I’m also really liking it so far. Probably would have never tried remnant 1, but got it for free from PS plus. So far I think my favorite part is the exploration and puzzle aspects. It’s been great to get on the mic with some good friends and ask “is it open now?” “No?” (Pull lever) “how about now?”. And while the story isn’t particularly cohesive, it is at least interesting. I look forward to seeing what builds we an create.
I have a beefy PC because it plays nearly everything. I have a Steam Deck because it plays most of that stuff when I'm on a train. My favorite games of the past few years run the gamut when it comes to system requirements, and since about 2017 especially, I have largely not been impressed by AAA games, with some exceptions. There are some genres that see more love than others, but chances are whatever type of game you enjoy most is out there and just not getting the most marketing. I've found some of my favorite games ever by just checking boxes for features that were important to me in Steam's advanced search. You have no commitment to buy the biggest games just because they've got the most hype.
I think that is something I have been experiencing too. Recent AAA games have failed to impress me. I am someone who likes story, so I’ll always appreciate clever dialogue or a well thought out story over flashy graphics or an open world.
I would be interested to know some of the gem games you found using the steam advanced search
Vagante is the one I remember most clearly for that example. I really loved Streets of Rogue, and I wanted another 4-player, online and local multiplayer, action roguelike.
Dead Cells was billed as a metroidvania roguelike, but it's more like a Castlevania roguelike; pre-Symphony of the Night. So I searched for metroidvania roguelikes and came across A Robot Named Fight. You get a new version of Super Metroid every time you play. It's phenomenal.
I got really into Fantasy Strike one summer and finally understood what made fighting games tick. I looked for other fighting games that worked on Linux. Today, the only fighting game I know that doesn't work on Linux is Dragon Ball FighterZ, but at the time, there was literally only one other fighting game that worked on Linux short of emulation, and that was Skullgirls. Skullgirls is now my favorite game ever.
I’m actually playing it with my wife right now lol, enjoying it so far. Some of the tutorials in the first case were a little annoying but got past that part and it’s good. Having a lot of fun with it.
Breachers is an amazing vr tactical shooter, kinda a mix between rainbow 6 and counterstrike available on quest and steam. Also skyrim is wonderful in vr (with the wabbajack list).
VTOL VR is my absolute favorite VR game. All you need is a chair, a headset, and two paddles. You don't need to walk around. You are in the cockpit of a fighter jet with a watered town cockpit. It's a lot more approachable than DCS.
If you want your breath to be absolutely taken away, and you've got a top tier gaming rig, Kayak VR will make you cry.
A VN/RPG that has romance and doesn't make it an after thought. Like in most persona games or fire emblem games or even like mass effect. When romance is a thing, once you hit that we're a couple button that's pretty much it.
But then VNs represent the opposite end of the spectrum where you make the decision to pursue someone and that's it, the entire narrative shifts to completely focus on that. I want a middle ground, where there is one structured narrative that asks the question "How might chasing down the big bad change if this person versus this person was the person most important to the main character"
Like for example of you wanted to woo the nerdy tech wizard, following his or her story might involve tracking down parts and materials to improve tech and brace against the coming of the bbeg. On the other hand of you want to romance the overeager hothead it might involve trying to take the fight to the bad guys while saving puppies and children along the way. Completely different paths with the same end goal of defeating the bbeg.
Here is my idea massive multiplayer ; from the top you have civilization game feeding strategic objective to a command and conquer player who’s feeding tactical objectives to battlefield players. You could branch out to integrated logistic games with the same kinds of levels. From factories to train tycoon to truck simulator.
A true investigative horror experience that requires actual deduction. Phasmophobia is kind of close, but I’m talking about real investigative work with a multitude of threats all around the world. Xcom, mixed with SCP and Phasmophobia.
There’s mostly only some really funny voice over during the missions. EDF6 is already there but the developer always takes his time to translate the game into English.
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