Don't use best coding practices, do not make readable code following good naming/formatting standards, have it only make sense for you in the moment and require weeks to debug even by you
Like so many others I finished expedition 33 most recently and it was fantastic for anyone who enjoys story heavy RPGs. I also finished citizen sleeper shortly before that and the last dlc of not for broadcast, also both amazing. Now I am on to palworld, I am judging this to be the right intersection of good features added but no major losses from the ongoing lawsuit yet. Time will tell if that’s a good estimate.
I have loved Nintendo games for a long time but after their behavior lately I am disinclined to support them anymore, and the original switch will likely be my last Nintendo console.
I can be cynical about the game industry at times but the reality is this year we got a lot of great games from smaller studios and it’s a trend that seems like it will continue. With kkd2, expedition 33, and that new survival craft that just came out 2025 is a good year for games as far as I am concerned
I hope you have a rom where the elevator in the tower of the gods works…imagine getting 80% through the game and then an elevator doesn’t work, and you can’t finish the game…
Oh god, is that an issue with ROMs for the HD edition? I hope so too, hopefully I can just swap save files over to a functional ROM. And if all else fails I can just say it ended there since it would be my second play through
You can also do it like Dunkey does. Just record gameplay first, edit it to make an interesting or funny video and then later add the commentary and act like it’s given live during the moment. It’s easier to do if you aren’t used to giving off the cuff commentary during a live let’s play video. And you don’t have to be a live streamer to be a gaming YouTuber.
Maybe just focus on creating short videos first so you learn how to edit, give commentary and create little stories (yes even Let’s Play videos need to have some sort of “story” and theme). Remember the first dozens of videos will suck. Don’t focus on viewership or subs focus on honing the craft first. You also need to figure out your unique selling point, the thing people watch your videos for instead of the millions of other gameplay videos, and you will only figure that out if you start making videos.
I’d second the fact that it’s really difficult to do it, and that you genuinely need to enjoy the process. More likely than not, you won’t “make it” and you’ll just be doing it as a hobby. Though, more than anything, you just need to do it. You might not know what to say today, tomorrow, or next month, but eventually you’ll find a rhythm and know what works for you. There’s no way to find that rhythm if you aren’t making anything.
My source for this is the fact that I’ve been doing YouTube for nearly 2 years now, creating weekly videos. I think they’ve been of pretty good quality for about 14 or so months now. I have just over 500 subs which, while I’m super proud of and thankful for that, isn’t even enough to enable ads on my channel. I also specifically chose a niche that’s a tad easier to stand out in, as the market for gaming videos is so so so saturated and difficult to stand out in, as the barrier for entry is so low.
I don’t mean to discourage, and of course wish you the best of luck, but I do want to share a realistic view on it based on my experiences being a small potato YouTube creator.
Considering how many gaming YouTube content creators have been exposed for sexually grooming and abusing minors, my advise would be to dream something else. Anything else, really.
Also, thats a flooded market. Difficult to stand out. If you just be yourself then you will have a small following, most likely too small for it to support yourself on as your only source of income.
I don’t consider it to be, in fact I wish it was the default for FPS games. I just hate that a lot of the stuff that is supposed to be used by noobs for accessibility gets immediately taken by omegasweats to pubstomp even harder.
It depends but it can be. On PC you can just map it to kbm and not get aim assist so it’s not. On console games that don’t support it natively using something to get gyro aiming would be because of aim assist or in sieges case the lack of it.
I enjoy more arcade style racing games so over the last few years the ones I enjoyed the most were burnout paradise and the remake, trackmania, and forza horizon 4 and 5
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