I feel the community that is most apt to fall in line with their project goals, and want to support this change, is also the community they are currently outcasting. Personally I stopped using GOG when it stopped working easily on my Debian system. I shouldn’t need to use a third party program to get it to work, and I swear it feels like they intentionally made it so WINE no longer works for it.
For a project that is supposedly for open use and game preservation, they don’t make it easy to actually do so.
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