bin.pol.social

Faydaikin, do gaming w Anyone knows about calm Windows games with 1-finger touch screen support?
@Faydaikin@beehaw.org avatar

It’s times like these where flash games are missed a little extra.

Armorgames.com had a ton of fun games that would have been perfect for pads and such.

muhyb, do gaming w How are you all playing these insanely complex games?

For BG3, don’t search something about it, just start and play. You don’t need to know anything prior, however it’s a role-playing game so play accordingly what kind of character you created. You can save-scumming if you want if some desicion you made leads to something bad, though they all the part of the game. Just play and experience.

For games like Overwatch, it isn’t complicated at all. It just requires you to play it constantly and learn counter measures just by playing. Learning them is the fun part, overthinking about them not so much.

To be fair when I see “complex game” part, I was kinda expexting some advanced building games, something like Factorio, maybe RimWorld.

Anyway, also you don’t have to like any games even if they are overwhelmingly positive titles. Just find what you like and dig in.

Moonguide,

I don’t know I’d qualify Rimworld as complicated, honestly. It has more moving parts than The Sims, sure, but it is nowhere near how complicated EU4 seems (I haven’t played it, it scares me, but CK is another good example).

GrayBackgroundMusic,

Counterpoint. Rimworld is complicated. EU4 is super complicated.

key,
@key@lemmy.keychat.org avatar

Hey now factorio isn’t complex, just play it a lot and you’ll pick it up… I’m 2000 hours in and managed to finish a game in only 70 hours! I’m thiiiiis close to making train lines without constant crashes. Pretty soon I’ll feel ready to add in Bob’s mods to the mix. It’s… Simple…

KSPAtlas,
@KSPAtlas@sopuli.xyz avatar

You should jump right into PyAE, very great easy mod idea just trust me

/s

slartibartfast42, do gaming w Weekly “What are you playing” Thread || Week of November 19th

I’ve gotten back into Minecraft lately, after not playing it at all for at least a year. I finally reached a couple major milestones, like defeating the Enderdragon and obtaining netherite scraps (still don’t have any netherite equipment yet–obtaining smithing templates is a real pain). Playing on a couple SMP servers has also motivated me to put actual effort into beautifying my bases, rather than just living in a tiny wooden shack I made on day one or two.

limeaide,

For the last 4 years I go back to Minecraft at the beginning of the year with a friend so I’m excited for this year’s play through in 2-3 months

Stillhart, do gaming w How are you all playing these insanely complex games?

Personally, I find that researching games on the internet can be really fun. I get analysis paralysis pretty badly (I’m the guy who is always worried he will be out of consumables when he needs them so he never uses them in the first place!) so researching a little beforehand helps me enjoy myself more. I don’t need to min/max the fun out of a game, but knowing I’m on the right track is really good for my enjoyment levels.

And this is very much a me thing, and that’s okay. We play games to have fun so play the way that’s the most fun for you. If you don’t like doing research before you play, but the game seems to require it, then play something else. It’s okay to not like a game. (I wasn’t super into BG3… shhh! Don’t tell the internet or they will burn me alive! Good game, but not for me.)

Personally, I really like rogue-lites these days. They’re games where you are meant to replay them and every run will be randomized in some way so that each one ends up being unique. (Hades, FTL, Nova Drift, those sorts of games.) The randomness makes it so that there’s no WRONG way to play, just better or worse choices for a given run, which takes that “stress” of making a wring choice away for me.

You gotta find what floats your boat and don’t worry about the other games.

helenslunch,
@helenslunch@feddit.nl avatar

Personally, I find that researching games on the internet can be really fun

Yeah, I don’t find that fun at all, and have no interest in such things, so I’m just trying to figure out if that’s what I need to do, because if so, I’m out, and I don’t want to start walking down that path and spend my valuable gaming time tearing my hair out because the necessary info simply doesn’t exist in the game. I just want to relax.

Honestly just being here reading all these responses and trying to figure out what “min/max” and “rogue-lites” (rogue-likes?) are is exhausting. I just want my games to have all the necessary information in the game.

Stillhart,

There are lots of games out there, and just like any kind of entertainment, some will hold your hand and some won’t. Everyone has different tastes, different things they want to do with their time, different amounts of time and money, and there are games that cater to all of them.

Unfortunately, the only way to tell which is which without playing it first is by doing a little research.

So it seems like you’re a little stuck, you either play a game blind and hope it’s right for you, or you look into it beforehand to figure it out before spending your money. I don’t think it’s unreasonable to expect but hey, you do you. Good luck!

helenslunch,
@helenslunch@feddit.nl avatar

I get that. I just don’t know how to figure out which is which before I actually buy it.

Stillhart,

Well, there is a pretty large community of gamers who play games on Youtube and Twitch professionally. You could always watch someone else play it briefly to get an idea of what to expect. Once you eventually find some games you really like the style of, you will be in good shape. You can then ask for more targetted recommendations here on Lemmy, or look up reviews for games in a similar genre, or find streamers who play games you like and look through their old videos for similar games (they tend to stick to a style usually), etc.

