The original DOOM game was the first game I played with a friend where our PCs were connected together. It was a riot, especially when wearing headphones and hearing growls from behind you. I know modern tech has improved exponentially and graphics are unbelievable. But at the end of the day, it’s the experience that counts. And experiencing a multiplayer game for the first time like that, hasn’t been beaten yet, for me.
Sorry if this is not the right place to ask, but am I the only one who thinks that Star Citizen’s new server meshing technology is an old hat? I believe it’s the same technology that a few highly scalable Minecraft servers have been using for years. WorldQL introduced this back in 2021, but I think the idea was around even...
Bungie lays off another 220 staff, acknowledging it was "overly ambitious" (www.gamesindustry.biz)
155 people also move to SIE; another 75 again are moved to work “with PlayStation Studios”
Paradox Lays Off Entire Studio Before Its Game Was Even Released (aftermath.site) angielski
Let's discuss: DOOM (beehaw.org) angielski
The format of these posts is simple: let’s discuss a specific game or series!...
Netflix is reportedly exploring adding in-game ads to its gaming service (www.videogameschronicle.com) angielski
WB’s ‘Ready Player One’ Blockchain, VR, AR, AI ‘Readyverse’ Will Of Course Be A Disaster (www.forbes.com) angielski
After earning $544 million in its most recent quarter, Unity says even more layoffs are 'likely' (www.pcgamer.com)
Is Star Citizen's new server meshing tech plagiarized? angielski
Sorry if this is not the right place to ask, but am I the only one who thinks that Star Citizen’s new server meshing technology is an old hat? I believe it’s the same technology that a few highly scalable Minecraft servers have been using for years. WorldQL introduced this back in 2021, but I think the idea was around even...
Epic only realized it had ‘financial problem’ that led to layoffs 10 weeks ago (www.polygon.com) angielski