I’m 40, and I enjoy doing my taxes, choosing colors of paint, and reading the business section of the newspaper. I don’t listen to music or watch television or play video games.
I’m surprised people just scraped the sarcastic frosting off this cake and just ate it like a sad little honesty cake, bereft of anything good.
I have a bluetooth headset embedded to my skull and I listen to music basically constantly, my Steam Deck goes where I go, and unfortunately, I steal my television on the internets cause I can’t stand advertisements. (And, uhh… playing an instrument is out of the question for me, cause I’ve survived a couple of strokes and manual dexterity and a sense of rhythm are things best left for other people.)
Most of the time I’m writing or taking pictures though. I’ve got a portfolio that I’m building that spans twenty years!
But I should clarify: I am nowhere near anything like what I’ve presented above.
Heh. Tax returns and music should have been the giveaways, although I know someone who takes great satisfaction in taking every tax deduction they legally can, down to the last cent. :-P
You can knock her out instead of killing her. You can then save her from execution in Act 2 to recruit her. She can even have a bit if a redemption arc, iirc.
There are some specific steps (knock her out before the hobgoblin boss, else she does not remain temporary hostile, and after you knock her out, you need to kill the other two bosses before the long rest, else she wake up and you need to knock her out again), but it’s feasible. There are a lot of YouTube video about it. She is in all my runs (she is one of the funniest companion), and I never killed the tielflings
Oh shit, I just killed her in my current playthrough because I thought it didn’t matter anyway. Which sucks. I really love her voice, and she has a fun arc.
I found it to be a beautifully frustrating experience. There clearly are a ton of layers and puzzles can help you solve other puzzles. I appreciate the effort it took to make it, but it doesn’t feel like it respects the effort it takes to play it. Here’s some of my frustrations:
At a certain point you should get a magic vacuum upgrade to pick up all common items in rooms. Hunting for gems and coins in rooms on my 25th day sucks and adds nothing
I should be able to move at least three times faster. Fuck, navigating the house is slow
It really sucks that the first time you “solve” the primary puzzle you actually can’t progress until you solve a separate other puzzle that is dependent on finding one room and then another, and that is not clearly indicated at all
While footsteps eventually become trivial it’s an annoying resource when you don’t have full control over the layout of the house. So you can build a maze through no fault of your own and then you don’t get the steps to explore them
Eventually there’s a special room you can pick every run. Why do you make me actually traverse to that room? It burns useless steps and again, is slow as fuck
Additionally, the only “permanent” room you can place (to my knowledge) you can get way too early. So if you put that in a crappy spot you just kinda fuck yourself for the rest of the game
Sometimes you will think you have solved a puzzle but need to assemble the rooms to implement the solution. So you can: spam runs and rooms to get lucky and find it, do normal runs and just hope you find it, try to manipulate RNG to maximize the chance of solving that puzzle. None of those are fun when you have a couple of solutions to try and you spend multiple in game days manufacturing that opportunity
The items are kind of crazy. There is a puzzle that requires you to assemble three items in a specific room, then discover a separate other room, then get to that room to use that item. There’s like 15+ items in the game, how are you ever supposed to organically put that together? Also finding a metal detector in my first 5 days made me paranoid that every room was hiding keys and coins on the floor even when I didn’t have it
Some of the puzzles are so obtuse and have so many layers that if you ever happen to solve one that you suddenly think all puzzles could be that crazy. I solved the chess puzzle before the periodic table puzzle and was building this wildly complicated solution to that puzzle when it was actually really simple
Despite my gripes I do think it’s a good game with incredible puzzles and a very unique design. I just think it doesn’t account for people actually playing it. I would bet there’s a really intriguing story under this but eventually I got so hung up on performing solutions I had already discovered I couldn’t be bothered to also discover the plot. I did read a summary after that helped contextualize things. Honestly what I’m looking forward to is when someone else takes these mechanics and refines it into a really cool rogue-like
Just here to agree with your thesis. It feels like Blue Prince doesn’t respect my time. So much of the game relies on luck but each round is 30+minutes long.
I got credits and uninstalled. I respect this game, but I’m not sure I enjoyed it.
If you got credits, thats you completed the tutorial. The game has ridiculous depth and story to discover. I can totally see how not every one gets that
You’re not wrong. I’ve had most of these thoughts. I would appreciate more permanent upgrades to save time.
I won’t say it’s a flawless game. The depth is just so unexpected.
I played through the credits run solo. Now that I’m passed that, I’m bouncing ideas off a friend because it might take either of us ages to discover things like how to create certain items, etc.
Fate- monstrous
And empty.
Fate- monstrous
And empty.
Burning inside with
Violent anger.
Burning inside with
Violent anger.
Sephiroth!
Sephiroth!
Come, come, Oh come,
Do not let me die.
Come, come, Oh come,
Do not let me die.
Come, come, Oh come,
Do not let me die.
Come, come, Oh come,
Do not let me die.
Glorious and Noble…
Glorious and Noble…
Sephiroth!
Edit: Full Latin Lyrics for the curious.
Estuans interius
Ira vehementi.
Estuans interius
Ira vehementi.
Sephiroth!
Sephiroth!
Estuans interius
Ira vehementi.
Estuans interius
Ira vehementi.
Sephiroth!
Sephiroth!
Sors immanis-
Et inanis.
Sors immanis-
Et inanis.
Estuans interius
Ira vehementi.
Estuans interius
Ira vehementi.
Sephiroth!
Sephiroth!
Veni, veni, venias,
Ne me mori facias.
Veni, veni, venias,
Ne me mori facias.
Veni, veni, venias,
Ne me mori facias.
Veni, veni, venias,
Ne me mori facias.
