bin.pol.social

kat_angstrom, do games w what video game deserves to be in a museum?

All of them. In the Museum of All Video Games

cosmo,

This. All of them needs to be preserved.

Voroxpete,

I came here to say this exact same thing. Videogames are an art form, and the history of that art should be preserved, both the successes and the failures. People should be able to look back on what was a hit and what was flop, on the ideas that worked and the ones that didn’t, on the well made games and the badly made games. All of it matters, all of it is part of the same story.

Strider,

Exactly. There is no selection of which deserves it.

Truscape, do games w Which of theses games should i play?

I would honestly follow where your community/friends are at. The minecraft modding community is extensive and amazing at bringing endless experiences to you, and the amount of active playthroughs willing to accept new members is likely higher on Minecraft than Minetest instances.

However, if you wish to develop and mod yourself rather than play on pre-existing modded and vanilla content, I could see some great experiences from joining a community on Minetest. But to me, Minetest is a development and educational tool, not a game.

Edit: I would highly recommend playing on the Java edition of the game, rather than bedrock, and feel free to take your time exploring the wealth of updates you likely missed.

SkunkWorkz, do games w First they came for steam, then they came for itch.io .

Holy fuck why did Collective Shout go full nuclear and go behind the platforms’ back and straight to the payment processors. Like they could have at least talk to the Itch.io people.

pulsewidth,

If they wanted any games banned all they had to do was talk to the Office of Film and Literature Classification (OFLC) in Australia, where they’re based. Any of the games listed would have likely been added to the ‘Refused Classification’ list and thereby banned from sale and import in Australia. If they wanted them pulled from Steam or Itch entirely they could have talked to those platforms.

But they didn’t want to raise objections through appropriate preexisting channels, they wanted to push their Christian-based ideology on the whole world by going Karen on the social media of all the payment processors.

ushmel,

lol they're Australian? Jfc

simple, do games w Why doesn't Sega care about Sonic?
@simple@piefed.social avatar

I believe while Sonic games do sell well, they aren't huge enough for Sega to focus on them. Their other franchises like Persona, SMT, Yakuza/Like A Dragon etc perform way better.

Since they abandoned their consoles Sonic has been a mascot they use for franchising. Movies, tv shows, comics, tie-ins... They probably make way more money from those than video games

58008, do games w The signatures are still coming and it's already making an impact
@58008@lemmy.world avatar

“Won’t somebody PLEASE think of the children devs!?”

The last refuge of a dying argument 😴

Cornelius_Wangenheim,

The devs would probably prefer if their work for several years wasn’t thrown in the trash. It’s the publishers and suits killing games.

Peffse, do games w Microsoft's real problem was never PlayStation

I feel like Microsoft was their own enemy. They kept slicing off small portions of their market in pursuit of vendor lock-in. Now there is nobody left supporting them.

scrubbles,
!deleted6348 avatar

They ran off even their most loyal players one by one with their asinine moves. Lame games, vendor lockin, nickle and dining.

I was die hard for Xbox. Had every one, dozens of games, more probably. Have fond memories of lan parties and friends coming over to play split screen. I remember playing through halo 3 the night it dropped into the early morning, and getting the beta from Reach.

Then they killed off split screen. And lan gaming. You had to use Xbox live to play with your friend in the room. Oh no they don’t have Xbox live. Oh no there’s an update. Now they don’t have their password. They can’t join my party. The audio doesn’t work. It became a hassle to play with people

Steam just works. And it’s a fair price

AceFuzzLord, do gaming w Microsoft Office gonna wreck your shit

GG! Easy match! If the players are anything like the actual software, they’re slow, extremely unresponsive when you need anything critical done, and will crash out of the lobby before the game ends.

Jankatarch,

You will play against them next match tho, and the one after that, and so on. Your boss will force you to only play with them from now on, even tho format is portable.

Baguette,

Nah I’ve seen word.exe, they’re so good they’re banned from tournaments

tpihkal, do gaming w That fucking helicopter level

San Andreas when you have to chase the train on a dirt bike.

CarnivorousCouch,

All we had to do was follow the damn train!

CH3DD4R_G0BL1N,
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Shaka when the walls fell

MrScottyTay,

One you learn that you just have to stay a certain distance rather than trying to race it. It’s fine. You just find that sweet spot where smoke is constantly shooting and you’re good

NOT_RICK, do games w Giant Bomb, a web site about video games, has been purchased from Fandom
@NOT_RICK@lemmy.world avatar
Ashtear, do games w What is your favorite indie game?

For me, FTL: Faster than Light still hasn’t been topped. Hades II might get there, though. Disco Elysium, Ikaruga, and Papers, Please are also high on the list.

Flagstaff,
@Flagstaff@programming.dev avatar

FTL!!! And yeah, PP is awesome and so unique!

