bin.pol.social

mox, (edited ) do games w Subnautica - Time Capsule Galore

Seems unlikely that all these would have fallen here.

I wonder what sort of creature would go around collecting them, only to leave them out where they would reflect light and attract the attention of anyone passing by. It’s almost as if…

What was that sound?

SharkEatingBreakfast,
@SharkEatingBreakfast@sopuli.xyz avatar

Stalkers, no doubt.

Dickwads.

zerofk, do gaming w Is Dragon's Dogma 2 worth it if I already have the first one?

I suggest you play the first, then decide whether you want more.

theangriestbird,

that’s pretty much it. if you don’t like the first, you probably won’t like the second. if you DO like the first, you might prefer the second one. personally i bounced off of both of them around 10-15 hours in, for similar reasons, but I did find the 2nd game a little more exciting.

isolatedscotch, do games w Gacha games are out of control. Gambling shouldn't be so widespread
@isolatedscotch@discuss.tchncs.de avatar

I swear the post sounds like an LLM so much, but if it isn’t, congrats to OP on the writing skills

AllHailTheSheep,

indeed. completely different writing style than the rest of OPs posts/comments as well

dinckelman, do games w Crew 2 is on sale for a dollar on Steam, Epic, Xbox, & PlayStation until 23rd of September

Ubisoft won’t even be getting a dollar from me

SomethingBurger,

Technically, they would be getting $0.70. 30% is going to Valve.

dinckelman,

The point is that they’re not getting anything from me. I’d would much rather spend that extra dollar on a really good indie game.

On the topic of which, i’ve finished Tunic today, and it’s been absolutely excellent. Strongly recommended

cyberpunk007,

Yup. Last game I bought from them was Phoenix rising or something on the switch. Actually pretty fun. Until I learned I had to work around the forced login and online bullshit by throwing it in airplane mode at a specific time then suspending and resuming or some goofy ass shit. It’s a single player game. No I will not create and connect a useless account.

ramsgrl909, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

It’s a shame. This was exactly the game my husband was looking for - Overwatch minus Blizzard

sunbytes,

Oh don’t worry, there’s going to be more.

A lot of companies are working on live service games in hope of being the next overwatch/destiny.

Some even have multiple (like Sony) in the hope that even one of them takes off.

aphonefriend,

Have him try deadlock. Valve is a much better option.

RightHandOfIkaros, do games w Are we ever going to see a remake of any Bethesda game?

OpenMW counts as a remake of Morrowind, kinda. It only changes the game engine though.

But like, officially? Pretty unlikely. Which is fine, the old games are still good, easily available, and very playable. I’d rather that than Bethesda’s new games get delayed in favor of remaking old ones, and then the remakes completely change what the old games were into something they were not.

ICastFist,
@ICastFist@programming.dev avatar

The real irony is that OpenMW is a better engine than anything bethesda managed to come up with in the past 20 years.

DarkMetatron,

Not really, because it is in it’s core the same engine with the same limitations. It has the same worldspace and cell system as the original engine from Morrowind. Yes it has shader (a modern feature that is in the creation engine at least since Fallout 76, most likely even Fallout 4) and a LUA script engine besides the official creation script engine. This could be added to the engine very easily and that the Creation Engine doesn’t has this is a design decision not a engine limitation.

NuXCOM_90Percent,

Yup.

OpenMW is awesome, no arguments there. But it is really “just” an incredibly patched and modernized version of the Morrowind era gamebryo. One could argue it is comparable to if Bethesda ported Morrowind to Skyrim (they would be very much exaggerating but…).

But issues regarding level geometry, animations, world/cell space? All of that is still there.

tiredofsametab, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work

After the massive blunder of Starfield, I cannot see how Elder scrolls 6 could possibly be successful

I mean, this statement alone supposes that the company will not learn anything from the failure. Even if you assume they do not care about the game or its players, they do care about their bottom line and profits and that alone is motivation to learn from mistakes.