Good list. I desperately wanted to put Dark Souls on my list, as the first blind playthrough of it was a magical experience. But I don’t think it’s correct, no matter how much I love it. Flawed masterpiece is about right.
Yeah the souls games are something I like in spite of all of the things wrong with them. There is just so much jank and bizarre design decisions.
I kinda hate that all of the games that have tried to copy them have done so to a point of not critically evaluating everything in them. And then they have all the same flaws, but none of the unique charm that makes me look past them for FROM’s games.
I’m always curious why people add things like Ocarina of Time to lists like these. While the game was revolutionary at the time, I don’t think it holds up particularly well nor succeeds where later zeldas fail.
To call it an objective masterpiece I feel like it has to be a game that someone picking up today would still enjoy and appreciate. Tetris and Portal for example hold up well even by today’s standards.
It’s probably me being pedantic, but for an “objective masterpiece” the game needs to stand on its own and not on its legacy. I just don’t think Ocarina of Time holds up to later zelda games in many aspects (although I do think the story and soundtrack do).
Generally I think the ps1 and N64 era just suffer from the transition to 3D. Graphically and gameplay wise many games suffered for being the first foray into 3D gaming and those challenges wouldn’t really be settled until the next generation.
I mean maybe gaming is not the end goal for those types of people. Some people just like setting up and maintaining server hardware. One of my favorite things was maintaining a Team fortress classic dedicated server. It’s fun watching others have fun.
Yeah your joke was funny. When I worked in the data center I would see way more than that in a rack. From what I can tell it’s only one server in that rack the rest is 2 drive arrays, a network switch, Two patch panels, a monitor, and an UPS.
Dude, what are you on about? Sure, it’s not as easy to run at 300 FPS, but it’s a new boundary pushing game and for what it’s doing it runs astoundingly well.
Absolutely gorgeous, and must rely on black magic because even DF reports it never has any stutter, traversal or shader, despite having massive levels with ridiculous fidelity and not even having a shader precompilation step. Hell, I can’t even understand how they got Denuvo to not introduce stutter.
Not to mention it’s somehow fairly light on the CPU despite huge enemy counts with good AI, raytracing, the best destruction physics I’ve seen in ages, and the streaming demands of massive levels. I’m completely GPU limited with a decent CPU and a 7900XTX.
Hell, it even hits 60 on consoles while doing all of this, the game’s performance is witchcraft. Eager to see the path tracing and how far we’ll be able to push this game a decade from now, like how I can run Eternal at native 4K/120 now.
I think you may want to look into DF’s recommended settings (just skip to the table and read from there if you aren’t interested in the details), touching base with my friend who I sold my previous 6700XT to, he reports a rock solid 60FPS targeting native 1080p.
That said, they don’t claim a performance increase that drastic, so you may have some other performance issues?
Oh, and DF stands for Digital Foundry, often considered the best source for benchmarking new games these days. They have several recent videos on Doom: The Dark Ages, graphics nerds always take an interest in a new idTech title.
It’s better than you’re getting on the tier-up card from the exact same generation as what you’re running, so… it pretty clearly indicates something is going wrong on your end.
And that’s with the forced ray tracing. Regarding FSR, DF recommends using XeSS, which I’ve had no problems with even using performance mode to play on a 4K display.
It’s only really fair to judge the performance cost of the ray tracing if you’re actually running the game fairly. If you’ve maxed out every setting to ultra nightmare at native 4K or something to get that “can’t go above 40FPS” figure, then I have no sympathy for you or your performance complaints.
Alright, fair enough. The brand new AAA graphical showcase doesn’t run above 40FPS if you’re insistent on native 4K from a 6800XT. I’m not sure that qualifies as “runs like ass” like your original comment, but it’s a fine thing to qualify.
I will add however that there’s no mention of XeSS issues on the “known issues” page, so I’m unsure what you’re referring to. Only an issue with FSR frame generation and manual window resizing, and frankly I wouldn’t recommend frame generation in any circumstance anyway. Perhaps the issue you’re referring to has already been resolved?
As I said, I’ve had this card for years, I run tons of other games at 4k/60 high and they all work just fine. But it usually requires FSR.
there’s no mention of XeSS issues
Do a search for “DOOM Dark Ages black screen” and tell me there aren’t dozens of reports. Switching to TAA solves this issue but obviously strangles performance.
I wouldn’t recommend frame generation in any circumstance
You won’t know until you try it. Don’t pay attention to what others say. I made this mistake countless times with games then when I eventually played them, I loved them. Give it a go. If you don’t like it, refund it.
The people who are first to review are those that strobgly dislike it and closed it early (or with some point to make). Everybody that strongly likes it is busy enjoying it and won’t review until they take a break or are done.
Give it time and see the reviews in a couple days.
Final Fantasy 7 has a lot of mini versions of this moment because the level art is rarely distinguished from the actual terrain you can interact with so sometimes you kinda get stuck until you realise that this time that little ramp is actually something your supposed to walk up rather than un-interactable scenery like all those previous times.
I have no idea what’s your complaint are though, and it’s not a remake, it’s a remaster that is significantly better than a lot of other remaster have to offer. They could’ve gave us widescreen support, some lighting change, some new horse armour and call it a day, but they somehow able to snap an UE5 rendering on top of gamebryo, some modern QOL, new character models, modern lipsync, while retaining the charm that spawned an entire genre of meme.
There’s a reason Witcher 1 isn’t getting a remastered but a remake. Gamer these day is so jaded and just can’t seems to satisfied with anything, that a witcher 1 remastered will get hated forever.
Just switched my friend group over to Matrix. Honestly looked at Revolt, but no federation was a non-starter. Convincing friends to leave is hard enough, unfortunately being locked into a single server was a non-starter. It’s too bad, they have a great UI, but I think they should have left the backend to trusted protocols.
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