The moment the ghost comes I just keep going back and forth between the same 2 rooms until the ghost goes away (the ghost travels to an adjacent room randomly when you enter a new room)
Jest mixpost i jego darmowa wersja zawiera mastodona i X, no i teoretycznie ma otwarty kod (tak tylko ta darmowa wersja ma otwarty kod i trochę ją olewają):
mixpost.app/pricingI z tego co kojarzę to jest kompletnie zamknięte oprogramowanie:
The controls are slightly different in the Soul Reaver remaster and I kept mixing up crouch and lock-on. It took until the end of the game before I got it worked around lol
Damn, I’m surprised to see a Lunacid post on Lemmy
Edit: I recently did a playthrough with a vampire character. I kinda power-leveled some stats though, basically just running my way up and down the game’s entire map killing enemies over and over. I got into a decent rhythm for the combat because I had a decent enough Dex so I would just jump to dodge certain attacks if I couldn’t kite them.
Certain spells can be pretty OP throughout the game if you focus on your magic skills. Flame Spear can honestly carry you through most of the game if you focus entirely on magic.
All that said I actually liked the Vampire “class” as it felt a bit more forgiving for most of the game (except the sewer area). I’m kinda working on collecting all the items so I can get the last ending.
Damn, I’m surprised to see a Lunacid post on Lemmy
I didn’t see any posts about this game so decided to make the first step myself!
Certain spells can be pretty OP throughout the game if you focus on your magic skills.
On my first playthrough I had a magic-focused character, and yeah, magic is extremely strong in this game! That’s why on my vampire run I decided to ban any attacking spells, to focus more on weapons.
My main problem with vampires was taking damage when using holy water - it’s really important in some areas like the prison (fucking dogs…), and not being able to just use it whenever I want was… annoying.
I don’t regret playing as a melee vampire, I learned to use blocking effectively (I basically never used it on my first playthrough) and the quirks were neat even if not really that impactful gameplay-wise.
I’m kinda working on collecting all the items so I can get the last ending.
I tried out every weapon I could. I leveled each weapon that I could as well, cause I liked seeing what I would get and how I liked playing with it.
I ended up being pretty balanced in play styles and how I leveled my character. Last time I played I was like level 150-something, just to see how high I could go. You start getting very diminishing returns around 120 or so, getting only one point per level, and each of those points only increasing a fraction of each skill.
I stopped leveling when I reached 100 since I was already so OP I didn’t see a reason to continue (also a pretty number).
It still took me awhile to get all the endings on the save file but at that point I was just running around destroying everything with my seemingly neverending mana pool.
Seems like a strange problem. I’d suggest playing more different games, and focusing on getting your hands in tune with the specific game rather than the type of game or perspective, and being more aggressive about remapping controls to fit how you want to play.
I switch games a lot and don’t generally have issues settling into a game just because its controls are off from another game, but if a dev puts something common somewhere weird, I’m absolutely going to move it to one of the places I expect it to be.
bin.pol.social
Najstarsze