bin.pol.social

Knitwear, do games w Which games do you dislike, but the rest of the world loves them?

With you on BotW. Love the dungeons, but in terms of the open world I never felt the oooh, the aaah, the escapism that everyone cooed about etc. Gliding was fun!

Maybe this is because I’ve never played a Zelda game before so I have no nostalgia attached to it?

avater,
@avater@lemmy.world avatar

Maybe this is because I’ve never played a Zelda game before so I have no nostalgia attached to it?

Don’t know about that, because I very much grew up with Zelda for the Gameboy, SNES and of course N64 and I loved them all. Maybe it’s just Breath of the Wild…

automattable,

maybe this is because I’ve never played a Zelda game

Definitely not it. BotW is a great game, but it’s not a Zelda game. That’s my beef with it and TotK.

Donut,

BotW was a game that drew from its roots, the very first Zelda game on NES.

almar_quigley,

Yes but poorly. There are no real dungeons and the open world has maybe 5-6 enemies total, everything else is just a variation on color and strength. That’s a far cry from the original game.

Donut,

I agree that the mechanics and features are a mixed bag, but the core experience of exploration and freedom is what made Zelda, Zelda.

BotW also had like 12 unique enemies, excluding bosses and variations. It wasn’t a lot but 5-6 really doesn’t do it justice.

jacksilver,

So I was curious about this and looked it up and there are technically 8 regular enemy types (bokoblins, moblins, lizalfos, chuchu, keese, octoroks, wizzrobes, pebblits, lynel). There are then also the different types of guardians, 2 overworld bosses (Talus and Hinox, I don’t count Molduga), and the yiga.

Depending on how you cut it there are then 8 up to 13 overworld enemy types. However, the real issue is you typically only encounter 3 maybe 5 (bokoblins, moblins, lizalfos / keese, chuchu) while running around.

I think the thing people forget when talking about variety is it matters how you use it. BOTW and TOTK basically have a few set grunt types that are what you predominantly fight, and it gets boring fast (in my opinion).

Edit/Note: I didn’t count stal/cursed enemies as they’re basically the same with slight modifications.

Rhynoplaz, do games w Which games do you dislike, but the rest of the world loves them?

Elden Ring for me. The kids have all played the shit out of it and killed literally everything in the game. I hopped on for about two hours, wandered around aimlessly, died a few times, avoided everything to prevent dying, died a few more times and decided I never needed to do that again.

the_post_of_tom_joad,

Elden ring is the hardest of the soulslikes imo. A company that treasures not telling you shit and loves to kill you for mistakes also giving you too much freedom to make them imo.

Not really a critique on it, just ruminating on why i think it’s the toughest one of the souls games I’ve played.

GiantRobotTRex,

I found it to be the easiest. If you’re having trouble with a boss, you can just go somewhere else and level up or upgrade your weapon before coming back. Unless you’re at the very end and explored nearly everything, there should be plenty of other bosses you could be fighting instead. Other soulslike games tend not to have as many options and I would often end up stuck on a particular boss that I had to best because there were no other areas available.

Also spirit ashes. I know a lot of people refuse to use them, but if the game gives you something that makes the game easier and you choose not to use it then that’s on you.

the_post_of_tom_joad,

It’s funny cuz you think it’s easy and i think it’s hard for the same reason haha. Dark souls games being what they are, I could never decide if i should move on or keep trying to git gud. A few times i gave up on a challenge only to find another challenge just as difficult, causing me to wonder if i could have given up on that first challenge, etc.

The comparitive lack of options in DS1 for example made it easier for me to decide how to move forward.

Anyway, just two ways of looking at the same thing. :D

Rai,

Same exact experience. Then someone from Reddit messaged me some non spoiler wary game tips and I went back in and played 130 hours. It was my first souls game since PS3 Demon’s Souls. I ended up loving it. But I fucking hated it at first, and I don’t blame anyone for being turned off.

foxglove,

Would you mind sharing? I can’t get into the vibe, but absolutely loved DeS and DS1 on the ps3

Rai,

Oh gawd I wish I still had access to my Reddit account. The biggest things were how to do stats—just pumpIG to like 30 after getting enough STR and DEX to use what ya want.

Another huge thing for me was getting a weapon I actually liked. The twinblade is obtainable super early on and carried me through a loooot of the game.

