Took me about 5 hours to get through the winter intro story that is linear before it gets to being the open world. Not sure if that was slow or not, but it was a bit longer than I would have preferred.
As others have said, it does set you free eventually. Takes too long IMO. The world is really nice and beautiful. I never got totally on board with the control scheme and UI.
Once you make it to Valentine (youll know when) the game pretty much gives you the reigns, but until then, as others have said, the tutorial is pretty long and guided
Yeah, I tried it for the first time the other day, seemed a little too open. I wasn’t even sure what I was supposed to do. Encountered one single player in the hour I was online playing it.
More of the new World of Warcraft Expansion. I’ve leveled four characters to 80 now, and equipped two of them. My Monk and Paladin are basically “done” for now, and I’m kinda waiting for the higher difficulty stuff. Next week I’ll focus on gearing my two other characters, a Mage and a Druid. While the Monk is definitely my favorite to play, the Paladin and Mage aren’t too far behind. Only the Druid is a bit underwhelming, since stuff just dies too fast right now, and I need to apply DoTs to anything to do any real damage (Balance spec).
I’m 40 hours into Persona 3 Reload. This is my first Persona game, and I’m enjoying it a lot. It was recommended to me after I got deeply into the two most recent Like a Dragon games, which I enjoyed immensely.
I’m having a good time with Persona 3 too. I’m playing it on easy and just enjoying the experience. I think I would have burned out on it about 20 hours ago if I was playing on a higher difficulty level and getting my ass beat in every boss fight. I wasn’t sure I would be into it with the high school setting, but that turned out to not be an issue.
I fully intend on playing it as far as rolling credits.
I feel like the missions are pretty good for the most part; I’m pretty far in but have yet to actually play more since a frustrating random encounter. I do find the unskippable skinning cutscenes and little too long animations for doing something a bit trying. Also, the bug where Arthur will stow all but his sidearms and main weapon after riding the horse for a few minutes. When you dismount, you’ve got to re-equip every time. This issue is fixed in multiplayer though, but sadly to this day unfixed in single-player. These are really my only gripes, as Rockstar did a good job of approximating the feel of the late 1800s in the USA.
I bought 7 Days to Die about a week ago and put it on my Steamdeck right before a transcontinental flight, and since I started it on that flight, I haven’t played much of anything else.
I don’t know why but it’s kind of perfect for me right now, right between Ark and Project Zomboid and I feel like I have a lot of control over the pace of the game. Its nice.
I felt the game doesn’t lean onto the open world idea hard enough for my liking. But I’m an outlier. I finished the game but ai thought it was a bit shit. Very pretty though
I started The Witcher 3 for the second time. I tried it a year ago and I kept getting absolutely wrecked by the ghost thing in thr very first crypt so I gave up but this time I killed it straight away so who knows what I was doing wrong last time! Also, probably a bit controversial but I refuse to learn how to play Gwent, I don’t have the time or patients to learn a card game inside an already massive game
I also started and finished American Arcadia this weekend and I absolutely loved it. I’m trying to play shorter games that I wouldn’t usually play in between The Witcher 3 since its long. AA is probably one of the best games I’ve played. The story is fantastic and the gameplay is pretty basic, which suits me. It doesn’t take itself too seriously and has some fun twists at the end.
I’ve also been playing Supraland, its a pretty fun, chill game. The areas aren’t very difficult and the upgrade system is fun. I love the funny dialogues from the NPCs and again its a fun game that doesn’t take itself seriously and I find myself smiling while playing it
With the release of the Dark Souls 2 Lighting Engine mod, I’ve been motivated to pick that game back up again. I played DS2 for the first time about a year ago, got maybe a third through, and then kind of fell off. It’s fun to be back in Drangleic! Last time I was rolling a Paladin-type character with Faith and melee weapons, this time I’m interested in making a huge-sword type build and pivoting to hexes in the later game. The lighting mod also let’s you mod in HDR if your monitor is capable, and boy howdy does it look incredible with the improved lighting and HDR 🤩
Edit: here’s some screenshots i took capturing how bright Majula is, and capturing the added shadows.
There is a tech difference with a DualSense controller that other controllers don’t have, and that’s the adaptive triggers. As far as I am aware, they’re the only ones with that. It’s a cool effect. Makes shooting in games feel more like handling a gun than vibration effects do.
Other than something like that, button layout is a choice. Parallel sticks or off-set sticks. Off center buttons. The way the D-pad functions (rolling style like Xbox or just 4 buttons like PlayStation). Etc.
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