My uneducated guess is that most of the time spent on any optimization has to go to console ports. With PC you can just tell people to get a better PC, but with Sony and Microsoft they will straight up refuse to sell your game if it doesnt run well enough (see: CP2077 on ps4 or BG3 on Xbox).
unreal has, at least since the 2010s, an engine that focuses on AAA looks and advanced features. 5 amped that up with nanite and other gpu stressful tech.
I personally found UE4 to be a bloated dev environment, but ymmv.
I heard from a game dev that UE isn’t an engine, but a framework. That means it doesn’t give you optimized, opinionated code, but gives you more “freedom” - yet forces each dev team to optimise by themselves.
“In the room ahead is a spider artifact. Take it! We will need it to reach the Santieri Crystal.” Also “There is but one gift I can offer that is equal in value to an Elder Scroll and my daughter: I offer you my blood. Take it and you will walk as a lion among sheep, men will tremble at your approach, and you will never fear death again.”
Dividing my time between playingSTALKER 2 and modding it. There is a really great game underneath the surface - at least the potential of one - but it’s a shame it released in the state it did. The A-life offline simulation being turned off smells of console constraints and/or a forced release after they ran out of possibilities to delay further. I really hope they’ll be able to keep working on the game through patches because it has the potential to be truly fantastic.
Also still playing Deadlock, a game or two a day or so. It’s an often frustrating experience - as MOBAs tend to be - where matchmaking still has a huge impact on your fun, but the core gameplay is just so damn good. I just wish I was in a skill bracket where people are actually using mics and coordinating and communicating. Partly an EU problem though I’m sure.
Been playing a bit of Rocket League in the little time I have off work, I have a good game of Dropshot Rumble that I recorded recenty here, though I’m not sure the new Steam gameplay recording feature did such a good job:
bin.pol.social
Najstarsze