I've personally not given them a dime since their bait-and-switch and other shady tactics around the launch of Fallout 76 (I was a paying ESO customer and I cancelled because of that). So far as I know, they didn't do anything like that for Starfield which would demonstrate some learning of lessons (unless I haven't heard of it).

Spyro, do games w Any good games that break the mold

The Talos Principle - It’s pretty much purely a puzzle game with a nice dose of philosophy to drive the story along. Some of the later puzzles can get pretty difficult, and some of the optional challenges will likely take you a good while to figure out without guides.

CodexArcanum, do games w What's your favorite controller?

I’ll controversially say that I really love the Steam controller. Not the steam deck (which is honestly my number 1 if we’re including handhelds) but the original controller intended for use with the steam link device.

It really just needs a right analog stick and it would be great. The lack of one takes it from 10/10 to like a 7/10. It’s so good otherwise, great weight and size, good design. Sensible layout and the big track pads work really well! It was clearly a prototype for how the Deck layout ended up, though I actually like the controller’s big circular pads more than the decks little square ones.

JustEnoughDucks,
@JustEnoughDucks@feddit.nl avatar

The steam controller is absolutely my favorite shape and feel for the controller.

The one big flaw is the plastic bumper mechanism that has broken on 3 of my units, 1 I was able to send back, 1 replaced with PETG 3D printed part which is less clicky, but more durable, and 1 still intact.

Still, I have exclusively used those for years when not playing on Switch

0ops,

The steam deck honestly is my favorite controller. If valve releases a controller that’s the steam deck without a screen I’ll be first in line and I’ll take two please.

LaserTurboShark69,

I’m a steam controller simp. I’ve got 7 of them and will use them until they all crap out or they release a new version

ozoned, do games w Warhammer 40,000: Space Marine 2 | Review Thread
Exusia,
@Exusia@lemmy.world avatar

This is probably the most honest review I have seen, that points to gripes I would have playing through it, as opposed to the way other articles and videos have glossed over those very concerns I had while watching gameplay footage. Thanks for including it!

Menschlicher_Fehler, do games w Warhammer 40,000: Space Marine 2 | Review Thread
@Menschlicher_Fehler@feddit.org avatar

Man, TotalBiscuit and iNcontroL would have loved this… :(

tfw_no_toiletpaper, do gaming w Higher difficulties in every single RPG.

My friend hosted a valheim server on idk hard or very hard. The parry mechanic didn’t work since it would let a percentage of damage through. So even with the current highest obtainable shield enemies we were not able to use parries (or blocking lol) at all and had to dodge everything. At boss 4 or so I BEGGED him to lower the difficulty, since the lingering damage would almost one-shot us and we just kept respawning over and over for an hour.

bob_lemon,

I was just about to comment exactly this. Complete with finally changing the difficulty back to normal while fighting Moder.

We also found that Moder’s health was so high that the fight was not doable in a day, leaving us fighting packs of wolves (which could two shot us while blocking) during the night as well.

Muun,

Moder was so painful. Queen and Yagluth were so much easier in comparison.

Working our way through the Ashlands now and well, what a frustrating area as well. Had to campfire like crazy a kilometer out just to be able to breathe for two seconds without being swarmed. We ended up going kamikaze to siege a fortress for a base and suddenly I can actually play for more than 5 seconds without being attacked.

A lot of Valheim bosses are only difficult because of the massive amounts of health. Without the crazy high amounts of health, none of them seem to have difficult mechanics.

Landless2029,

Funny. The custom mob difficulty mod that let’s you make 4* mobs adds strong sponges but also gives you more drops so it’s a nice trade off.

I enjoyed the challenge personally.

