bin.pol.social

Kolanaki, do games w Do you cheat in video games?
@Kolanaki@pawb.social avatar

I kinda stopped cheating in games when cheats stopped being button combos or console commands. I never cared enough about using them that I am gonna go out of my way to modify the game or use a 3rd party tool to be able to cheat.

If the game has them built in, I might partake. Tho even back in the day, the one I used most just made everyone have a larger head (idk why this was even such a common “cheat”).

gwl, do games w A cool feature/mechanic you want to see in games again

Fun fact: some mechanics never came back cause they got copyrighted and the studio with the copyright went “no, we’re not doing that kind of game anymore” and as soon as anyone goes “okay, can we try?” they sue them into oblivion for copyright infringement

JackbyDev,

You mean patent. You don’t choose to copyright things or not, all media is inherently copyrighted. This comment is technically copyrighted once I hit send. It sounds like your referring to Shadow of Mordor’s/War’s Nemesis system being patented.

gwl,

Potato Pohtato

JackbyDev,

Copyright infringement, trademark infringement, and patent infringement are all very different.

gwl,

Cool, but the difference doesn’t matter for this context, the result is the same

JackbyDev,

The difference does matter. Two copyrighted games can have similar mechanics. Just look at literally any pair of games in the same genre. First person shooting isn’t patented, so anybody can make an FPS game. They patented the nemesis system. Shadow of Mordor and Shadow of War are copyrighted.

gwl,

Cool. The result is the same.

To put it simply. I do not care

JackbyDev,

It’s a common misconception. It’s not a big deal. Why are you being so defensive about me correcting it?

gwl,

Vibes across as mansplaining, it didn’t add anything to the context

JackbyDev,

I’m not a man

gwl,

The term has the meaning now of “pointlessly explaining something in a way that’s intentionally trying to be detracting of the other party, like a stereotype of a man would do”, rather than being locked into gender

JackbyDev,

It wasn’t pointless of me to try and help you and others know the difference between copyrights and patents. It’s a very common misconception. It wasn’t detracting from your point, either. At no point did I argue that the game companies doing this are actually morally correct and that it shouldn’t bother you that the Nemesis System is patented or that Nintendo is patenting things like capturing monsters.

PeriodicallyPedantic, (edited ) do games w A cool feature/mechanic you want to see in games again

I really want to see a god game with gestures, like black&white, make the jump to VR

gwl,

I’ve tried some indie attempts at it, all either so buggy as to be unplayable, terrible controls, or both

Maybe one day there’ll be a good one

Lamplighter, do games w A cool feature/mechanic you want to see in games again

The scrolling health bar in Eartbound/Mother

Katana314, do games w A cool feature/mechanic you want to see in games again

Take a look at Half-Life 2’s old Face Poser software. I feel like you don’t see that sort of action-level control much anymore.

Indie studios are evading the need for lipsync entirely, by making simple models, giving people masks, putting them on radio overlays, etc. AAA studios are overengineering it, putting a $4,000,000 actor in a motion capture suit for each of their cutscenes to capture every fine detail as they stare in wonder at the white ping-pong ball in the studio with the sign written; “LOOK HERE”.

Face Poser was a good median; it’s where the director gets control, but you don’t need a vast technical setup beyond animations, some vowel extraction, and some basic know-how. It means that if the director wants to add a criticism “No, character B should give a dubious, unsure look when character A says that”, it’s something they can apply directly rather than ask the animators to do by hand.

For some reference, old machinima like Clear Skies, or my own “AS” made use of Face Poser.

BastingChemina, do gaming w Which of the two would you purchase for someone who’s not so technical?

Leaving technical considerations aside: she’s your mom and she would probably be happier of you get her the same console as yours.

It will give you to something in common and give her a connection with you each time she use it.

missingno, do games w A cool feature/mechanic you want to see in games again
@missingno@fedia.io avatar

The Fiend's Cauldron from Kid Icarus Uprising. At the start of a stage, you have to wager currency on how high of a difficulty you want to attempt, on a sliding scale from 0.0 to 9.0. Higher difficulties cost more to play, and if you fail, you lose your bet and the difficulty drops if you choose Continue. It's an interesting system for how it forces you to check your ego and self-evaluate just how much you think you can handle.

