bin.pol.social

Cris16228, do games w If anyone wants one. Skate. Lasts until early access, starts July 2nd.

Wat

cannedtuna,

Skate.

Cris16228,

Wat

Venus_Ziegenfalle,
@Venus_Ziegenfalle@feddit.org avatar

Skate.

fuckwit_mcbumcrumble,

skamtebord

Cris16228,

Scam?

nawa,
@nawa@lemmy.world avatar

This is a code for accessing playtest for this game youtu.be/WesoA7BEZbo

Cris16228,

EA? Nah fuck EA

SolidShake,

You like split fiction?

Cris16228,

EA? No thanks

SolidShake,

Huh?

Cris16228,

I have no idea why you asked that. Thought it was like split fiction or whatever

SolidShake,

Split fiction is published by EA

Cris16228,

Then fuck Split fiction ¯_(ツ)_/¯

SolidShake,

You don’t like mass effect either? Or dead space?

Cris16228,

Played mass effect. Never played the last one and I’m okay with that

Justdaveisfine, do games w Dune game

This is a funky opinion, but I’m holding off on it because of how they handled Conan Exiles.

Zahille7,

what do you mean? I have Exiles but I haven’t played in a couple years, since before Siptah came out (but I did buy that expansion).

Justdaveisfine,

They kept rebalancing to chase the hardcore PvPers wants who ended up leaving anyways, started getting pushy with their microtransactions/battle pass (that were added in an update), and they added their Funcom launcher in an update.

Above all of that is there are still some ugly persistent bugs that have been huge problems for years now, many involving thralls which are pretty much required for late game content.

I won’t say Funcom did the worst job or anything that far, but they definitely put me in a ‘wait and see’ state for at least the first few major patches, as that will show what direction they want to take the game and who they’re focusing on for feedback.

404, (edited ) do gaming w What are your favorite metroidvanias?

Animal Well.

No combat, big emphasis on (hard) puzzles and exploration. Great atmosphere. Played it on my Steam Deck.

pleasestopasking,

A lot of recs for this one, it might have to be my next!

psx_crab, do gaming w Anyone wanna come?

At this point it’s a pilgrimage.

Metostopholes, do games w What are your favorite Tactical RPGs?
@Metostopholes@midwest.social avatar

I’m a weirdo, so Massive Chalice.

It has a strange high-concept premise where you are an immortal ruler defending against a monstrous army that only attacks every decade or so. Any surviving individual squad member will only be able to go on a handful of missions before aging out, so you are also managing familial bloodlines to birth new soldiers, while controlling for genetic and social traits that get passed down. I love the uniqueness and big ideas. It’s far from perfect, but you asked for favorite not the best.

murmelade, do games w What are your favorite Tactical RPGs?

Wildermyth was very enjoyable, it’s not as deep and well written as some of the others mentioned but still held my attention long enough to finish it.

Pretty unique art style and it felt relatively challenging throughout.

UNY0N,

I second that opinion. It seemed shallow and easy at the beginning, but turned out to be a really entertaining and challenging game. I also love how the characters age, develop, and eventually retire.

who,

I also love how the characters age, develop, and eventually retire.

They can also turn up again in later campaigns. This lends well to both the story and team-building aspects of the game, and is one of the things that sets Wildermyth apart from superficially similar games.

SolidShake, do games w What are your favorite Tactical RPGs?

I lamy FF Tactics a little bit. And it was okay (I was pretty young) but when advanced ears came out. Hooooo my god k was hooked. I was always on my Gameboy every chance I could get.

Coelacanth, do gaming w MindsEye || Review Thread
@Coelacanth@feddit.nu avatar

Review Aggregator:

OpenCritic - 35 average - 0% recommended - 18 reviews

Dear lord you don’t see that often. I mean, it’s no surprise and it’s definitely deserved as the game is a hot pile of garbage but even then. They didn’t buy off a single reviewer?

victorz, do gaming w It's a problem

I finally bought a blasting new computer to play Horizon Forbidden West! It’s so beautiful. Haven’t even gotten through the tutorial yet and it’s surpassed Zero Dawn already in terms of environment.

danhab99, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@danhab99@programming.dev avatar

Team Fortress 2:

I’d say its gameplay is more “robust” than special. Like you can have any and every kind of fight in TF2 but none of it is more special than an FPS that specializes in any game mode.

umbraroze, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@umbraroze@slrpnk.net avatar

Every Halloween, I play this Xbox 360 (I think it’s also on PC now) game called Bullet Witch.

Basically a third-person shooter with postapocalyptic supernatural horror theme. You play as a witch who shoots zombies and weird creatures with a magic machine gun broom thing. Also you get spells. Some are bloody awesome.

This game is peak Xbox 360 to the core. The distinct memorable thing about it is that I can actually list good and bad things about it. Level design varies between meh and decent. Some of the particular setpieces are pretty awesome though. (You get to fight at an airport, and you get to do a boss fight at the top of the plane mid-flight!) Spells are fun. The mega-spells are hella fun. (Just call up lightning and watch stuff explode.) Shooting is kinda jank but it works. Jank is explained by lore. (Why is friendly fire not a thing? Well, you see, this is a magic machine gun broom thing, so bullets dodge the civilians and allies by magic.) Enemy designs are nothing to write home about at first glance, but are actually kinda memorable. (You first meet up the zombies and hey, they’re talking zombies. With military helmets and guns. Like, what? You don’t see this every day.) There are some things that seem just not very well designed, like there’s these gigantic enemies that serve as minibosses and they’re a lot less scary when you note the AI is probably bugged and they often just decide to stand at place for a while and eat a lot of bullets.