CreatureLevelAndLootControl

DoucheBagMcSwag, do games w RuneScape is increasing their membership price by 50%, and Reddit is trying to censor it

Wow this is really bad …I’m waiting for the PR saving face “we MiSsEd tHe MaRK” statement In a week

AWittyUsername,

Yeah then they “only” increase it to 13.89 instead of 14

Meltrax, do games w RuneScape is increasing their membership price by 50%, and Reddit is trying to censor it

Perhaps an unpopular opinion, and I preface this by saying I do not fully understand the ins and outs of game development, though I am a software engineer (just not a game dev).

OSRS has made some absolutely amazing improvements in the last couple years. Almost every single update has hit perfectly with nothing but minor errors or complaints. New expansions and regions, new quests, new raid, weapon and damage rebalances, new bosses, new community events and special game modes, new updates to their clients both mobile and desktop, and most importantly a significantly better bot-busting system over the last few months.

This shit isn’t cheap. That’s a LOT of parallel systems and work, and OSRS continues to have 0 micro transactions outside of membership. True, RS3 and its cesspool of mtx helps fund OSRS, but I don’t know how far that goes.

I’m OK with OSRS costing $2 more per month if it means that this current cadence of content of QOL updates marches on. Jagex has been absolutely nailing it and I’m very happy with them, and that’s worth money to me.

OsrsNeedsF2P,

I used to be a game dev. Busy so can’t reply atm but Jagex and OSRS make a LOT of money compared to everyone else already. Their subscription stats are insane

Benaaasaaas,

Keep in mind Jagex reported record profits last year, so this isn’t about covering increasing costs.

thingsiplay, do gaming w PlayStation's "Concord" is getting absolutely decimated into oblivion by "Squirrel with a Gun".

Price plays a role too, only 17,55 Euros for Squirrel here and Concord 40 Euros, plus 20 for Deluxe.

I was interested into Concord, not gonna lie. But even if I wanted to buy and play the game, accept their terms of usage and create a Sony account, its not playable on Linux. And to be honest, I’m thankful for not being able to waste my money and time.

tarsisurdi,

That’s what happens when you mix a pile of abusive industry practices with an overall bad and iterative game that doesn’t bring anything new to the genre

thingsiplay,

The gameplay doesn’t look bad to me, I am interested into it. It has way bigger problems, like the unpopular character styles and looks. But what do you mean by “abusive industry practices”? I like the idea of paying upfront and getting the whole game, way better than a Free to play model to me. But I guess that approach isn’t working in today’s world.

tarsisurdi, (edited )

Paying for it is not the problem at all, in fact it’s preferred over a freemium model.

The practices I mostly refer to are:

  • microtransactions in any context;
  • requiring additional software (PSN overlay) that doesn’t support all platforms;
  • PSN account requirement for a game that’s sold on Steam (have they forgotten about the shitshow that was Helldivers II?).

EDIT: history has also told us that paying upfront for a hero shooter doesn’t work out in the long term if the game wants any shot at being popular, just look at Overwatch’s failure to capitalize on it’s momentum by not becoming free-to-play earlier (and everything else wrong with Blizzard and their management).

thingsiplay,

But those points are not the reason this game flopped. Lot of games have micro transactions and are popular. Other games require additional account (and even launcher in some cases) and are still popular. While these arguments are in fact negative, they are not the reason the game failed. If Sony comes to this conclusion too, then they will not learn anything from it. So I hope they analyze it better.

In example the initial trailer reveal wasn’t good. Then the characters and the universe it is in isn’t very interesting, huge problem for a hero shooter. Sony completely ignored the critics from beta test phase. The marketing in general was terrible. Game is not playable on Linux either, which would have gave them some marketing push too. And the timing of the launch day was badly chosen too lot of people and news was focusing on Wukong and Deadlock.

There are lot of reasons that are well orchestrated together to fail the game. It’s not as simple as the list you gave (in my opinion). Games with worse industry standards get more popular.

steal_your_face,
@steal_your_face@lemmy.ml avatar

I would try it if it supported Linux, but it never will so…

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