MrDrProf,

Goddamn this game is just so good that that cauldron is a really fun little mechanic for it

ivanafterall, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)
@ivanafterall@lemmy.world avatar

Nude mode. We’re all grown ups here.

Sunsofold,

Even if some people aren’t, no one is getting psychologically damaged by the sight of some digital boobs. Puritanical attitudes toward sex do more damage than seeing boobs ever could.

MajorasTerribleFate,

“Sure, kids, all those limbs flying around and buckets of blood, as long as your parents are cool with it (or you just forget to tell them about it). All that stuff representing causing excruciating pain and ending lives. But not one tiny sliver of a nipple for you, or else your mind will be CORRUPTED!”

For fuck’s sake, autocorrect changed “nipple” to “ripple” while I was typing that.

Bosht,

I mean, in the same vein, just have age rating settings on games where applicable. Sometimes I want as much adult in my adult game as possible, other ones I want just good old fashioned fun. Overall I want sensorship to fucking quit it. Especially lately where they’re going back to games that were developed one way and sensoring them when they do HD remakes. Fucking stupid

cyberpunk007,

Agree but then that’s extra B’s in development which I’m sure most studios dgaf about.

Bosht,

Yeah that’s the issue with most of these suggestions and why they’re being tagged as ‘standardization’ make it a requirement. I fully realize my suggestion though is a bit more work and probably will never happen ha.

JeeBaiChow,

Only if it.works both ways. Dong physics, anyone?

termaxima, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)

A combined off switch for TAA, Ray Tracing, DLSS, frame generation, and all of that nonsense.

I hate that games now turn to soup when in motion, even with motion blur off.

SCmSTR,

A combined button would be great, but just having all of these settings able to be directly turned off would be great.

Credibly_Human,

???

Why have you included ray tracing and DLSS among the actual blur causers?

termaxima,

Ray Tracing is still not good enough and needs “de-noising” which basically just blurs the image.

DLSS is also absolutely horrible for blur. I would rather have a clear pixelated image than an upscaled mess. (And AMD superFX is barely any better)

REDACTED,

Do you not know how DLSS works? I almost never find sacrificing clarity for FPS an improvement

Credibly_Human,

A negligible downgrade in visual fidelity and a few shimmers for more performance.

RightHandOfIkaros, do games w A chill gaming community for the 30+ crowd

I hate this. Not because it exists, but because it reminds me how old I am, lol.

I used to know people that would all join up for Quake II, CounterStrike 1.5/1.6, and Diablo II LAN events, but it’s getting harder and more expensive to travel these days. Playing online just isn’t the same for me, so I won’t be joining, but I do hope that the community continues to thrive and remain as drama-free as it can.

Anissem,
@Anissem@lemmy.ml avatar

Thanks!

BlameTheAntifa, do games w What game is a guilty pleasure of yours?

Anything from Paradox, but right now it’s Europa Univeralis V. I really like some of their grand strategy staples, even if it’s an abusive relationship where they sometimes release updates that make the games worse and annoy you into buying overpriced DLC to make the last update slightly less bad. The new Crusader Kings 3 DLC is excellent, though. I hope they do more like that.

RightHandOfIkaros,

As a Stellaris player, nothing is more infuriating than Paradox putting out an update that breaks the save of your 2 month multiplayer game when you havent even reached the endgame lag yet. At least we can downgrade versions.

caut_R, do games w What game is a guilty pleasure of yours?

Far Cry games at least until 4. I like mindlessly collecting 300 map markers sometimes. Funny enough, I don‘t like 5 cause there doesn‘t seem to be a collectibles map that lets me just move up and down the map collecting everything lol

nutsack, do games w What game is a guilty pleasure of yours?

super deepthroat

BlackVenom,

True art.

funkless_eck, do gaming w Portal vs Half Life gameplay

the puzzles in portal weren’t that hard

Auster, do games w What game is a guilty pleasure of yours?

Final Fantasy II - not Cecil's, but Firion's. If I could see people's faces in FF circles when I say that, I bet they'd be looking at me weird. e.e"

missingno,
@missingno@fedia.io avatar

Grinding evasion by dual wielding shields and attacking yourself is peak game design.

Auster,

defeats the dawn of souls final boss, phrekyos and deumion with the art of slapping

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