Honestly felt this way about BioShock Infinite - the gameplay was alright, but it was the story that made it good, but you only get to explore it for the first time once. I have zero plans to ever pick that one up again
Agreed. It was great game because the story, but I can barely remember anything about the gameplay aside from the interactions with Elizabeth. Sadly, my final moments were destroyed by a visual bug - right at the climax of the story near the end of the game Elizabeth’s hair inexplicably stopped rendering… She was as bald as Sinead O’Connor. It kinda killed the vibe.
Bioshock 1 had replayability for me, but the next 2 games were a bother. It’s especially annoying in Bioshock 2 when you’re expected to gather ADAM with the little girls for full completion, when the benefit of doing so doesn’t justify the time it takes.
I replayed it a few years ago with a meele only playthrough. I had to use the pistol a few times but all in all it was more fun than the original play through.
There is a plasmid that lets you dash into an enemies face, which I combined with perks give your sky hook shock damage and an execute.
I never played Myst as a kid but when I tried it a few years ago, the puzzles seem really hard and abstract by today’s standards.
And I played a LOT of point and click games, and most I can solve without a walkthrough. But the 15 mins in Myst felt like I need to play it with a guide.
I replayed it the other week after not touching it since the original release. Was fun. I managed to forget a bunch of puzzles, and the new graphics made it fun to just explore the Ages.
Phoenix Wright comes to mind since I’m just watching someone else play the games I don’t have because there’s not much player agency so watching it is as good as playing it 🤷🏻♂️
Sometimes you can still replay them for the same reason you’d re-read a book (like to catch things you missed the first time around). It’s not as common and a different kind of replayability though
I would say something like ICO is the latter kind for me. It is focused on the gameplay, but the gameplay is the same exact thing from the first moment to the last and you can find all the secrets in the levels themselves pretty easy the first time through (since the rooms ain’t that big there’s not much room to hide things), the only reason to replay it multiple times is for the special weapons you can get; which are more like skins than actual weapons, except for the energy sword that OHKOs everything. But you only get that after like, 5 or 7 completions I think? It wasn’t worth it. By the time you get it, a normal person would be totally over playing the game lol
I think Dark Souls and Elden Ring and such would be the same for me, if not for the PvP multiplayer. Other games copying that style without any multiplayer at all, I have so far only played once and then never touched again. But I keep coming back to the ones with PvP to make new builds and fight other players. And because of how you obtain items, making an entirely new character means playing through the entire game, or at least a good deal of it. Currently building a dude to be ready for Shadow of the Erdtree and seeing just how low level I can beat Mogh at. So far it’s been 60. 😄
It’s quite an open question. Most games I play are “one and done” even though I think most people go back to them. Even with replayability it doesn’t mean that you have to and I’m happy to leave things be once the story is over.
Mafia trilogy sticks to the story and will take a decent amount of hours.
Sundered is a cool 2D metroidvania / action rogue lite blend.
Absolutely gorgeous artstyle, unique concept…
Loop Hero is another rogue lite, that has a bit more of a management feel to it. The hero traverses the loop (the level) automatically - you just get to change their equipment and the environment. It’s a cool balancing act between making a tough level with synergetic enemy types/tiles and making sure your hero survives.
Hollow Knight - if you like metroidvanias you probably know that one. It’s incredibly popular! amazing game.
Dead Cells - same basically :) 50% off on steam right now!
Edit: Seems like you’re looking for retro/emulation stuff mostly? I might be misunderstanding your comments.
These recommendation all have Switch and PC versions. No clue how well they would run on yuzu
Steer clear of anything that markets itself as being gaming focused. Plenty of middle-of-the-road office chairs provide decent back support and I’d even wager most are better for your long term health than a “gaming” chair. If there’s a local office furniture store nearby then I’d check that out. Still might be a bit pricey but I’m sure they have some cheaper options. My current one was like $200 from one of those stores and it’s served me very well. Super comfy, much better than my sibling’s gaming chair.
Ninja Blade would like a word with you, along with every shovelware game they made that wasn’t armored core. It is well known at this point FROM were in financial trouble before demon souls.
This will be the real challenge. No matter what game is picked, with 15 people someone will feel meh about it. So plan on having a few options, and everyone should agree to at least give them a shot even if it’s not their first pick.
I’d recommend story-based games like The Wolf Among Us, The Walking Dead, Life is Strange, etc. You don’t need to know anything about gaming to enjoy them, and you can both play it like a series.
I am addicted to this feeling of revelation. There is nothing like it. Now I collect old networking equipment and try to get it to work in ways I never thought it could to get my fix.
I wear it out. Screaming, kicking, blasting “we’re in this together now” by NIN cranked up to 11. Physical exhaustion will bring with it its own form of revelation.
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