I hate this. Not because it exists, but because it reminds me how old I am, lol.
I used to know people that would all join up for Quake II, CounterStrike 1.5/1.6, and Diablo II LAN events, but it’s getting harder and more expensive to travel these days. Playing online just isn’t the same for me, so I won’t be joining, but I do hope that the community continues to thrive and remain as drama-free as it can.
Skyrim. Load up some new mods, play a completely different character. The magic of Bethesda’s old games is that they leave the player free to imagine what they are. The upside of having the PC have no personality is that you get to project whatever personality you like onto them. Don’t initiate the main quest, don’t bother with dragons, play pretty much the entire game as if it is your own sandbox. It’s grand.
An option to choose what controller glyphs I want to use (Xbox, Playstation, Nintendo, directional) and a option to always use those glyphs even when mouse input is detected, so I can use Gyro without the glyphs constantly flickering ☺️
I prefer the 4 circles glyphs that shows the appropriate face button highlighted. It’s device agnostic and helpful when I’m switching between playing on my Switch and playing on my PC with an Xbox controller.
Everything should be controllable. Give me all the options. Every graphical feature, every UI element, even gameplay mechanics. If it is as simple as adjusting a number or selecting something from a table, give me the option to control it myself.
I put 200hrs into that game many years ago. Had a good time for a while, but it was one of those games where eventually a switch clicked in my brain and I felt like I was wasting my life away playing it. So I just stopped.
The last time I got interested in it again, I saw that the devs had basically abandoned it, or were relying on modders to do all the work to maintain it or something along those lines. I am glad to see people are keeping it alive and making it something more.
Have you played other visual novels? Spending some time in those may help you recognize the tropes of the genre, and then when you see them in DDLC, you’ll know what not to expect since that game is specifically subverting expectations.
As other people have said though, DDLC is very intentionally somewhat upsetting, and there’s nothing wrong with looking up a short synopsis to understand what to expect before deciding for yourself.
Not quite a setting, but every game should be required to tell you how long ago the last save was when you quit the game. I absolutely don’t understand why it’s only a tiny minority of games that does this, it is such an obvious thing to do
Well yes and no. Stellar Blade for example. When you click exit to desktop it pops up the usual unsaved data will be lost stuff but also has a timer below it showing when the last save was made
I’m thinking specifically when you exit the game, and it says “Are you sure? All progress since you last saved will be lost”, it should just have an additional “(last saved 2 minutes ago)” line in there. I think the recent Spiderman games did that, iirc
Now that’s a game I haven’t thought about in a while. I backed the game in 2013 and played it for 100+ hours in beta, but dropped it shortly after 1.0 because I didn’t like many of the fundamental changes they introduced. Last played September 2016 apparently. How is the game these days? Maybe I’ll join and give it another try.
I just wrote some detail on this into another reply here, but suffice it to say that the game with mods these days is nothing like the original game.
Out of the hundreds of games I’ve played, I’ve never seen a community put so much effort into modding a game. It’s turned a game that held my groups attention for 2-3 weeks into a half a year endeavor.
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