KernelSU + moduł Play integrity fix i wtedy działa Google Wallet (do momentu aż Google nie zaktualizuje fingerprintów i trzeba poczekać 1-2 dni aż deweloper PIF puści aktualizację ale to się zdarza circa raz na 3 miesiące)
A bez tego alternatywą jest płatność samą apką: w ipko można używać po prostu swojej karty poprzez NFC bezpośrednio w apce niezależnie od Google Wallet, natomiast apka mBanku pozwala na Blik Zbliżeniowy. Oba na tą chwilę nie narzekają na root i odblokowany bootloader.
Dokładnie, mBank here, “twoje urządzenie ma nieoficjalny system bla bla bla jesteś zbyt zbazowana”. Kojarze że ktoś próbował ich o to przyciskać, żeby se dali spokój ale niestety nie ruszą.
I always make a point to at least look at a few of them. Sometimes it’s ragebait, but there have been a few times where the review has actually mentioned something that was a deal breaker for me.
Nintendo is, as ever, a shitty company for the community. I understand that they hold the nostalgia carrot over everyone’s head (or at least those over a cetain old age)
Why must you hurt me in this way? 🥲
Seriously though, I love your posts. Keep up the good work! 😁
Speaking of Talos, I have been continuing my quest to discover every Skyrim mod that adds big new locations to explore by playing The Gray Cowl of Nocturnal (10th anniversary edition which was released earlier this year.) I feel that over the years I have got to the point where I know a thing or two about Elder Scrolls lore and yet I have no idea what's up with the ancestral cheetahs, where they come from or whose ancestors they are.
Pretty much all MMOs or PVEs have you grinding for gear (helldivers 2 I don’t feel is grindy in comparison, but some do)
Survival games like ark, valheim, etc… Have you grinding for bases and the next section of the game
Pretty much all PvP games (CS2, valorant, apex, starcraft, Rocket league, etc…) have you grinding out muscle memory skills
The antithesis to these are instance-based games where at max you grind aesthetic gimmicks, but in single player games they don’t have those like REPO where you always reset and fall guys where it is minigame based
The problem with these games is since you don’t have a “reward for work” (grinding), people get bored of them.
honestly check out archipelago, it’s a framework that allows you to play a lot of different randomized games with your friends. you can play synchronously or asynchronously, and if you’re handy with code, you can even add any game you want to it
appendix"what’s a randomizer?" a randomizer is a method of scrambling the items in a video game, while keeping it solvable, to be able to re-experience the same game with a fresh sense of progression. an easy game to think about this with is something like metroid or zelda. you need powerups to unlock certain parts of the game, but what if you could find those powerups anywhere you found a missile expansion or a chest? that’s what a randomizer is “how does that work with multiple people?” now imagine that, between you and your friend’s randomized games, the items for both games could end up in either game. if we use the metroid/zelda idea from earlier, metroid might have zelda’s boomerang, while zelda might have metroid’s morph ball. the logic to ensure the games are solvable is still there, but you might be stuck waiting until your friend finds your key item. this is called “being in burger king” or 'being bk’d"
other vocabcheck: any spot you can collect an item in a randomizer (think all collectibles and powerups in metroid, for example) burger king: when you have run out of checks of your own and are waiting for someone else to send you a critical item you need to make any meaningful progress again. named after the first multiworld randomizer, where someone was stuck for so long, they were able to go to burger king for six hours and return only to still be in the same situation
In all honesty, Rainbow Six: Siege is as ungrindy as any game could be, and it is as endlessly replayable as there are combinations of all the active players. The whole game is about finding ways to use the deep sandbox to outsmart your opponent, utilizing yours and your teammates abilities in unique combinations and it’s wonderful
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