First step, I think, is figuring out not what you don’t like, but what you DO like.

averyminya,

I just want my games to have all the necessary information in the game.

Something that I meant to say in my comment but slipped my mind; a lot of these games will have you learn by playing. IMO, games either show too much trying to show you everything or they don’t show you anything and have you learn the mechanics of the game and its engine.

It sounds like you are wanting some information from the game before you start it, but the game is going to do that by experience not by text, which is why so many people have said “oh that’s why we look it up online!”. They’re just doing the same thing you are, just not in the game. I understand not wanting to be in the game and then having to get taken out of it for something though.

It sounds like each game you mentioned you wanted information from the game before you started playing it, which is the same thing that everyone else has done just with the internet. Personally, I’m in the camp of jump in and go and then 40 hours in if there is still something the game hasn’t explained (or realistically, something that I skipped over) then I look it up. Otherwise, you spend all your time reading about what to expect instead of just having it happen to you.

This sounds like it might suit you as long as you give up some expectations. Like I said, from how you’re talking it sounds like you’re still trying to preload on information (like everyone else) but expecting it from the game. The game will show you eventually, you just gotta see the response from your actions and suffer the consequences!

FWIW it’s a wide range of genres out there. Games at this point are being made from decades of existing gamer techniques. There’s games like Monster Hunter where the game gives you an hour and half of learning the game and there’s still more to learn in entirely different aspects of the game (crafting weapons/armor/items and the actual attacks and monster patterns), there’s games like BG3 where there are character traits and specifics that are there for nudging you to play a certain way (where min/maxing is minimum amount of effort for maximum amount of gains - it’s not very ideal to have a strength warrior focusing on magic).

Then there’s games like Pathologic that do tell you exactly what you need to do, but the entirety of the game is made to dissuade you from playing it.

You should try Shadow Warrior. It is a first person slasher where all of your abilities are gained one by one and grow on top of each other. It tells you everything you need to know, no guesswork. Max Payne 3 is a third person shooter that is very straightforward. And Okami, a third person open-area puzzle explorer, where the game makes you think outside the box for abilities it has taught you how to use, and just a few points where you have to do an explicit objective before continuing.

Story based progression games akin to Borderlands but free from inventory and stats. No bothering with how many levels you have to get through before you can level up your abilities, just good old point A to point B action.

Tl;Dr don’t preload information from games, compile information from playing them

helenslunch,
@helenslunch@feddit.nl avatar

You should try Shadow Warrior.

Already played this one and thoroughly enjoyed it, thanks for the suggestions!

averyminya,

Hey, glad I had a good guess that was already up your alley! And sorry for some of the responses - unfortunately elitism has a high correlation to certain min/max communities.

jarfil, do gaming w How are you all playing these insanely complex games?

I like to just jump in and wing it, learn on the fly. Actually hate playing with people who expect everyone to “have done their research”. Games do build on top of knowledge of previous ones, to an extent… but it’s figuring out the rest what gives me a thrill.

As for complicated games, I think you forgot World of Warcraft… which I can repeat to you what I told someone who called it a game “for nerds”: according to their IQ, 2% of the world population are “gifted”, there are 8 billion people, WoW had slightly over 10 million players at its peak.

In an ideal world with equal opportunities for everyone, you could expect a potential audience of 160 million “nerds”… so yeah, some games are going to be more difficult that candy crush.

helenslunch,
@helenslunch@feddit.nl avatar

I never played WoW but I know many people who lost years of their life to that game

some games are going to be more difficult that candy crush.

I’m not concerned about difficulty. I’m concerned about how much time I have to invest in the game outside of actual gameplay.

Biberkopf,
@Biberkopf@feddit.de avatar

But see, for some people and some genres, the fiddling and trying and testing and redoing IS the actual gameplay.

BG3 is a good example, Factorio came up in this thread as well. And from a certain perspective BG3 is as much of a playground as Tears of the Kingdom. The latter hides the numbers from you, the former invites you to play with them.

Different strokes for different folks, I guess. I for example can’t seem to get into story driven single player games such as God of War or Farcry. The constant tutorialising drives me nuts…

helenslunch,
@helenslunch@feddit.nl avatar

You’re not understanding what I’m saying. I’m not talking about “fiddling, trying and testing”. I’m talking about spending your time browsing web forums and wikis in a browser. That is not a part of gameplay, that is external research.

Biberkopf,
@Biberkopf@feddit.de avatar

Fair enough - semantics. Some people have fun doing this, some don’t. You seem to be part of the second group, no problem with that.

Your initial question was „how do people play those games?“ and „being part of the games online community and/or using the communities resources to play the game“ is one answer. ¯_(ツ)_/¯

I am currently into Monster Hunter Rise. It does not exactly do the best job of explaining ingame what „30% Affinity“ on a weapon means. So I looked it up. That was fun to me.

In the end I guess it’s your imperative to research games before you buy them. If they don’t fit your play style, don’t buy them. You don’t mean to say that no one should enjoy „complex“ games, are you?!?

helenslunch,
@helenslunch@feddit.nl avatar

and „being part of the games online community and/or using the communities resources to play the game“ is one answer.