I got this thing in the bargain bin. It’s a zombie shooty game that’s perfect for Halloween so that’s what I use it for. That’s all it does. That’s all I could ask it for. And it’s fine at it.

SlothMama,

I love Bullet Witch and I’m still looking for a physical copy of this and Ninja Blade on Xbox 360.

burgerpocalyse, do gaming w Don't hate the player

i watched a video about the new Marathon game and how it lacked the political ideologies and warring nations of the original trilogy, and filled the hole with a very basic vague anti corporate aesthetic. this is essentially why I found the first outer worlds so dull, it went out of its way to say nothing about anything beyond corporate power dynamics

teft, do gaming w Don't hate the player
@teft@lemmy.world avatar

Once again I have to remind people that inflation exists. Game prices go up just like everything else and the last few years have seen insane inflation rates and game prices haven’t really climbed since the 90s. $60 in 2019 would be worth $75 today. $60 in 1996 would be worth $122.

FerretyFever0,

Inflation rises, but wages do not. We'll pay more when we have the money, and the workers are paid fairly.

glimse,

I agree with you but it’s so hard to talk about. Most major publishers are leeches who artificially drive up price and force developers to release unfinished games…yet at the same time, the cost of development has gone up. Indie games are proof that you don’t NEED fancy graphics with mocapped actors to make a good game but it’s irrelevant when there’s bigger demand for “cinematic experience” and that stuff ain’t cheap.

But because I used to pay $30 for a game in the 90s, I think games should be $30 forever.

grysbok,
@grysbok@lemmy.sdf.org avatar

When I was in elementary school my dad introduced me to the concept of inflation using the “candy bar index”. Candy bars were 50¢ when I was a kid. They were, like, 25¢ when he was a kid. Nowadays they’re $1.25.

I still want/expect them to be 50¢.

Prunebutt,

Why do publishers increase the price of games, though? It’s not like the price of the rare components to make games increased.

NotForYourStereo,

Once again I have to remind particular morons that inflation is a convenient excuse for execs to never take a pay cut, only ever exorbitant raises and bonuses.

dangling_cat,

And 4k TV gets cheaper. What’s your point?

Swedneck,
@Swedneck@discuss.tchncs.de avatar

i love how inflation is just always magically a reason for companies to charge arbitrarily large sums for their products, how the hell do you people think people are supposed to afford things?

seriously, if everything just constantly increases in cost, how precisely do you envision the economy functioning?

explodicle,
@explodicle@sh.itjust.works avatar

Long story short:

  • Keynes wrote a fairy tale about inflation raising wages and shortening the work week
  • Richard Nixon started inflation as we know it
  • Economists worldwide fell into line
  • Shockingly, wages didn’t go up, the work week didn’t shorten, and we now have record-breaking inequality (due to the Cantillon effect).

To this day, people who paid to “learn” the fairy tale insist that inflation is good.

Coelacanth, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@Coelacanth@feddit.nu avatar

I said any Call of Duty from the past decade as answer to the original comment, and I still think that is a solid candidate. However, another game I played recently that qualifies I think is Sleeping Dogs. Perfectly cromulent 7/10 GTA clone but ultimately not pulling up any trees.

caut_R,

Sleeping Dogs is easily my fav GTA-esque game and I weep that there‘s no successor, to each their own

bjoern_tantau, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@bjoern_tantau@swg-empire.de avatar

Neverwinter Nights

The multiplayer is supposedly incredible. But I remember being extremely whelmed by the main game.

But it’s hard to remember the mid games. Because it is very likely that they didn’t leave any lasting impression.

And especially if previous titles in a series or from a studio were great a mid game would feel disappointingly bad. Although compared to other games they might actually still be considered great.

Droechai,

The original single player is so bad I’m certain it was just cobbled together as a demo of the engine and for inspiration for user content. Then the team had time to develope proper story with the expansions

umbraroze,
@umbraroze@slrpnk.net avatar

Wizards of the Coast spent lots of time in meetings with Bioware to make sure every damn detail of D&D 3e was implemented according to the book. And even longer time micromanaging the campaign design. A lot of the scenarios are essentially repeats of the others - “do these four smaller thingies and then go kick the main baddie” - because getting that approved by WotC was easier.

Why are there so few D&D games these days? Why do video game dev houses want to make their own RPG systems instead? Well, they don’t want the headache of dealing with WotC.

umbraroze,
@umbraroze@slrpnk.net avatar

Neverwinter Nights is the best PC game I’ve played, all thanks to the custom content the players made.

Bioware made the toolset and modding support a big part of the prerelease interviews and live demos. The message to the tabletop RPG crowd was “hey, you can finally build and run your D&D modules as a real DM-led multiplayer group experience online”. Probably the only problem with that marketing was that making modules from scratch was still an involved process and making usually needed scripting skill, so maybe the TTRPG crowd didn’t end up as enthusiastic as they could. But people still ended up making boatloads of great singleplayer and multiplayer-capable adventure modules! And the multiplayer persistent worlds were essentially like MMOs but in small scale.

I think the built-in campaign was more of a hindrance in retrospect, because if you hadn’t heard this, you probably expected another game like Baldur’s Gate 1/2. A lot of people went in thinking that the official NWN campaign was the main offering. The campaign was incredibly mediocre by Bioware standards because Wizards of the Coast was incredibly needy. They wanted high level of control, and essentially only approved a committee-built pile-of-meh plot, leaving Bioware to build something around that.

This, by the way, led to Bioware swearing they’d not work with needy licensors anymore and ended up designing Dragon Age instead.

(And if anyone is saying “wait, didn’t this just happen again with Baldur’s Gate 3?” Yes. Yes it did. WotC is basically impossible to work with.)

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