Public nicknames, passwords and emails that could be fished from public dumps and retried, public crew names… Where’s the private and where is the a lot?
Also you’re not even paying attention. You called someone Aaron well after they’ve left the conversation.
Yeah I wouldn’t have let you in either with that hostility and level of vaguery
Don't give them money because you aren't able to keep your email address updated? Don't give them money because you are not able to provide the information they need to verify you are who you say you are?
I've worked costumer support for many years, and me and my supervisors would have rejected your request too. Since you can't provide what they want (not even a definite nickname wtf), you probably can't prove the purchase either.
Don't flame some poor support guy or a company, kick yourself in the ass for letting it slide for so long that you cant even remember the original nickname anymore and chalk it up as a learning experience - we've all been there.
Well then can we flame them (rockstar) for turning off Linux support on GTA V Online? I know the exact same anticheat works on linux, because I am playing Dune online and it’s working just fine. So yeah, back to that, fuck rockstar!
I delt with the exact same issue recently. I was locked out of my 13 year old Rockstar account and despite sending everything asked for they wouldn’t help me. It took 9 separate support requests over the course of 6 months before I was able to get my account back. Their support is the most infuriating AI bullshit I have ever dealt with.
I didn’t know if it will help you but it seems the key phrase that actually got them to look at my account was that I was “worried about my account being compromised”. It was a complete lie but I had run out of options. They ask every time “when was your account linked to steam/epic” and I just said “I’ve never linked epic, oh no someone has my account!!”. That was the only thing that worked. Good luck 🤞
Unfortunately email is the only way they have to verify your identity. No email, no account. But this is very much not exclusive to Rockstar.
I changed my email a couple of years ago and it's absolutely astonishing how many companies are completely unequipped to deal with someone changing or deleting their email account.
Unfortunately email is the only way they have to verify your identity. No email, no account.
That isn’t really true, I’ve restored access to multiple game accounts before in situations where I lost access to my email, it mostly involved providing information about the account that only the person using it would know, like the names of characters on it and some other stuff. If a company can’t handle this it’s because they don’t want to pay for competent customer support workers and just rely entirely on lazily coded automated systems.
I couldn’t play red dead 2 because of some old email I didn’t recognize was associated with my rockstar social account that was linked to my steam account where I bought the game. I didn’t even give a shit about cloud or online play. I just wanted to do the game all alone but it wouldn’t let me without that email. It was the dumbest shit ever and i eventually just got a refund. They definitely use people over seas for support and it takes them forever to reply.
I’m not really a “plot” sort of gamer so probably don’t have a huge amount of experience to choose from, but Undertale really sounds like it fits the bill. It’s all laughs and jokes until it’s not.
My daughter played on my account while she was a minor and didn’t have her own rig. She got a gaming PC and her own steam account and is grown now, has her own copy of gtav.
But my account is tied to her email. Almost every time I want to play I have to call her. I’d just buy another copy on a steam sale but, “you already own this game”.
I doubt it, seeing as it looks like it’s still being actively developed. I’d expect anyone who wanted to have higher resolution textures or whatever to just add an option for that to the main game.
EDIT: It does look like they have abut 500 “addon” tracks, and I suppose that some of those might have higher-resolution textures than the tracks in the base game.
EDIT2: Also, it’s not SuperTuxKart, but you’re looking for more-realistic open source racing graphics and haven’t seen it, there’s TORCS. That might do what you want.
EDIT4: It doesn’t look like you can sort the add-on tracks on the website by size, but you can sort by upload date, and I’d assume that newer tracks are probably more likely to have higher-resolution textures.
Looking at their dev guidelines page, they don’t have any texture resolution limit other than “don’t use very large textures on very small objects”, so I doubt that the project has any really hard caps.
Do not use large textures for small objects—this wastes video RAM.
If they are concerned about distribution size, if the game supports it or could support it, might be possible to have a separate high-resolution-texture package, package those separately.
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