Another hint was for when I felt really weak but didn’t want to grind forever, there’s a portal to a place where you can just run up and down the map, sneaking and backstabbing dudes for 1k runes each. It’s behind the Third Church of Marika, in the bushes.

foxglove,

Thanks, much appreciated

I think what blocks me is doing a strength build like I always used to and not trying out things. It seems that things can be tried out a lot easier due to the many ways of buffing

I’ll look out for twinblades, thx

Rai,

I did a DEX twinblade build and once I figured out upgrading it, it ROCKED. Keep a mace or flail handy as well for when you go into caves.

Candelestine, do games w Which games do you dislike, but the rest of the world loves them?

Pokemon. It’s just a franchise of watered-down jrpgs imo.

GiuseppeAndTheYeti,

Pokemon is about the universe it was created in. It was the perfect on the go game when we were children and it even had a great anime to go with it. When you were home, you watched Ash and Pikachu take on the world of pokemon. Everything looked so vibrant and cool. Then when it was time for you to go with your parents to a house party, you could play Pokemon on your Gameboy.

It’s just a nostalgia franchise now, but that’s okay. Most people are unhappy with how Game Freak is handling the role of building these games, but maybe one day they’ll make a turn.

kratoz29,
@kratoz29@lemm.ee avatar

It’s just a nostalgia franchise now

I agree, but I also think kids nowadays find it interesting too, but hell, they find Fortnite interesting too, so maybe Palworld is gonna be the next big thing for them now (if it survives the hype and the pass of time).

A bit more about nostalgia, I remember I played Pokémon Red and obviously watched the anime too, but then I saw a magazine advertising Pokémon yellow and showing Jesse, James and Meow, I was like WTF I need to have this, plot twist never did (not physically at least) but at least I continued with Fire Red, Ruby (never finished it) Diamond and Platinum, Soul Silver and I kinda stopped there, currently playing Omega Ruby because yeah, nostalgia, oh and yeah I finished Pokémon yellow recently in Anbernic RG351V, so a very good way to achieve it if you ask me.

It would have been interesting if they released more games like Pokémon yellow (making it easier to feel we are in the anime).

Nelots,

I don’t play Pokemon expecting a good turn-based RPG, I just like collecting cool little monsters and making them grow. Similar games like Cassette Beasts, Monster Sanctuary, and now Palworld appeal to me for the same reason.

vasus, do games w Which games do you dislike, but the rest of the world loves them?

Can’t stand media that thrusts you into a zany, fantastical world where completely insane shit happens constantly, nothing makes sense, there’s no consistency and you’re supposed to somehow keep going through the fever dream of a setting for however many hours before you can piece together what’s actually going on and become invested

Needless to say I bounced off Nier: Automata really hard

Katana314,

Yeah, I never once felt that any scenes in Near A Tomato actually connected to one another. In a good mystery game, you make a discovery rife with questions, and then slowly answer more questions that lead to other questions. Nier is just about constant random shit involving attacks from the machine life forms - which are all promptly forgotten.

I don’t know how we’re supposed to care and worry so much about 2B and 9S dying when it literally happens once in the prologue, and the very first lines of the game are about how annoying it is to keep dying and being reborn.

seliaste, (edited )
@seliaste@lemmy.blahaj.zone avatar

I know a lot of nier automata fans irl and sometimes it’s hard to argue with them about the game
I think that the worst part about nier automata is that it tries to be all philosophical and deep while saying absolutely nothing. By being so mysterious about its world, the whole game builds up to some kind of reveal that creates a gigantic twist… But then you realize that the twist doesn’t really exist and that yeah all the shit is just random stuff.

Such a huge disappointment. And the combat is terrible imo

Suprisingly, while Omori had much MUCH more of a “random shit happening” feeling because of its setting, it had an extremely good story and I had never been that attached to characters before. So I don’t even think Nier’s problem is the fever dream feeling

Infernal_pizza, do games w Which games do you dislike, but the rest of the world loves them?
@Infernal_pizza@lemmy.world avatar

Doom Eternal. I don’t usually enjoy FPS games and I’m not very good at them but I absolutely loved Doom (2016) as it took out most of the things I hate about FPS games. But in Eternal I just felt like I was constantly out of ammo, and there was too much focus on using specific weapons against specific weak points on enemies which I couldn’t get the hang of

avater, (edited )
@avater@lemmy.world avatar

Yeah I also couldn’t get the hang on Doom Eternal. Loved the first one but the second one cramped so many unnecessary elements into it and made it too complicated. The first one was a simple but highly effective shooter, but the second one was just bloated with stuff nobody asked for.

