Spider-Man 2 has a cool thing where every single boss has at least 3 health bars technically. You beat it the first time and then a cutscene, then you beat it a second time and you get a cutscene, and then you beat it for a third time and you again get a cutscene.
The final boss is especially annoying, where it does that same thing but just 10 times (no joke).
The fights play out pretty similar too, which doesn’t help.
Sword Saint is the single most satisfying boss victory I’ve ever experienced, no action game NPC has ever made me feel more like I was being outskilled by an actual person
Hades did straight numbers, not a shocker they’d go for another. Couldn’t see Transistor or Bastion getting sequels, (Or Pyre but… lol Pyre.) and more importantly, I’d rather they tell new stories.
tbh, I loved SuperGiant’s themes and aesthetics, but not their gameplay. So often early games of Bastion and Transistor felt squishy, or like I was playing underwater - the response loop from button push to effect on screen seemed laggy. Tried both on various platforms, never really got past that feeling. lovely soundtracks tho
Bastion is a 6/10 beat-em-up with 10/10 art, music, and voice acting. I enjoyed that game a lot (and still listen to the soundtrack on road trips), but boy does the atmosphere carry the weight of an otherwise average game.
Pretty forgivable since it was their first effort. Hades feels nice and crisp while keeping all the other points strong, too.
Sonic Origins used the same engine and basically was like “people seem to like classic Sonic games. Let’s make Sonic Mania themed in Genesis era games”.
And yet…they STILL fucked it up. Not as badly as they usually do, mind you, but still.
You are wrong about borderlands as there is one more and it is pretty muc h perfect.
Tales from the Borderlands.
Shame they never made a sequel for it but the artistry, music and story are all so well crafted. Someone loved Borderlands making that.
MAD MAX from 2015, while not tied directly to the new movies it scratches an itch I haven’t found in any other game. It’s dark and bleak and brutal. The combat on foot and behind the wheel are both incredible. Nothing quite like being in the middle of ripping a convoy 7 new assholes and being hit with a dust storm. It can be repetitive if you want to complete everything but BY THE GODS OF VALHALLA is it a fucking blast.
It actually is directly tied to the movies. The character who first gives Furiosa a chassis to build from isn’t quite as hunchbacked as in the game but he is credited as “Chumbucket!”
There’s a level in one of the Battlefield: Bad Company games where you’re ambushed by two attack helicopters in the desert and the only cover is a small building. Did I mention Bad Company has fully destructible environments and you’ve already fought in said building so it’s full of holes before the helicopters start blowing it apart? Or that a third helicopter shows up mid-battle?
It’s not too bad if you know what’s coming and preserve some cover, but if the building is in bad shape when they show up then you’re not going to have a fun time.
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