Delta_V, do games w What are some good examples of "Where the fuck do you go" kind of games?

DOOM

Fuck your Blue Key.

TriflingToad,

still need to get around to beating doom 2. It just got so repetitive I had to take a break

Baggie,

Don’t feel too bad about it, the best bits are the first half or so I’d argue.

finitebanjo,

There is a really fun Doom mod called “my house” that seems totally absolutely normal artsy house recreation at first…

Until you discover the mirror universe and the downstairs (at the time this mod released multiple overlapping layers of level geometry was not technically possible).

Surenho, do games w Game design question : how to make a "trapped" player character?

A 3D game where you’re locked inside a tower with tiny windows that allow you to see outside just enough to understand what’s happening out there while the knight navigates the fortress/castle. You have multiple forms of influencing what the knight does and what transpires outside (sending letters and packages with items, crafting said items or potions, using magic, commanding assistance from other loyal servants, distracting enemies, unveiling traps and puzzles to aid in the quest). The place can be a tower with multiple floors and as you progress you might gain access to new floors of tools, while also having maybe “putting out fires” elements such as keeping a dragon asleep with music, filling a moat so evil minions cannot cross, sending equipment and maybe even firing/camping enemies like a sniper but with a crossbow or smthn.

You make them feel trapped by limiting what they can see and do. When things go out of sight or cannot communicate effectively with the knight and limits their actions it then forces succinctness to their effect on their own rescue.

Dunno just an idea :)

catloaf,

Yes, this sounds fun! I would play this game.

Any kind of “action at a distance” would give you the feel you’re looking for.

PlantJam,

This concept could work great with “combat” in the style of A Plague Tale. If you’re not familiar, the main character is a child. She has a few tools available to manipulate enemies and environmental hazards.

Coelacanth,
@Coelacanth@feddit.nu avatar

This is the way to go for sure. Actually sounds like a really interesting setup for a game.

EarMaster,
@EarMaster@lemmy.world avatar

It made me think of indirect games like Black & White, Dungeon Keeper, The Settlers or The Sims. You can give orders but you cannot directly control your characters / units. If you limit the amount of orders, add a delay / the possibility for an interception or introduce areas where your orders can’t reach your hero it could do the trick.

bjoern_tantau, do games w Recommendations for "girly" games?
@bjoern_tantau@swg-empire.de avatar

My daughter loves A Short Hike and Wobbly Life.

And on her phone Toca Boca World. Though it has a tendency to crash every few months, taking her progress with it.

She also likes Spider-Man but I guess that’s not very “girly”.

i_am_not_a_robot,
@i_am_not_a_robot@feddit.uk avatar

A Short Hike is ace!

Flagstaff,
@Flagstaff@programming.dev avatar

And it’s not that short; the island to me seems to be an actual mile wide in circumference. There’s lots to do in the one environment.

biofaust,

The Hike itself is short. Took me only a few minutes.

steal_your_face,
@steal_your_face@lemmy.ml avatar

Smushi come home is similar vibes to a short hike and I loved it.

HobbitFoot, do gaming w Why doesn't Steam support Android?

Valve didn’t expand Steam into Linux to gain market share in a new market, Valve did it because it is a hedge in case Windows becomes toxic to Steam. There is now a fallback position if Steam is locked out of Windows, and I expect Valve to continue to build in this position.

As for Android, there isn’t a successful second app store that isn’t tied to hardware; even Amazon quit Android. I don’t think Valve sees Android expansion as commercialy viable.

Ulrich,
@Ulrich@feddit.org avatar

Valve didn’t expand Steam into Linux to gain market share in a new market

…I didn’t say anything about Linux?

there isn’t a successful second app store that isn’t tied to hardware

That doesn’t mean there couldn’t be.

even Amazon quit Android

Well everything I’ve read about Amazon indicates that it was atrocious for everyone so that’s unsurprising.

scrubbles,
!deleted6348 avatar

Bro why are you being so argumentative? Person gave you a well thought out response, wasn’t even a tone to him but you fire back like he just insulted a core belief

Ulrich,
@Ulrich@feddit.org avatar

Bro why are you being so argumentative?

What are you talking about? Do you expect me to just reply to everyone who provides a response “Yes, you’re correct” and move on? Am I not allowed to participate in the discussion I started?

scrubbles,
!deleted6348 avatar

If that is what you’re intending then it is not coming off that way.

Ulrich,
@Ulrich@feddit.org avatar

I’m sorry you feel that way, I don’t know what to do about that.

cRazi_man,

Ideas like this haven’t come up for the first time. I expect this idea occurred to Valve and they thought it was not worth the investment of money/manpower/infrastructure.

Valve would either have to publish on Google Play. That would put it in the role of a developer and Valve is not really pushing on its developer role significantly. A huge cut off sales then goes to google.

