Still playing Metaphor, I’m really enjoying it. I think I’m around halfway through. The story is going in an interesting direction, and the gameplay is still fun, altho I’m always feeling a bit underleveled.
I finished Silent Hill 2 too, the Mannequins made me jump so many times. They always seemed to appear when I least expected them to. The game created such a tense and scary atmosphere the whole way through but the prison area was by far the spookiest and of course I didn’t understand the hanging part and kept getting punished for it lol.
I also played The Last of Us Part 1 it was no where near as scary but the story was so good, I even cried a bit. I’d love more games that focused on keeping quiet, I dont think I’ve played anything with that sort of mechanic before. I really hope they port part 2 to pc soon.
I tried to play Alien Isolation but I kept getting game breaking bugs and when I finally managed to get about an hour in, there were still no aliens?? Just more bugs so I’ve given up on it and maybe I’ll try see if there are any fixes and stuff when I have more time since so many people recommend it.
Ah damn, its an issue on console too, that sucks. I wonder why there are so many recommendations when its so broken. I can’t believe its on gamepass and PS5 when it can so easily be broken in less than 5 minutes
Somehow replied to my own comment. Good thing I am actively drinking coffee. Yeah, although it makes me wonder if the game pass version isn’t basically the console version. They do some weird stuff with required windows processes.
Technically finished out the season journey and "campaign" rewards for Diablo 4: Season 6, now I'm just going for 100% completion and the rest of the battle pass rewards. I'm thinking it might take me a while, since for whatever reason ancestral items don't drop that often for me, and the last thing I have to do is salvage 100 of them. It might have to do with the Torment level I'm on, but since the season doesn't end until the end of January, I'm not too worried.
Speaking of Diablo, I was going to complete Diablo 4: Vessel of Hatred with my OG campaign Necromancer, but I was having so much fun with my seasonal Rogue that I started working on and finished the DLC with her instead. Not sure how I feel about the ending of the expansion, since leaves a very big opening for more expansions (or d5?) and doesn't really feel finished as far as the story goes.
spoilersWe don't even get to fight fight Mephisto! Just like a concept of him or whatever. wtf is up with that? And where tf is Diablo? He's the one I'm here for.
Since The Lake House DLC came out this past week for Alan Wake 2, I've decided to replay (most) things Remedy, starting with Alan Wake, of course. I'm playing the remaster, which looks a lot better than I remember playing it for the first time. And while replaying it after having played AW2, I didn't realize there were SO MANY references they stuck in referring to the sequel. Hell, even the QR codes that were just fun little things in the pc port have been turned into straight up references. It's been so fun to replay.
since for whatever reason ancestral items don’t drop that often for me, and the last thing I have to do is salvage 100 of them. It might have to do with the Torment level I’m on
I’m on Torment 4 and yeah, they don’t drop a lot. If you’re on a high enough difficulty, Ancestral Uniques probably drop more, since you can farm the Uber bosses, who basically only drop uniques. I think that objective was the second to last one I finished for the journey (the last are the 5 Helltide Commanders, which I don’t probably won’t do).
Oh, that's good to know that the drop rate isn't just me then, haha. I'm on Torment 2, and thought about moving up, but if the drop rate isn't any better, I'll just stay where I am for now.
You probably know this already, but if you don’t get slowed down that much on T3, definitely move up, but if you’re just getting killed too much or don’t kill stuff fast enough, stay on T2. I farmed T3 for a while, even though I had unlocked T4, because I would just get one-shot too much. After some more upgrades and a Mythic Unique, I was finally able to do T4 efficiently.
That's kind of where I am now: I have T3 unlocked, but I'm not happy with the rate at which I'm killing stuff at that level in the Pit, so I'm upgrading what I can until I'm more comfortable there.
I thought I was done with the latest Diablo 4 season last week, but then I put in a bunch more hours this weekend. While the season and the expansion is generally fun, it feels like the devs took two steps forward and one step back. Progression seems a lot more tedious, compared to before. In earlier seasons, you could basically unlock the highest difficulty really fast and progress pretty quickly to the endgame content. Now, with everything a lot harder and a bunch more difficulty options, you take twice or three times as long, to get to the same point as before. If I didn’t play the Spiritborn, who is completely busted this season, it might’ve taken even longer. I still gotta try the raid, which you can only do coop, although I rarely play with someone else.
Then I started HROT, but have only finished the first level, so I can’t talk about it too much. It seems like it’s basically just Quake with a different skin, I guess? I love the look, and it plays pretty smoothly, so I look forward to playing more of it.
Yeah, but it’s not like an LLM or nueralnet thing. The kind of AI used for video games doesn’t need all that to feel smarter/harder.
Making a bot harder is actually easier than making it easier. It’s super straightforward to make one that always wins and is perfect. It’s more involved making a bot that doesn’t always take the best path or the most efficient way of completing the thing. I, personally, could make a Rocket League bot that plays the game better than any human since it’s all just math, and the computer is a calculator. I don’t think I would be able to make one a human player could actually beat though.
L4D has a mechanic like what the OP wants. It’s just not very good (IMO it overcorrects way too hard in both directions). Every time you win or lose or this happens too much, and this happens too little, it keeps track of that and then just adjusts things to change it up. Like if you sprint through one stage without resistance, the next stage will have more infected to deal with. They even gave it a name: the AI Director.
The alien in Alien Isolation is like that; but it is better done.
I’m still a bit mad about the trains in grand theft auto games. The early ones had trains you could actually properly interact with rather than them just sort of mindlessly going around the map being indestructible juggernauts.
I want to be able to derail and steal it.
There are indie games that support derailing trains, so it ain’t hard
For context, there was a post the same that said “New world train electrification in colour” with a map of the Americas that had only a tiny bit of colour
This bellend ☝️ went off on a rant about how the map wasn’t in colour, completely missing the entire point of the map lol
I was dumbfounded when playing 3. in the game series that was unlike any other I’ve played before in terms of throwing me in the middle of an open world full of action to be experienced any way I want, some dipshit I don’t care about was holding me by the ear dragging me around town to do shit I don’t want to do. I quit playing in an hour.
now every AAA game is like this. thanks, GTA, for ruining games for me.
Map is as big as europe! It’s been ported to unity and it looks a ton better then the OG version. There are yet more graphic overhaul mods you can add like this guy did
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