bin.pol.social

missingno, do gaming w favourite gameboy family games?
@missingno@fedia.io avatar

GBC:

  • Game & Watch Gallery 2: Holds a special place in my heart as the first game I ever owned. Has the best lineup out of all the collections, with 3 and 4 you can kinda tell they had used up all the heavy hitters.
  • Mario Tennis: An incredible tennis RPG. And Mario doesn't even show up until the postgame as a bonus boss, which I find hilarious. Has connectivity with the N64 version if you can get that running, lets you transfer your RPG mode character and unlock more content on both titles.
  • Panel de Pon GBC: Better known under a name of a different IP it got reskinned with, but I'm a stubborn snob who will only ever call it by the original title. It's a bit different from the console versions in order to compensate for the small screen, board is shrunk from 6x12 to 6x10, and the 1P Arcade mode is fake versus that gives opponents a health bar rather than their own board. I actually have a soft spot for this version, it's different enough to stand out and be worth enjoying on its own, even if Gamecube is still the GOAT.

GBA:

  • Boktai trilogy: Hideo Kojima's greatest masterpiece. First game's alright, second game is where it comes into its own. Note that you want the Solar Sensor hardware for the full experience, but emulating them is worth it over not playing them at all. And for the third game, you'd have to pick between original hardware or the translation patch anyway.
  • Castlevania: Aria of Sorrow: It's Castlevania. It's good. Also check out Circle of the Moon and Harmony of Dissonance, but AoS was by far the best of the GBA entries.
  • Golden Sun 1/2: These games were way ahead of their time for how they designed a combat system that encourages you to use all of your tools and not just click basic Attack as if you gotta hoard your MP for a rainy day. Fantastic puzzles too.
  • Mario & Luigi: Superstar Saga: If you've played any of the other Mario RPGs, this one's great too. Has a 3DS remake but I haven't played that version so I can't tell you how it compares.
  • Metroid: Zero Mission: The original Metroid has aged rather poorly if you ask me, but this remake does a perfect job modernizing it into one of the best games in the series. Fusion is good too, but some fans have opinions on that one.
  • Mother 3: Surely you have already heard of this game and do not need me to tell you to go play it. Have you not played it by now? Why not? Well, okay, if you haven't played Earthbound first, go do so, then play this.
  • Rhythm Tengoku: A wonderful game about pressing the A button. Sometimes you press the d-pad too. Translation patch.
  • Summon Night: Swordcraft Story 1/2: If you've ever played the classic 2D Tales games, these are excellent spiritual successors to those. There's a third game that's JP-only, translation patch is being worked on but it's been stuck in development hell for years...
ErsatzCoalButter,

Just beat AOS, still holds up

brsrklf,

It’s a bit short, but it’s among the great IGAvanias IMO. There with the 3 DS games, including its direct sequel Dawn of Sorrow of course.

HeyThisIsntTheYMCA, do gaming w Worth it
@HeyThisIsntTheYMCA@lemmy.world avatar

The cat is ashamed of your loss

Cruxifux, do gaming w The hills are alive with the sound of murder
@Cruxifux@feddit.nl avatar

There’s not even any hills

lime, do gaming w Balatro is rated PEGI-18 and Among Us inspires disgruntled people with medical needs. What other video games have been secretly eroding the very fabric of American society?
@lime@feddit.nu avatar

carmageddon got a sequel a few years ago and nobody batted an eye. kinda makes you miss the old days.

30p87, do gaming w Balatro is rated PEGI-18 and Among Us inspires disgruntled people with medical needs. What other video games have been secretly eroding the very fabric of American society?
@30p87@feddit.org avatar

Tip: Don’t post when you’re high.

jabathekek,
@jabathekek@sopuli.xyz avatar

Someone hid the sharpies from them.

ByteOnBikes,

Nah they’re the best kinds of post

30p87,
@30p87@feddit.org avatar

I figured as much now.

I was high myself as I commented this.

turtle, do gaming w what's a game that has you like:

Project Zomboid, even though I’m not into zombie lore.

  • Isometric perspective graphics, one of my favorite game perspectives
  • Open world, open-ended, sandbox play with enough of a game objective to not be boring
  • Hardcore survival with deep, often surprising mechanics
  • Amazing multiplayer experiences
  • Loads of suspense and tension
  • Constant development from a small, totally independent team
  • Incredible array of community mods

I would love to see other games in the same vein using other scenarios besides zombies, like maybe warzone survival, etc.

DScratch,

You say “open ended” but it’s not. Project Zomboid has one ending.

turtle,

Haha, true. Infinite paths to reach the one ending, but still one ending. ;)

eezeebee, do gaming w Is there any (single player playable) game with $10 which has made you point any go "haha" or given you an equivalent feeling because it was that enjoyable for every moment you played it?
@eezeebee@lemmy.ca avatar

The 100 hour mark is a tough one to hit - even some of the best games I’ve played aren’t that long or replayable, and the ones that are usually cost more than $10. Still, here are some to check out if you want. I’ll list the price on Steam in Canadian dollars and my current total play time.

