In regards to the pictures a gulf seems to be a coastline fed by a river. A bay being a mostly round coastline and a wound being a small coastline that gets bigger.
Size and/or shape. A gulf is bigger than a bay (e.g. compare the Gulf of Mexico to Tampa Bay), and a sound is more about the opening to the larger body of water than it is about the partially-enclosed body of water itself.
I suspect there should be something using the IGDB API, if not it ought to be possible to make one. I found this (I didn’t try it) but it’s not quite what you want: github.com/omoosey/video-game-calendar
The original got overshadowed (pun not intended) by high profile releases such as SKYRIM and a new Mario Kart at the time and was followed up by the very mid Sonic Lost World, so here’s hoping the good reviews help people decide to pick this up and actually see 3D Sonic done right.
Metaphor! I’m at the third town and loving every part of it.
I’m kinda struggling with the difficulty on hard, so I might turn it down a bit, as the resources feel a little too strict and stressful, but it makes finishing a dungeon more satisfying.
Finally started in on Diablo 4: Season 6, and it was a little bit of a pain leveling up with the new system, but once I got into the paragon boards, man, things really took off. I am in love with my Dance of Knives Rogue. She is mowing down mobs like they're nothing. It's only been a week and I'm already on the Slayer chapter for season objectives. At this rate I'll be done faster than my Necromancer last season.
Played Amnesia: The Bunker (again, lol) one night for a couple more achievements: never dropping/storing an item and playing through the whole game without saving. I was also trying to go for three with one about taking out a bunch of rats, but for some reason I could never get more than a group of 4. Oh well.
I got back into Path of Exile a month ago, and that’s still going on. Last time I didn’t do more than finishing the campaign, but this time I’m well into end game and it’s great!
I’ve also started playing Siege Survival: Gloria Victis this weekend. You play as a couple of characters in a city that’s under siege. During the day you need to create supplies for the soldiers in your bastion, and during the nights you’ve got to sneak around the city and gather materials, or scout behind the enemey lines to get Intel for the next siege attack. It’s actually really fun!
One random one that jumps to mind is a game I routinely see bundled on fanatical dirt cheap.
Ugly starts a little slow, and I think the writing is just weird, but the some of the puzzles are really cool, and there’s a good blend between pure puzzles and puzzles that require platformer execution.
I don’t know that I would have paid $20, and I paid less than the $7 it’s available for there now (it says for 10 hours), but I enjoyed what I played of it.
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