Or Valve will have to try to make an alternative store… And that is no small feat. Most people will not sideload apps or install other store fronts. I imagine the proportion of android game sales that Valve can get into will be tiny enthusiast communities, and that won’t be anywhere near enough to pay the bills. On this alternative store, Valve will have to get developers to make games…or again they will have to consider developing games in house to get the ball rolling. Their best bet would likely be to use their existing IP to make mobile spin-offs (DotA card game? Or a wild-rift type MOBA? CS:GO turn based tacticle game? Or try to compete with CoD for the FPS market?).

I can’t see any combination of the above that seem like probable success for Valve. It’s admirable that they’re sticking to their niche and what they know. Pushing further into the handheld gaming and console market has been a much better option for them and they’re trying hard. Even in that aspect, the Steam Deck is universally praised…and is selling roughly 2.5% as many consoles as the Nintendo Switch. And no one I know IRL knows about the Steam Deck (other than my brothers, who bought one after I told them I had pre-ordered mine).

Earflap,

F-Droid?

HobbitFoot,

F-Droid’s market share is a rounding error compared to Google’s. Just because another app store exists doesn’t mean there is significant competition between app stores.

Earflap,

That’s not what you said though. You said there is no successful second app store and that’s demonstrably untrue. Just because it isn’t widely used doesn’t mean it can’t be.

HobbitFoot,

For a company like Valve, they are going to need greater adoption than what F-Droid has to be viable.

And I didn’t say that a successful app store was impossible, just improbable enough that it doesn’t justify investing in Android and that previous failures show how hard this is. Valve is still a for profit company and will make decisions to make money.

mtlvmpr,

For a company like Valve, they are going to need greater adoption than what F-Droid has to be viable.

They really don’t. Valve is a private company and doesn’t need all of the money. Just 30%

HobbitFoot,

An android app store is going to cost more than $0 to make.

t3rmit3,

You said there is no successful second app store

it isn’t widely used

So, it’s not successful, but it could be. So they were in fact correct that it’s not successful.

I use fdroid, so I know exactly how badly administered it is compared to Play. There are apps that haven’t gotten updated in months or years, despite the app on Play or Github being much newer. There are typo-squatting apps, and apps uploaded by people who do not own or manage those programs. It’s a wild west experience, and the average android phone user isn’t going to know enough to sort the wheat from the chaff.

Valve would be better off doing their own android offshoot OS.

_cryptagion,

That’s also not what they said. They said there’s no successful second app store that isn’t tied to hardware, which is true. F-Droid exists, but by no metric would it be considered seriously by anyone as a successful competitor to Google. And if there is somebody who thinks that, then you should give me their number, I have this investment idea that is guaranteed to give double or even triple returns, all I need is a seed investment of, say, $20k.

luciole,
@luciole@beehaw.org avatar

(A few days ago I skimmed a super cool post about Steam’s relationship with Linux that says what you’re saying and now I want to give it a thorough read but I can’t find it bee sob emoji. If anyone remembers and has a link to it I’d be super happy bee laugh sweat emoji)

domi,
@domi@lemmy.secnd.me avatar
luciole,
@luciole@beehaw.org avatar

Yes yes that’s it! I’m happy now ~ thanks!

proti, do games w What open-world games on Steam have satisfying movement, like Arkham Knight or Spider-Man?

Why not go to the original? Mirror’s Edge (2008) has still probably the best first person movement of any game. Unlike it’s sequel, It’s not an open world, but many cited it as a plus, since the levels still feel free but very well designed asking you to sprint through - and nearly the whole game you just run and climb with very few interruptions.

VerseAndVermin,

I’ve played the first Mirrors Edge to like 75% maybe three times over the years since it released. I just started downloading the second today. Do you think it is ill advised to skip the last quarter of the first? It has been a while since I played it and I feel like I would burn out again.

Great game. I think it’s me.

Sunsofold, (edited )

I absolutely LOVED Mirror’s Edge. That feeling of hitting flow in game and out of game as you just move smoothly from point to point was just amazing. I played originally on PS2PS3 and almost got the plat trophy. I loved trying not only to find the fastest path but the smoothest, the weirdest, the pacifist, etc. It was great.

Then I tried 2 for like 5 seconds before I dropped it. It immediately felt like a betrayal of the first game. I hated the UI. I hated the color grade. I hated the style. I hated what seemed like a turn toward the violent.

MrScottyTay,

Mirrors edge wasn’t on ps2… Was that a typo intending to be ps3 instead?

Sunsofold,

Yep

Obi,
@Obi@sopuli.xyz avatar

Was also coming in to recommend mirrors edge, what a great game.

nogooduser,

Dying Light, the zombie parkour game was also good and had great movement mechanics.

Jarlsburg,

I recently learned that Mirror’s Edge was written by Rhianna Pratchett, daughter of Terry Prachett.

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