  • The Messenger - on sale for $5.19 - 35 hours
  • Infinitode 2 - Free to play - 47 hours
  • Ori and the Blind Forest - on sale for $6.24 - 23 hours
  • Risk of Rain 2 - on sale for $9.56 - 81 hours (new to my library, less than 1 month)
  • Undertale - on sale for $2.74 - 28 hours
Midnitte,

Risk of Rain 2 is amazing, though one thing to hold on to is that the newest DLC had some issues (amazing that a game so old is still getting attention) that you might want to wait to get fixed (since it still affects the base game).

eezeebee,
@eezeebee@lemmy.ca avatar

I’ve heard about that and through multiplayer have been able to experience it. Honestly I prefer the base game without either DLC. Even the Void DLC is too chaotic for my taste.

Midnitte,

The void items are pretty good (and the lunar items are pretty bad), but i did enjoy the new DLC - I didn’t really experience many issues, but figured it would be worth explaining that it’s expected to get a lot of fixes in the coming months and might be worth waiting to see how fixed before buying.

Definitely a great coop game, along with Heroes of Hammerwatch

TootSweet, do games w Is it time to start a campaign against kernel-level anticheat?

The ship named “software does shit I don’t like on my own hardware” sailed the day proprietary software became a thing.

Mind you, it’s scary how many people applaud kernel-level anticheat. “This game was just ruined by hackers until they added kernel-level anticheat. Now it’s great again!”

How would a campaign against kernel-level anticheat “succeed” exactly? More awareness? More people boycotting kernel-level anticheat? Laws prohibiting the practice?

Like, obviously I’m never running any software that involves kernel-level anticheat, but I’m a Gentoo neckbeard with an EFF-approved tinfoil hat surgically attached to my scalp.

(Hell, I think it would be great if most of the games out there had cheater and bot servers where it was encouraged to run your cheat tools and/or bots. If they allowed that but just kept it separate from non-tool/non-bot players, that’d be a fantastic way to get kids more interested in STEM.)

(Also, if anyone made and sold a boardgame that made players want to cheat (in a bug-not-feature kind of way), it would get negative reviews and no one would buy it. In a way, kernel-level anticheat can almost be considered a type of “externality”. The game studio, rather than going to the trouble to tune their game to make cheating less appealing, they break their users’ computers and invade their privacy. And the game studio then rakes in more money as a result.)

But how would we get through to normie 12-year-olds who just want to play Valorant and not have their face constantly rubbed in the dirt by “hackers”?

pivot_root,

But how would we get through to normie 12-year-olds who just want to play Valorant and not have their face constantly rubbed in the dirt by “hackers”?

I think it would be good for them to be told the truth: you aren’t being killed by hackers, you just suck.

reksas,

its never too late to start resisting something. Though it is too late if no one cares to do anything about it, not even yourself.

Eyck_of_denesle,

But we are a minority. The vast majority of gamers hate us.

Cowbee, do gaming w What order should I play the Halo series in?
@Cowbee@lemmy.ml avatar

1, 2, 3, 3: ODST, Reach. That’s the most important order.

Slayan, do gaming w Inspired by another post

I guess they haven’t finished the witcher 3 then🤷‍♂️ ciri is obv the only way foward by then.

Mandy, do gaming w Inspired by another post

Its only woke when it doesn’t succeed.
To name two of way too many examples:
Baldurs gatev woke until it was a hit.
Dustborn, still woke cause it flopped.
The grifters have never been more obvious than now.

Hideakikarate, do games w Do you have any recommendations for casual games?

Balatro. Can get it on your phone, Switch, Steam Deck. It’s the poker-based rougelite. Sounds weird, but it works, and super easy to pick up for a hand or two and then back to work.

kratoz29,
@kratoz29@lemm.ee avatar

My only complain about Balatro and being available in multiple media is that (AFAIK) the progress doesn’t sync, does it?

If I were to buy it I’d get it for mobile.

Hideakikarate,

I don’t think it does. A lot of memes when the phone version came out of people who have already mastered the game sitting through the tutorial.

Infomatics90, do gaming w Responsible Adult say no to Store Exclusive.

is this website full of children?

doomcanoe,

Why yes your honor, I did pirate 47TB of games. But as Infomatics90 clearly indicated, my reasons prove I am a child, and therefore I argue I can’t be tried as an adult. I rest my case!

andrewta,

Judge: I see your point. We’ll try you as a juvenile then you can spend time in a juvenile detention center where a priest will watch your every move.

