Just finished Firewatch, and I’m a few hours in Outer Wilds. I enjoy having no way to really fail, and discovering the story bit by bit.
Started Torchlight 2 in coop with a friend living abroad, it’s fun to see a non-blizzard Diablo with a Warcraft 3 aesthetic. Still trying to figure out which mods we want in the long run.
And almost at the end of It Takes Two in couch coop with a friend, we’ve laughed a lot so far !
I’ve had more unused time this and last week than usual due to a persistent case of Covid, so I’ve played Return to Monkey Island again. It’s so much lovelier than I remembered - it took a few “just average good” games inbetween to notice just what a piece of art this game is. There’s a billion of details you hardly notice: the pattern of the frame around the main menu changes every time, there’s so much going on even in the most obscure and distant corners of the background that adds nothing to the story but a lot to the atmosphere, and characters constantly hint at non-canon things that happened earlier in the game based on the player’s choices.
It’s also a bittersweet game for two reasons:
It keeps confronting Guybrush (the protagonist) with the consequences of his actions on his quest to find The Secret - he destroys an ancient tree and makes the woodland critters cry, a museum is shut down because of him, a friend is abducted and his shop is destroyed, a kingdom falls into chaos etc., all just because he wants to find The Secret for the principle of the thing.
It does a very good job of likening the changes in the game - new pirate leaders doing things differently than the old ones, practitioners of that new-fangled Dark Magic putting the Voodoo Lady out of business etc. - to changes in the real world, where the glory days of the Monkey Island series in particular and point-and-click adventures in general are all but over.
Still, for old farts like me who grew up with anything Lucasfilm from Maniac Mansion to Full Throttle, the game feels a bit like coming home - and as far as point-and-click adventures go, they don’t come much more brilliant than this one.
I literally just bought this laptop for $1k, Eluktronics RP-15 15.6" RTX 4060 Gaming Laptop AMD R7 7840HS 16GB RAM 512GB SSD. It just arrived yesterday, so haven’t had much time to test it out yet.
I'm replaying The Sinking City which has a lot of problems but I'm in love with the main protagonist (obviously). Since I've already played it twice and I know what I'm getting into, I'm trying to figure out a nice balance with the main story line vs the side quests while also exploring other dialogue options (even though there aren't a ton).
Still working on season shit for Diablo 4. Some latency stuff on my side has made things difficult, and I'm a bit behind on my timeline that I made for myself. Still working on it though!
Still on the fence about getting into Gungrave G.O.R.E.. Definitely need to jump on it before it's taken off of Game Pass.
While the moment to moment gameplay feels better (subjective I know) the design choices for the menus and leveling are completely backwards as far as improvements. Ui suffers from modern ui problems of just being poorly designed and having way to many tabs because icons and banners are so big. The xp coming only from challenges discourages team objective play as people are better of chasing challenges to level rather than complete the mission. And lastly, but probably the biggest issue, is always requiring online to play. Having to matchmake to play solo is horrid. Lagging while playing solo is embarrassing. They should take these server issues as a lesson and completely reverse this design choice because its clearly already showed why it wasn’t a good idea to begin with from day 1. Disappointing is an understatement they completely dropped the ball.
Sometimes games (even critically acclaimed ones) just aren’t your thing and that’s ok. Just need to do what works for you.
I’ve had similar experiences with some of my favourite franchises - I think the new Final Fantasy game is terrible for example even though others love it and I’ve enjoyed the others from 1-15.
it has more freaking roles than I can ever remember and quite a bit are OP, also very configurable by host, you have to join rooms by code though ever since innersloth upped anticheat. If it says something version incompatible enable vanilla mode in settings
I also wonder if you have tried Blockstorm, it’s pretty much high quality shenanigans
Typically I prefer normal, but there are some games where inverted camera just makes it easier, like games with full 3D exploration (flying/swimming). I do sometimes only invert the vertical for these, so I’m that maniac.
If you are an older gamer, you’re probably right that you picked it up in the early camera control games (ps1/2 for me), because changing camera function wasn’t an option and a -lot- of games inverted by default back then. I believe the logic was to treat your view camera like a real video camera, where you push the back to the left to point the camera lens to the right, but most people don’t have that type of experience so it’s less intuitive, which is why it’s less common now. I blame mostly Spyro flying challenges for my limited inversion use.
And like you, I struggle with games that don’t allow me to pick, which is most of the older games, even remastered 😭 it’s so hard to re-learn.
There is no name calling involved in calling a bigot a bigot. The whole “polite discussion” thing is at best a thin veneer of respectability slapped on an obvious dog whistle.
Free speech does not mean freedom of consequence and it is well within Nexus Mods’s rights to not tolerate transphobia on their platform. I would even call that the bare minimum, actually.
If OP really wants honest and constructive discourse they should come out and actually express an opinion instead of hiding behind the fallacy of having “constructive” Interactions about whether or not fascism is ok.