TheEntity,

I quite enjoy Doom Eternal, but it's true it's a very different game from Doom (2016). You either vibe with the combat flow the game enforces or you don't. There is exactly one way to play it, by rotating between all the abilities as they go off their cooldowns, so you can keep restoring your ammo, HP and armor respectively.

jacksilver,

I agree, when I first picked it up I couldn’t get into the rhythm of the game and hated it, but once it clicked it was a lot of fun. You can’t really go in expecting to play exactly like Doom (2016).

solitaire,
@solitaire@infosec.pub avatar

I didn’t even like Doom (2016). It was ugly, dull and I hated the finisher system. Really disappointed because I’m old enough to have played the other Doom games as a kid and I mostly enjoyed the new wave of boomer shooters. Great soundtrack though.

MamboGator,
@MamboGator@lemmy.world avatar

The only thing I really hated about Eternal was the Marauder. As a mini boss it was fine, but as a recurring enemy it absolutely kills the pace. I tried the DLC and as soon as I encountered another Marauder early on I turned it off and haven’t gone back.

It’s a shame because I really enjoy the lore, and contrary to yourself I liked most of the other changes Eternal made to nu-Doom. Fewer rooms where you get locked in until you defeat all enemies, mainly.

scutiger,

I agree with the Marauder bit. As a boss it was fine, but as a recurring enemy it just killed the pace of the game.

As for ammo, the game gives you so much chainsaw fuel that if ever you run out of ammo, you just chainsaw the next enemy and you’re back to shooting with your preferred weapon.

The problem I had was that their way of making the game harder was just to throw more enemies at you. Some of the battles were just way too long, fighting dozens of the same enemies that spawned in as you killed the previous ones. It just got so tedious at some point, and rather than being excited for what was coming next, I was just hoping the fight would end so I could move on.

Doom hit the right balance, but Eternal just overdid it.

spiffmeister,

From memory it respawns the low level enemies constantly, since they’re just ammo/health/armour pinatas. You needed to kill the big enemies to complete an arena.

Not really a fan of the design choice, but I had a decent amount of fun when I clicked with how the Devs wanted you to play.

bravesirrbn,

Funnily enough, the Marauder is one of the only things I kind of liked about Eternal.

And the grapple hook on the super shotgun was fantastic, especially in that boss fight where you grapple and then punch the boss.

Other than that, I find 2016 so much better. Some of the things in Eternal were just not fun at all, like the enemies that are invulnerable except for 3 seconds while charging their super attack AND EVEN THEN ONLY THE HEAD TAKES DAMAGE. Felt just unfair rather than difficult.

midnight,
@midnight@kbin.social avatar

Yeah, Doom 2016 is easily one of my favorite singleplayer fps games. Doom Eternal is just worse in every way, and I couldn't get through more than a few hours.

It completely breaks the combat flow state that made the original great

Instead of having the freedom to prioritize enemies and weapons, it wants you to do things a very specific way

Instead of the minimal but interesting story from the 2016, we get a convoluted mess, with random characters that we have no reason to care about.

Also, despite 2016 looking quite good, they decided to make Eternal garish and cartoony for some reason??

I could go on, but anyway I hope we get a proper 2016 sequel some day.

Veritrax,

I’m replaying Doom Eternal right now and I feel this so hard. Even with ammo upgrades and judicious chainsaw use I’m constantly out of ammo. Really makes me wish for a melee weapon that doesn’t have limited fuel or whatever.

Renacles,

This is a few days old but I might be able to help. Are you switching weapons or just sticking to a single one?

A single chainsaw gives you something like 20 shotgun slugs and a bunch of ammo for every single other weapon, you shouldn’t have ammo problems unless you are trying to kill a heavy demon with the assault rifle primary fire.

Artyom,

A complete downgrade from Doom 2016 in every way. Combat was complete madness, there’s no such thing as planning ahead. You can only endlessly dash away while insta-swapping weapons ad infinitum.

