The video pace feels way too slow and doesnt make the progress interesting to watch. I would reccomend you to watch this as a good reference for the pace you should aim to achieve at your videos. The AI voice cannot compare to how you can retale what you did about the project. Think of it like you’re presenting your work to your friends.
On the visual part, avoid showing the developer UI and show what you have done from the perspective of a player wanting to try the game. I’ve used the video in question becuase, it mostly has footage from the game itself and a viewer with no experience in development at all can tell what work has been done outright. You’re not doing a development tutorial after all.
If you’re trying to get more onto your thought process behind the development, show your thought process visually, not the development UI itself. For reference, i think this video executes this idea very well.
The half price games on various platforms (“Platinum” on playstation, can’t remember what they were called in other platforms) were great and made me get into consoles.
Feels like the PS4 gen when that stopped happening. Shame, because it’s not like you can magic your customers into having more money to spend. They’ll just buy fewer games.
So do I go back to end of now or never and change the answer? Do I go back further and leave novigrad when it was in chaos? Even further before the questline began?
If you think that you’d like to play The Witcher 3 more than once, one suggestion:
The first pass through a game is the only time that you can play the game without foreknowledge. You can never experience that again. If you’re going to play without guidance from a wiki or anything like that, really sit in the main character’s shoes, I’d do it that time. Just don’t worry that much about getting your ideal outcome, because you can do another run. Maybe it’ll give some interesting variety, have you experience something you wouldn’t normally have done, with foreknowledge of the consequences of decisions.
Then in subsequent runs, you’ve already experienced a number of “spoilers” from your prior runs, and you can try to use that knowledge (as well as knowledge from wikis or forums or whatever) to guide the plot to your desired outcome.
I would like to experience the different paths the game has to offer but I don’t think life’s long eough to play a 300 hr game twice when i could play 10 others I’ve never experienced before
For anyone wondering, the game is Silent Hills. It was cancelled 10 years ago and you can still find people on eBay selling PS4s with the P.T. demo loaded on it for way too much money.
Haven’t played any civ in ages but there should (could) be a setting “Only War” or something similar that makes everyone hostile to eachother. Or there may be a mod to the same effect.
The past weeks i got back into playing some Diablo 2 and played some worms armageddon with friends. Worms has some free & legal options to play but i need to look into how i make them work.
As much as I love SimCity 4, there’s something about the look and feel of 3000 that makes it slightly more iconic for me (both are fantastic though). Maxis really knocked it out of the park with most of the series.
I’ve heard that Shadows is one of the better Assassin’s Creeds, but 100%-ing it still sounds like hell. There’s just too much to do in Ubisoft openworlds.
They’ve trimmed it down a lot thankfully. The 1000s of chests and Animus fragments are gone luckily, so it’s mostly just side quests and a few small collectibles. I’m still debating whether to count de-fogging the map as part of 100% though. I at the very least want to do 100% of Steam Achievements if I decide to move on
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