While I appreciate your perspective, it seems there’s a misunderstanding. I’m not advocating for bigotry or hiding behind ‘polite discussion’ as a shield for harmful views. My interest is in the broader context of what content is so problematic that it requires removal and under what guidelines. Free speech indeed comes with consequences, which is why it’s important to examine those guidelines and their consistent application. This is not about condoning transphobia or any form of bigotry; it’s about discussing the thresholds and criteria that platforms like Nexus Mods use to make their moderation decisions. Understanding these mechanisms is essential for any community that wishes to maintain both openness and respect.
You talk about the “complexities of the subject matter”. There are none. There is absolutely no legitimate reason for the aforementioned mod. It was only created as a dog whistle and a beacon for bigots. Rational discussion cannot and should not be had when one party is not acting in good faith. I see no legitimate reason to dispute that ban, do you ?
This is an “expansion” not a “DLC” according to CDPR. It’s a lot bigger than your normal DLC. Up to you if you think that’s enough.
I think it’s also a chance for them to try to find some redemption. Journalists have a lot to sink their teeth into with the whole meta story of the game so I think that might have added some encouragement.
How is a paid DLC any sort of redemption for shit that should’ve been in the game from the get-go? If it was free it would easier to understand but it seems like it’s 30€?
It’s not a redemption arc to get (years later) fixes to stuff that should’ve worked at launch and game systens that were advertised to be there from the get-go.
Idk if I just hold those companies to higher standard but this doesn’t redeem them in my eyes. This just means they weren’t as dogshit as they could’ve been if they just bailed. But they still lied and released a shit product. That shouldn’t have happened in the first place.
If everything was there from the get-go, how would there be a redemption arc? There would be nothing to redeem.
A redemption arc is when someone or something starts bad or reviled, and eventually comes to be seen through other eyes. Looks like that applies to CDPR and Cyberpunk to me.
Redemption arc would mean from bad to good. Not dogshit to slightly less dogshit. Maybe if they had given the DLC for free as an apology or something, but just fixing some of the issues years later isn’t a redemption arc.
Well I’m having plenty of fun with it, and I haven’t even installed 2.0. If it was a release from this year it would be my second favourite after Baldur’s Gate. So I strongly disagree with your dogshit assertion. If the DLC and 2.0 make it better then it’s for sure a redemption arc. And from the looks of OpenCritic, seems like a very universal feeling.
I’m talking about the company. They’re dogshit for releasing it in the state they did and slightly less so for ultimately fixing at least some issues and giving some of the promised features.
If the DLC and 2.0 make it better then it’s for sure a redemption arc
Not even close. Especially with the DLC, how would making paid DLC in any way redeem the company?
“Slightly less dogshit”? Have you played 2.0 yet? Have you even played 1.6? Doesn’t sound like it. They put in a ton of fixes an QoL in the last two years and this latest patch is just one more FREE update. They didn’t “fix some of the issues years later”. They fixed most of the issues over the last two years and now are providing optional new content. The redemption is that after fixing all that, the new content is apparently free from the issues that plagued the original launch.
And it’s VERY clear from the way you’re talking that nothing they do could redeem them in your eyes. I’m pretty sure they didn’t shit in your breakfast cereal so you can stop acting like they did. It was one bad launch, not a pattern of bad games or anything like that. And they worked hard to remedy the issue. Just because you want MORE free stuff than the content they’ve added in the last two years, doesn’t make them a bad company. Kinda makes you sound bad tho…
I’m just going to quote another comment I wrote about this for starters
I’m talking about the company. They’re dogshit for releasing it in the state they did and slightly less so for ultimately fixing at least some issues and giving some of the promised features.
If the DLC and 2.0 make it better then it’s for sure a redemption arc
Not even close. Especially with the DLC, how would making paid DLC in any way redeem the company?
I’m not giving them kudos for finally fixing stuff and bringing stuff they should’ve had in the first place. Much less calling bare minimum like that a “redemption arc”.
And it’s VERY clear from the way you’re talking that nothing they do could redeem them in your eyes.
They bungled the false advertising, hype and overall the state the game was in launch so bad that it sure is hard. Then again, all big gaming companies are dogshit like that and I haven’t seen anyone else coming back either. And people keep forgiving them, buying their games and nothing changes. CDPR just had a bigger fall than the rest, coming off the Witcher 3 hype and having created the massive hype for 2077.
It was one bad launch, not a pattern of bad games or anything like that.
It was a massive overhyping and misleading of customers. Then releasing the game in a such a bad state. I just don’t like it when any company does that,
I just finished the 2nd boss. This game feel funny to me. I played Soul Like with parrying consecutively (Sekiro , Wo Long, Jedi Survivor), so my instinct is to parry, but not seeing stagger bar and hearing people calling it Blood Bourne cause me to try to dodge primarily instead. Hey, it got me this far.
I will try playing it with parrying and see if it make my life easier. Those damn charging enemy with their multi hit drill require parrying on every tick. I’m not gonna Daigo that shit lol.
I think this game need Hanbei to teach the player basic. Those punching bags are so useless.
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