Doom 2016 made you think. Is this glory kill to risky? Is the gap wide enough to make it through, who do I have to kill first? Doom Eternal reduced that to a single repetitive four button loop.

RIPandTERROR,
@RIPandTERROR@lemmy.blahaj.zone avatar

Have you considered using your chainsaw to “rip and tear”? It can help you with the ammo issue.

cloudless, do games w Which games do you dislike, but the rest of the world loves them?
@cloudless@feddit.uk avatar

Dragon Quest XI - I am a huge fan of the 8-bit and 16-bit DQ games. But I just couldn’t get into DQ11.The atrocious music probably didn’t help.

Assassin’s Creed Origins the gameplay started getting repetitive very quickly. Even though I liked the ancient Egyptian settings and the beautiful graphics, I couldn’t follow the nonsensical plot.

Burnout Paradise - this game is unplayable. You have to either look at the mini-map the entire time, or memorize the map.

echo64,

Dragon Quest XI - I am a huge fan of the 8-bit and 16-bit DQ games. But I just couldn’t get into DQ11.The atrocious music probably didn’t help.

the (full price ofc) re-releases help with the music a lot. I got the game on release because its dragon quest of course I did, and put it down 12 hours or so in because I could not stand it anymore - mostly because of the blaring midi music.

picked up the re-release with orchestral music some years later and had a much better time with it. It’s nowhere near the best of the series, But it’s better than a fair few of them.

Nipah,
@Nipah@kbin.social avatar

Assassin’s Creed Origins the gameplay started getting repetitive very quickly. Even though I liked the ancient Egyptian settings and the beautiful graphics, I couldn’t follow the nonsensical plot.

Man, that was the only one of the newer style that I liked... Bayek was pretty cool, and it felt 'fresh'... it doesn't hurt that it ticked off two of my preferences: exploration and combat (say what you will about hiding in knee high grass, I love me some stealth). Some of the bits did rub me the wrong way, like no 1-hit kills, but I liked the weapon choices and combat options enough that I had a good time overall.

That being said, I can't for the life of me remember anything about the story of the game so... I guess I just turned that part of my brain off after a while.

The more recent ones went too far in terms of world size, so it went from "I wonder what's over that hill?" to "I'll never complete filling in this map so why even bother?"... which sucks, because Kassandra was pretty cool too (not sure how the viking character was done because I didn't even bother with that game after bouncing off Odyssey).

Adulated_Aspersion,

I loved most of the Burnout games, and I think that we desperately need new titles.

cloudless,
@cloudless@feddit.uk avatar

EA will probably make it a p2w title filled with loot boxes and micro-transactions.

zaphod, do games w Which games do you dislike, but the rest of the world loves them?

Absolutely agree on Red Dead Redemption 2. Another point considering it’s an open world game it plays extremely linearly and sometimes in missions it tells you that you can’t leave a certain area for no reason.

dantheclamman,
@dantheclamman@lemmy.world avatar

I really enjoyed it, and will return to it. But I put it down because it felt like doing chores. I will try again and try to focus on the scenery and story, which I do like a lot

refreeze, do games w Which games do you dislike, but the rest of the world loves them?
@refreeze@lemmy.world avatar

Grand Theft Auto.

All of them, but especially V. I have tried a few times to play them but never get more than a few missions in before losing interest in the story. I think I have to like or identify with a protagonist to enjoy a game, and most GTA characters are pretty unlikable.

Nipah,
@Nipah@kbin.social avatar

Shit, I forgot about GTA games in my reply...

I'm with you on this one. I can see the appeal, but for me it ends up being a cycle of: do a mission or two, get bored of the larger than life characters, do some open world stuff, get my wanted level up too high, die, repeat until I quickly get bored and shut it off.

Which is odd because I do that exact same thing in other games I love (BotW, WoW (long since quit) or Destiny) and its all golden... but in a game like GTA? Yawn.

KingBoo, do games w Which games do you dislike, but the rest of the world loves them?

Hard agree on the Zelda example.

Survival elements without base building?

Combat that feels closer to Dark Souls than Zelda? Odd.

I’ll add in a genre rather than a game: Battle Royal games.