MooseTheDog, (edited )

Piracy will continue until prices improve edit: princes lol

Hadriscus,

I thought princes was in a other cast… storefront

plant,

Stop posting

Allonzee,

Capitalists do whatever they can get away with to goose profit.

Which is basically everything since they hired the people who wrote the laws and bribed the politicians to pass them. (see ALEC)

What is immature to doing what can be gotten away with to them in kind? Isn’t that just, as the capitalists say, exercising our highly virtuous rational self-interest?

GeneralEmergency,

No. Just really sheltered adults.

CileTheSane,
@CileTheSane@lemmy.ca avatar

TIL having standards means you are sheltered.

GhiLA,
@GhiLA@sh.itjust.works avatar

lemmy.ca

…you want a serious answer, eh?

ElectroVagrant, do games w Making peace with liking very few games?

Saw where you mentioned being into fighting games, action games, & shmups, so I wonder which games you find yourself bouncing off of more.

Along with reasons other have mentioned that are similar to my own (many games demanding a lot of time, better finding what games really click with me, etc.), I’ve also been put off by other details (hyper-monetization, big budget photorealistic & cinematic styles, etc.). Personally it’s less being into very few games, and more being into more specific kinds of game design and creative style, which are sometimes harder to find.

Like not being into drawn out progression systems immediately narrows one’s options pretty significantly, especially among many recent games.

mohab,

Oh, absolutely. It probably has a lot to do with falling out of favor with current design and monetization trends, I agree.

Some of the games I've been playing for years: Guilty Gear, Under Night In-Birth, Bayonetta, The Wonderful 101, Crimzon Clover, Smash TV, and Catherine.

Which games do you keep going back to?

ElectroVagrant,

Mainly games built for replaying, so arcade puzzlers like Super Hexagon/Tetris Effect/Mixolumia/Equaline/etc, roguelikes such as FTL/BrogueCE/etc, or strangesims like Powder Toy or Vilmonic. Although even with those it’s more occasional, like when I’m uncertain of what I’m wanting to do.

ProdigalFrog, do games w Making peace with liking very few games?

I have a very similar experience to @Zarxrax. When I was younger, I’d play just about anything I could get my hands on. But now, it’s like you, where 99% of what’s out there doesn’t interest me.

I think this happened for a few reasons for me:

  1. Games are a pretty big time commitment compared to other media, and my time has only become more valuable as I get older. I’m just not willing to invest it in a game that isn’t really scratching an itch effectively
  2. There are more games out now than ever before in history. Combined with the previous point, there’s never been a better time to be picky.
  3. AAA games are stagnating pretty badly due to profit incentive. While there a still some that break the mold and show artistic value, most of them are so commodified and painfully derivative, it’s difficult for an older gamer who has already played things like it to get excited
  4. I’ve become more attuned to my preferences in genre, and know what I will and will not enjoy, which is something I didn’t have as much when I was younger, since everything was still relatively new and therefore, interesting enough to play.

But this last one is the biggest reason for me: games are not reaching the potential they have locked within them.

I say that as someone who is a massive fan of storytelling, good writing, and immersion in games. Compared to books and movies, writers are still given extremely low priority in the gaming industry, which results in a tremendous amount of cognitive dissonance, simplistic writing, and a lack of innovative gameplay inspired by said writing.

Indies have been the most willing to experiment, but that’s mostly with pure mechanics or themes, and writing is still often neglected.

There have been a few titles that I think reach that potential, but most of them are quite old now. With so few to truly tickle me in that way, I’ll instead opt for arcade type games that manage to create a tight gameplay loop, as it let’s me not lament the lack of a good story so much.

ElectroVagrant,

There have been a few titles that I think reach that potential, but most of them are quite old now.

Don’t leave us hanging! Quality endures the ages, well, mostly.

ProdigalFrog,

Personally, I would say:

  • Thief 1, 2 & 3
  • Indiana Jones and The Fate of Atlantis
  • Mafia 1 (not the remake)
  • Gemini Rue
  • Deus Ex (Game Dungeon has a great video on why the story punches so high, link to relevant segment here)
  • Disco Elysium (even though I personally didn’t really care for the game due to the setting, the writing is undeniably high quality)
  • A Mind Forever Voyaging

All of those games have, IMO, a tremendously good sync between gameplay and story, where everything lines up to the point where you can become fully absorbed into whatever experience the writer/designer crafted. I would say Thief accomplishes it the best, while Mafia’s and Deus Ex’s clunky gameplay hold them back, but I can see what they were trying to achieve, and overall are close enough to my ideal.

ElectroVagrant,

That’s a fun mix, Gemini Rue was a pleasant surprise to see!

You might also enjoy Primordia given that.

ProdigalFrog, (edited )

Oddly enough I actually pre-ordered a physical copy of Primordia, and got a ways into it before stopping for some reason. I should really go back and finish it!

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