Agreed. I remember there being some controversy around including figures in the game like Poundmaker, whose major mark in history was advocating against the colonial practices his people were submitted to.
Forcing anti-colonial figures to compete in the colonial model of success just doesn’t seem right.
I get why you might be thinking this. If you’re on PC, I suggest modding the game. Im playing though my 2nd play through. Played through to PL and then only recently decided to play with modding and it’s a game changer. Now playing the PL part of the game and already thinking about a 3rd play through. The mods I have make it feel like a remaster. If you want I’ll list out the key mods (just let me know).
I think you can actually. If you’ve already completed the game there’s a mod that allows you to start a new game plus. You keep all your stats points and gear, and I think you can have it start as if the story is complete so you can just explore the world again and do all the side stuff. I’m not 100% sure but there are loads of YT vids that cover it. Just look for cyberpunk new game plus mod.
The spinning barrel at the end can be solved by jumping on it and holding Up or Down to match the direction of the barrel. It will make the bounce distance enormous enough to hop off on the down swing.
For example, you jump on the barrel and it naturally goes down, so you hold down. It will go down 20 pixels. As it starts to go back up, you hold up (no need to jump or anything) and it will go up 40 pixels. On the way down you hold down and it will go down 80 pixels. Repeat until the bounce goes so far down you hop off below with ease.
The numbers are made up, but the process is correct.
Doesn’t help the wheel doesn’t seem to take inputs until the player first jumps on it to get it moving. "<.<
Also, I didn’t get to test it, but with how much the player can actually move the wheel, I wouldn’t find far fetched to think the player can get crushed by the ceiling too.
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