We used to play a variety of games. Halo, warcraft, Smite, League of Legends… Now I have no gaming friends left as they refuse to play anything other than Apex Legends or the latest greatest Call of Duty.

avater,
@avater@lemmy.world avatar

We used to play a variety of games. Halo, warcraft, Smite, League of Legends… Now I have no gaming friends left as they refuse to play anything other than Apex Legends or the latest greatest Call of Duty.

sorry to hear that :(

KingBoo,

Me too.

But, I know I alway have people to play with, I just have to play Call of Duty.

Copernican,

Try hunt showdown. It’s kind of an anti battle royal game and a smart person’s thinking shooter and not a twitch shooter. Civil war era so no spray and pray. 12 man servers instead of 100 so it’s more tactical and strategic with our randomly dying all the time. And it’s a carrot instead of a stick; no shrinking map to create a funnel of conflict, but hunting for a single boss on the map that you must kill and then attempt to extract with the trophy it drops best sound design I’ve experienced in a shooter.

iqwertyasdf, do games w Which games do you dislike, but the rest of the world loves them?

Balders gate 3. Just couldn’t get into it

Chuymatt,

Curious: what about it, do you know?

ackthxbye,

For me it’s not a bad game by itself. But I think it’s the worst recent CRPG by far, so it irks me that it’s heralded as the best game ever everywhere. Some details:

  • The character building is so incredibly shallow, this is mostly the fault of DnD5E, but Larian could have at least given us more Subclass options. Multiclassing doesn’t really help because some combinations are just so incredibly overpowered that it doesn’t make sense to play anything else (For example: adding 2 Warlock levels to your Sorcerer is always better than playing a plain sorcerer), this is exacerbated by the next point
  • Why is 12 the level cap? The game is long enough to go the full 20 levels. Level 12 is particularly odd because almost no classes get anything special at around that level (exception: fighter with the 3rd attack at 11). Going to 20 would have the advantage that all classes get a capstone ability which would make single-classing worthwhile.
  • The amount of companions available is laughably low, and all of them seem to be the creation of a 13 year-old with how uber-cool they are. We got: Vampire boy, Mystras loverboy, Tiefling badass, stuck-up Githyanki, Shar’s pet and Warlock superhero. Each and every one of them makes me yawn.
  • This also extends to the main character even when you are not of the defaut origins, you are an instant super-hero starting at level 1. Nice power fantasy, would have maybe been compelling to me when I was a teenager.
  • All conversations are voiced, whoop-de-doo. The flip side is that all conversations are extremely short. Compared with “real” CRPGs the writing is shallow, once again this feels like it was made for pre-teens. I’d rather have writing that rivals a good book.
  • Why in the nine hells is this game even called Baldurs Gate 3? It continues neither the story nor uses similar mechanics beyond pretending to be a CRPG. The familiar faces you can meet feel extremely forced. At the very least they should have allowed 6 party members.
FenrirIII,
@FenrirIII@lemmy.world avatar

It’s Baldur’s Gate in name only. They took Divinity and slapped a Forgotten Realms skin on it.

It’s still the same terrible Larian game: player-punishing gameplay (low hit chance, overwhelming enemies), traps/hazards fucking everywhere, shallow class mechanics, and rage-inducing camera and UI controls. I will finish the game once and never touch it again (like all the other Divinity games).

swab148,
@swab148@startrek.website avatar

You forgot about “Bear Himbo”

iqwertyasdf,

That’s the thing I’m not entirely sure. I expected the graphics to be better and combat to be more exiting I guess? Especially for GOTY. Voice acting was a bit basic too

frickineh,

Did you play any of the Dragon Age games? I’ve heard the combat is pretty similar, which is a bummer because that was the thing that kept me from continuing DA:O. I feel like I’d enjoy the story of both but can’t get past the actual gameplay.

iqwertyasdf,

I played DA:O too but also couldn’t get into it. And yes same as yourself, I just couldn’t get passed the gameplay

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

Same but I’m just not into RPGs or D&D generally.

So I got on that game and it was kind of fun up until the first town when my friends were like “we need to talk to people to figure out what to do.”

I don’t mind games having a bit of lore and story but … I want to be doing (read: typically fighting) stuff in my games not just talking to a bunch of people… And when I don’t even know what people I need to talk to, to most quickly get back to the action, I’m out.

