bin.pol.social

gramie, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

I’ve been using this for about 3 months. I would estimate that my dog walks are now about twice as long as they used to be. I don’t really enjoy walking, but this gives me just enough incentive to do it everyday and, if I feel like taking a shortcut, taking the long way instead.

schamppu,

Thank you! And awesome to hear it, your dogs must be enjoying it as well! ❤️

Krauerking, do games w Recommendation engine: Downvote any game you've heard of before

Golf Club Nostalgia(917 Reviews)

This is a game that isn’t here for the game play. I think if you are paying at all attention to the boring dystopia, or climate collapse communities then this will hit in a way that is hard to define.

Its a golf game. Simple, could be played on a phone really, but you have to have the sound on for this one.
You are a member of the elite refugees who have fled to Mars and only return back to Earth to use the husk of a planet for a round of golf. And your companion is a lone radio broadcast from Mars of what they have left, which is stories and the rare music that was saved.

The combination of overwhelmingly good world building and consistent vibe even down to the level names and journal entries hits like a train and made me cry at least a couple times.
It made me feel nostalgiac for a world that has not yet come to pass and is a great on sale pick.

jorm1s, do games w Recommendation engine: Downvote any game you've heard of before

NandGameis a browser puzzle game, where you start of by building basic logic gates from relays and progress from there all the way trough processor design to compiling high-level languages. It does not hold your hand too much, but the invidual puzzles progress so incrementally, it feels almost magical how easily you learn to build computers and compilers.

EnderMB, do games w Recommendation engine: Downvote any game you've heard of before

Global Gladiators

It’s basically capitalism as a game, but for the Genesis/Mega Drive era it was a surprisingly fun game. When I was a kid I played this before I even knew what McDonalds was, and many people I know thought I was crazy when I talked about a game I played where you collected the Golden Arches while being guided by Ronald McDonald on an environmental quest.

PugJesus, do games w Recommendation engine: Downvote any game you've heard of before

Europa 1400: The Guild

Ignore that heretical work of The Guild 2/3 et co. Only the ORIGINAL is truly worthy.

nednobbins, do games w Recommendation engine: Downvote any game you've heard of before

Just started playing Shapez 2. shapez2.com
Hot damn, is that addictive.

eatCasserole,

Obligatory downvote but I enjoyed the first Shapez and this one looks way cooler, I’m excited to get into it.

grrgyle, do games w Recommendation engine: Downvote any game you've heard of before

Hoplite (puzzley turn-based mobile roguelike). Here’s a review I found: toucharcade.com/2014/01/08/hoplite-review/

I don’t like mobile games, but this one is really elegant. It respects you as a customer, unlike a lot of mobile games.

Haven’t played in a while, but I really enjoyed it a few years ago.

Wogi,

Hoplite is good! I’m sorry I downbooped you

grrgyle,

I guess this game is more well known than I thought

setsneedtofeed, do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?
@setsneedtofeed@lemmy.world avatar

XCOM 2 came out in 2016. Let’s get another XCOM game. Maybe humanity pushing into space and creating a colony which then comes under alien attack. You have to defend the colony, cut off from earth, and take out the alien menace.

I_Clean_Here,

There was Chimera Squad …

JackbyDev,

I want to like Chimera Squad but every mission feels the same. I love the character based approach though. Also it was fun having aliens on the team for once.

Xcom 2 and Chimera Squad both had some annoying UI problems but luckily they were fixed (for the most part) by mods.

TotesIllegit, do games w What category is games like Life is Strange and Until Dawn?

They’re effectively visual novels with light gameplay mechanics for navigation or making some narrative path choices. At least, that’s how I felt about Until Dawn.

turnerpike20,

Visual Novels basically involves reading as a requirement.

all-knight-party,
@all-knight-party@fedia.io avatar

It depends. There are visual novels in which you can set them on auto and just let voice acting play out. I think there's strong similarities there, though I don't think anyone could get away with calling a Telltale style narrative game a visual novel, flat out.

But I do think they are doing similar things, they may scratch similar itches.

lorty,
@lorty@lemmy.ml avatar

Although certainly similar, the fact that these games have every scene fully animated does add to it in a way that simply reading descriptions about what’s going on doesn’t.

activ8r,

When a Visual Novel and a Point & Click Adventure game love each other very much they have a special hug and a baby genre is born.

maniel, do gaming w Is Callisto Protocol a hidden Dead Space remake?

nope, not hidden, it’s almost official “spiritual successor”

MossyFeathers, (edited ) do gaming w I don't hate Body Type replacing Gender, I hate laziness
@MossyFeathers@pawb.social avatar

As someone is very much not cisgender, I look at it and go “Well, isn’t every FTM going to pick Body Type A with male pronouns while MTFs like myself go with Body Type B with female pronouns? Who outside of a Far Right Troll trying and failing to be funny is gonna pick the buff bearded dude and select the she/her pronouns?”

Me! What do you have against bearded, manly ladies? They’re awesome!

It is kinda lazy to have “full masculine” and “full feminine” as your only choices while pretending they aren’t just “male” or “female”, but at the same time, I think it’s a step in the right direction. Today the options might be “not-man” and “not-woman”, but the future might have “not-man”, “not-woman”, “man-woman” and “woman-man”!

delmain, do gaming w I don't hate Body Type replacing Gender, I hate laziness

I agree that your setup would be perfect, but the reality of the situation is that it depends on the engine and how much time the programmers/artists/whatever have.

Like if the engine doesn’t support dynamically resizing equipment, then you have to make every single piece of equipment over again for every body shape. That is a potentially massive amount of work, even if there is tooling that will automate most of it and only require retouching. There’s only so much time in the day, and every hour that people are working on this is an hour that they aren’t working on building more levels or adding more systems, etc.

Is it better to have “Body Shape A/B” or “Male Body / Female Body”? Because those are the options that are the same amount of work.

It would be better to have a ton of body options. It would be even better to have sliders and have everything adjust itself to fit whatever shape you make. But both of those options take time to work on, and time is money.

I don’t think it’s fair to call (for a specific choice) BG3’s developers lazy because they only have 2 (or 4 for some races) body sizes. They are just optimizing their time investment.

HawlSera,

Yeah, but In Baldur’s Gate 3 I can make a feminine looking character with tits and a big throbbing horse dick, a masculine character with a vagina, or an adrogynous character with whatever the hell I want… So having the pronouns separate from the build actually makes sense. The concept of binary gender identity is subverted enough for pronoun selection to serve a practical purpose.

In something like Old School Runescape or the Demon’s Souls remaster? Not so much.

If I’m ONLY going to have two body type choices, Buff Dude or Curvy Chick, why this unnatural “Body Type A/Body Type B” language instead of saying “Masculine/Feminine” ? It just makes me feel like I’m in some Orwellian New Speak environment that just simply doesn’t exist in day to day life. And again, Non-Binary individuals aren’t getting any favors here because they’re STILL forced into a dichotomy of Masculine or Feminine, it’s just now that “Those buzzword unfriendly M and F-Words” aren’t present. The best a non-binary individual can really get in that situation is do a heads/tails coin toss and pick They/Them pronouns.

No one’s needs are really being met here, we’re just forcing awkward corporate jargon to pretend the game is more inclusive than it really is.

HatchetHaro,
@HatchetHaro@lemmy.blahaj.zone avatar

Fun fact, BG3 only has a max of 4 body types per race, and the lower genitalia each have their own models to fit each body type, and that’s just for the “normal” sized races. The short races also have their body types, and so does the Dragonborn. Each armour and clothing piece has to have one unique model and rig to fit each of those body types; that’s a lot of modeling and rigging work.

Now how much gear is there in Runescape?

Sterling,

Not to mention the massive difference in age between BG3 and OSRS/RS3. RuneScape’s running on an engine that was never built with more than 2 body types in mind. Changing that is probably a much more monumental task than OP realizes, the armor models being just one (big) roadblock.

I’m no Jagex defender but I feel like the fact that they added even this small change to a 23 year old game’s character creator shouldn’t be labeled lazy. All that will do is discourage developers from trying.

catalyst, do games w What games popularized certain mechanics?
@catalyst@lemmy.world avatar

I don’t know what game first came up with it, but Super Mario RPG was the first time I saw timed hits for attack and defense in a JRPG. While the mechanic isn’t exactly ubiquitous it has popped up in a handful of other games over the years and it always reminds me of that game.

ApollosArrow,

This was definitely the first time I also remember this appearing, and it made it more engaging for me as a child.

fox, do games w Geoff Keighley: No Silksong in Gamescom. Team Cherry are still cooking.

bummer, but let them cook.

CaptainEffort, do games w What’s a game you can 100% without hating by the end?

Lots of indie games, but To the Moon is an easy one. Super sad, but it’s a short game that’s 100%’d once you finish the story

jballs,
@jballs@sh.itjust.works avatar

I loved To the Moon. Imposter Factory was great as well.

CaptainEffort,

I hadn’t checked out their other stuff, so I didn’t know about Imposter Factory. Another game added to the wishlist, excited to check it out!

jballs,
@jballs@sh.itjust.works avatar

Nice! Hope you enjoy it.

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