Can’t confirm. Still have a working NES, SNES, and N64 from childhood. Not even 40 yet. My grey hair and wrinkles are still confined to my testicles for the time being.
This is so much better than the click bait bullshit on Reddit. I love people like you who put effort into quality posts like this, and this ecosystem in general that supports it!
I actually shudder with how much time and effort and content and moderation I gave to Reddit over such a long time. I am so much happier around here :)
Thank you for at least attempting to treat my ADHD! I didn’t realize I could concentrate on anything more than a few minutes, let alone the hour or so I spent reading this.
Awful tanky controls (understandable) didn’t stop me from getting 100% genitals shots in some of it’s missions. Local deathmatch was kinda better because both of you struggled with them. 7\10 for me as a kid, but if I’d play it now as it was back then, I’d quickly drop it in favor of something with a third person perspective. It wasn’t just there yet, and devs did the best they could.
I lived out this way once upon a time and miss it dearly. I never did get as far north as Tillamook Bay, but I have great memories of Lincoln City and Newport. Imagine my reaction when this game was announced, hah.
The photo in Chloe’s house of Arcadia Bay is one of Garibaldi, just mirrored. For plausible deniability, of course!
I vaguely recall this transition with a Call of Duty game, when you could no longer host your own, for a game where that really wasn’t necessary, unlike MMORPG.
And today with the high bandwidth home connections, hardware capability, or even just using a VPS, you could still host with appropriate performance.
Also that PS2 is stunning. I kinda miss all the colourful and/or transparent consoles stuff as it used to be a reasonable option but now it comes with a “special edition” price tag.
The only “open world” game that’s been a linear story survival sandbox that I’ve seen do it well is Raft. And that only works because of the medium of it being an open sea where the players can wander, then move through the story at their leisure.
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