The one exception to that is possibly RuneScape because I’ve been playing that game for ages. However, even there I use quest guides and sometimes just spam through all the dialogue.

Gigan, do games w Which games do you dislike, but the rest of the world loves them?
@Gigan@lemmy.world avatar

Any sports game, like FIFA or Madden.

solitaire, do games w Which games do you dislike, but the rest of the world loves them?
@solitaire@infosec.pub avatar

Unless Pokemon counts, I don’t think I have ever enjoyed a JRPG. I have zero idea what people see in these except weebs getting horny over anime girls.

Katana314,

I mostly agree, but I have seen real diamonds. It’s just hard to discern whether the appeal is genuinely from a surprising and unexpected story, or exactly as you say, a noncommittal showcase of characters.

ArumiOrnaught,

To be fair, the Yakuza games are people getting horny over men.

tcrpz, do games w Which games do you dislike, but the rest of the world loves them?

Outer Wilds. I think it’s a fine game with a pretty cool gimmick (time loop) and a neat story. The gameplay itself isn’t that fun. I think what ultimately ruined it for me was the online discourse about the game; every time it gets mentioned, hundreds of people flock to the comments to extol the philosophical storyline, and throw around hyperbolic descriptions like “life-changing”. Again, the story is pretty neat, but I was left underwhelmed after having been built up by fans of the game.

exterstellar,

Outer Wilds gave me super anxiety when playing it. Something about the time loop aspect and having to redo a bunch of stuff.

Frogster8,

I audibly gasped at seeing this, I think it’s the best game I’ve ever played, I really do

tcrpz,

I’m glad you liked it! I really wanted to like the game. I wish one of my friends in real life played through it so I could walk through some others’ perspectives on the game in person.

Ashtear,

Several hours in, I couldn’t even make it to a point where the story started rewarding me. Which was part of the problem. I “cleared” one of the planets (Brittle Hollow), with its platforming elements (something I don’t like in 3D), and my “reward” was a small piece of a puzzle. I needed a lot more than that.

Even before that point, the game hadn’t made a good first impression. There was nothing about the intro section on the starting planet that particularly interested me. And then the ship controls drove me a bit nuts. The loop was the only interesting part about the game for me then.

Felt like the writing was on the wall for me after exploring that first planet, so I dropped it.

tcrpz,

There was nothing about the intro section on the starting planet that particularly interested me.

Yes! I forgot about this. There were like a hundred characters to speak to and very little of it was interesting or even helpful. I couldn’t help but feel guilty when I just gave up and decided to get on the ship and leave without exploring all of the dialogue or points of interest.

breckenedge,

I also gave Outer Wilds a try and don’t think it stood up to the hype. Got through probably 95% of the story and then gave up on it, there were two “puzzles” that I just couldn’t figure out. Ended up reading a walkthrough and was not sad at all that I put it down.

spiffmeister,

I haven’t quite finished it yet, my feeling is that it slightly overstays it’s welcome.

I’ve also noticed that most of the time I do a thing or two in the game then realise there’s not quite enough time in the loop to do another thing, but just enough time to make me want to not waste the loop, since I find starting a new loop a bit tedious.

IWantToFuckSpez, do games w Which games do you dislike, but the rest of the world loves them?

All the recent PlayStation Studios games.

avater,
@avater@lemmy.world avatar

why that ?

AnonTwo, do games w Which games do you dislike, but the rest of the world loves them?

First person games

I think Portal is the only one I'm fine with, probably because there's not as much action. First person puts me on edge and not in a way that I really appreciate. I also really like to be able to see the character in general.

To that end I also don't really like horror games, but I don't think that's as divisive an opinion.

dumpsterlid,

I’m the opposite, I just don’t stay immersed in third person games, I despise third person peeking in multiplayer games, and I find it disorienting and claustrophobic when going into buildings or confined spaces in third person. I also just can’t walk up close to something in 3rd person and look at it in detail which I like to do.

Different strokes for different folks…

tiredofsametab,

Heh, exact opposite for me; I hate 3rd person games and feel frustrated most.of the time (sniper elite comes to mind)

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • test1
  • esport
  • Technologia
  • FromSilesiaToPolesia
  • fediversum
  • ERP
  • krakow
  • muzyka
  • shophiajons
  • NomadOffgrid
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny