I was a major in the scene back then when they all rose. Razor, fairlight and the unknown nonames. A time where you could sell a warez-cd for 200 moneyz and it all was IRC, FTP and BBS. The days with phones lines bills >1000 bucks because you HAD to call this one foreign board 😁
I miss these days… It was all about fun, friends and fame. Same with competitive gaming.
You could get monthly subscriptions for services like Geforce Now or Xbox Cloud Gaming. With a decent internet connection and a controller, pretty much any device that can display video becomes a gaming device. Obviously this may work out to be more expensive in the long run and these services have some weird terms of service so a decent research before subscribing is required but if you need to game for a month with minimal upfront investment they are pretty good.
You could try to get a used Steam Deck. That will let you play most current AAA games and plenty of indie or older titles for not a lot of money. Apart from that, I wish you all the best and I hope things get better for you.
So back in the days of the Atari ST we had compact disks (sic).
Most games shipped on a single floppy disk (so 720k or 1.4Mb) and rarely used compression given the base system only has 512k of RAM. The crackers would strip the protection, repack the data and patch the loading routines to handle that. Depending on the games they could fit 3 or 4 games on a single disk.
Nowadays the dynamics are different - games on consoles do use compression but they have to favour speed because they are streaming assets just in time. The PS5 even had dedicated decompression hardware to keep up with the data rate on it’s fast SSD.
I remember when I legally pirated Oblivion back in 2006 or 7. I was trying to run it on a geforce 6800 in 1280*1024 and the poor thing just couldn’t take it. With everything off it fared better, sure, but the landscape was barren like a golf course. With everything maxed out I topped at 4 or 5fps, and it looked so good that I just pushed through it. I must have played hours at that framerate.
Other hobbies lke hiking, biking, etc. but if your only concern is cost, why not get an old computer for super cheap, put Linux on it, and play games thay don't need high end specs?
I'm telling you: they need to work on camera management—introduce some kind of fixed camera mode where it's zoomed out a bit, and movement directions/passing/shooting is relative to the player, not the camera.
You're probably not even bad at the game, it's just too awkward for no clear reason other than emulating Rocket League.
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