Thank you.

You don’t mean to say that no one should enjoy „complex“ games, are you?!?

Of course not. And I have in the past. I just don’t have that kind of time anymore.

EvaUnit02, do gaming w How are you all playing these insanely complex games?
@EvaUnit02@kbin.social avatar

I think Larian Games do very little to explain their rules to the player. I, too, found it incredibly frustrating when I played Divinity: Original Sin and later, DOS 2. So while I didn't carve out time from my day to learn the ins and outs of Baldur's Gate III, I did have experience with the other two games that helped me navigate it.

I adore these games but it took many hours of training for me to understand what it was I was even supposed to be doing.

mrnotoriousman,

DOS: 2 was fuckin hard. I'm glad Larian made BG3 more forgiving. While I enjoyed DOS it was too much effort for most of my friends to get into.

frog, do gaming w How are you all playing these insanely complex games?

For me, it’s a combination of “just jump in and wing it” and building on top of working knowledge from previous similar games. But I’m very much a “learning while doing” person, so if I tried to research how to play a game first, it’s not like the knowledge would sink in. I build up a working knowledge by jumping in and trying stuff out, and a lot of knowledge has at least some cross-compatibility between games of the same genre, even if the game mechanics are a bit different. As I play a lot of games with my partner, we’re often both learning a new game at the same time, and you’d be amazed how often we’ll have a conversation that can be summarised as “I’ve discovered how to do X. It’s like Y from game Z, except you do A instead of B.”

When the game allows for it, I always play on the easiest difficulty setting while I’m learning, as that makes the game more forgiving of mistakes. There’s no shame in playing on easy mode, even for serious gamers. :)

ag_roberston_author, do gaming w How are you all playing these insanely complex games?
!deleted4201 avatar

First of all, BG3 is built on the DnD 5th Edition system, (with some slight changes) so a lot of people who have played DnD are going to be very aware of the system and how it works. But to be honest, on the easier settings, it’s almost impossible to fail the game, you can do what ever you want.

A big tip for BG3 inventory management is to use the “Send to camp” option for items. Grab them whenever, they don’t take up inventory space.

ono, do gaming w How are you all playing these insanely complex games?

IMHO, some of the beauty of Baldur’s Gate 3 lies in the ability to start playing immediately, and discover the mechanics little by little as you go. Instead of an impenetrable wall of complexity, it gives you a world to explore while learning something new every time you play.

However, if you want to study the mechanics, you can also consult the D&D 5th edition rules. BG3 follows most of them. media.wizards.com/2018/…/DnD_BasicRules_2018.pdf

bermuda, do gaming w How are you all playing these insanely complex games?

It’s just lots of experimentation. Lots of complex games are games that are not designed for you to make it through successfully on your first go. They’re designed to be complete game overs that you learn from and make it further the next time. Lots of games also have a lot of moving parts that you have to master each one individually before you can tackle the whole thing. There’s a reason Hitman speedruns are like 1 minute each level when most regular players can take well above an hour.

bermuda, do gaming w Anyone knows about calm Windows games with 1-finger touch screen support?

Dorfromantik

rozwud,

Not OP, but I’ve never heard of this and it seems right up my alley. Thanks for the recommendation!

sculd, do gaming w How are you all playing these insanely complex games?

I got you. Nowadays I would look at the UI of a game first before jumping in. If it looks too complicated I just pass. My job is already complicated enough, I don’t need to make myself more stressed when I just want to have fun.

Sharpiemarker, do gaming w How are you all playing these insanely complex games?

I used to be into brainy games. When life gets busy, I tend to enjoy simpler games that are easy to put down.

MMOs require a lot of time and effort.

I think some games require you to be a bit ADHD.

Rolder, do gaming w How are you all playing these insanely complex games?

When you have a lot of experience with games, you find that most things follow common trends and tropes. Like if I open a new shooter it’s a safe bet that shift is gonna make me sprint and things like that.

In Baldurs Gate specifically, it’s basically Dungeons and Dragons in a video game format, so if you know Dungeons and Dragons already that is a huge head start.

Astaroth, do gaming w How are you all playing these insanely complex games?

Maybe you should check some lets plays instead of watching tutorials. Just an episode or two to get an idea of what the game is and whether it seems to be up your alley or not.

The lets player will probably explain some mechanics as they come up while they’re playing (at least in the beginning to help new viewers unfamiliar with the game) and that should be a lot easier to digest than someone purely explaining a bunch of game mechanics in one go.

helenslunch,
@helenslunch@feddit.nl avatar

What is “let’s plays/player”?

melmi,
@melmi@lemmy.blahaj.zone avatar

A video of someone playing the game, on somewhere like YouTube. You get to watch someone else (the “lets player”) play, and use all the mechanics.

helenslunch,
@helenslunch@feddit.nl avatar

Okay I’ll give that a shot, thanks

blindsight,

You could also try Twitch. Most smaller streamers are open to answering viewers’ questions (and bigger ones probably would be, too, but they just can’t because of volume.)

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