bin.pol.social

claycle, do games w What's your favorite game through the ears of Original Soundtrack?
@claycle@lemm.ee avatar

I really dug the music in CP2077 (and, especially, Phantom Liberty). The use of leitmotifs lifted the score. More so than in a similar game (GTA5), I really enjoyed the radio stations, too.

I also fondly recall the soundtrack of RDR2.

Does all the great music in Fallout4 count?

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

3D audio or HTRF or whatever the right term is. Being able to hear what direction a sound comes from makes the game sound so much better. It also kind of sounds clearer imo because you can actually discern the individual sounds and they don’t get “mushed” together.

HalJor,
@HalJor@beehaw.org avatar

I’ve never heard any difference among the 3D audio settings. Even with Pulse headsets on PS5, which are allegedly designed for this sort of thing, all of the settings sound exactly the same.

Fisch,
@Fisch@lemmy.ml avatar

I heard a big difference when I installed the 3D audio mod for Skyrim

damnthefilibuster, do gaming w Giveaway: subpar pool by Grapefrukt [Apple store]

Got it. Nice game!

krash,

Enjoy 😀

BongsForJesus, do games w What's your favorite game through the ears of Original Soundtrack?

Mine is One Must Fall 2097.

Donnywholovedbowling,

There are some excellent remixes on YouTube if you haven’t heard them!

Skkorm, do games w What's your favorite game through the ears of Original Soundtrack?

World of Warcraft: Wrath of the Lichking soundtrack is fire

Honeybee, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

Left handed mode. I didn’t realise how much I liked it until no man’s sky. It moves the body of the character to the right hand side of the screen. So you can see the character holding the items in the left hand.

Most games just mirror the item into the other hand and that’s it.

EncryptKeeper, do games w What's your favorite game through the ears of Original Soundtrack?

I am absolutely floored that nobody has said any Legend of Zelda games, but Twilight Princess and Ocarina of Time for sure.

A close third would be the first Ace Attorney game. Every song is a banger.

BastingChemina, do games w What's your favorite game through the ears of Original Soundtrack?

Journey !

The soundtrack of the game is amazing !

Stovetop,

When the game’s story is told without words, the soundtrack does a lot of legwork delivering such an emotional impact.

Few games have moved me to tears, but Journey is one of them.

YMS, do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.
@YMS@kbin.social avatar

Not having 60 fps might be an issue for a shooter or anything that is built on fast reactions, but it doesn't really sound like an issue in a city builder.

raktheundead,
@raktheundead@fedia.io avatar

It's still something I'd rather have than not; not having it makes for a less fluid experience.

scrubbles,
!deleted6348 avatar

Exactly. I still don’t get 60fps on the first one, a now 8 year old game on top of the line hardware. I don’t care. People here act like performance optimizing is just turning a knob they forgot, but it’s hours of detailed work finding anything and anything that may be able to shave nanoseconds off.

If the game is playable, I’m happy. It’s not a twitch shooter. It’s a city simulation.

Lojcs,

It’s not a deal breaker, but high fps is always preferable when using anything with a gui

ReversalHatchery,

I don’t get much FPS on CS 1, and it’s not pleasant. It’s probably somewhere between 20-30. But the news above mean that I shouldn’t even dream about running CS 2 with this hardware, because it runs much worse than the first game, but also compared to other games.

Honestly I was expecting that CS 2 would run better than 1. I have a little hope that they will fix their shit, but now I don’t expect significant improvements over the first game’s performance.

TigrisMorte,

"with this hardware", found your problem.

theangriestbird, (edited )

Yep we better all go drop $3k on a new computer so we can get this game to playable fps!

TigrisMorte,

So, exactly as every other resource intensive game released, ever. Weird huh?

dom,

The specs until recently were not as intensive but still pointed to the game not being super optimized.

Minimum was a 780 (3gv)

I expected that buying a 6650 (8gb) would have put me well over the minimum requirements.

MINIMUM:

Requires a 64-bit processor and operating system

OS: Windows® 10 Home 64 Bit

Processor: Intel® Core™ i7-4790K / AMD® Ryzen™ 5 1600X

Memory: 8 GB RAM

Graphics: Nvidia® GeForce™ GTX 780 (3GB) or AMD® Radeon™ RX 470 (4GB)

RECOMMENDED:

Requires a 64-bit processor and operating system

OS: Windows® 10 Home 64 Bit | Windows® 11

Processor: Intel® Core™ i7-9700K | AMD® Ryzen™ 5 5600X

Memory: 16 GB RAM

Graphics: Nvidia® GeForce™ RTX 2080 Ti (11GB) | AMD® Radeon™ RX 6800 XT (16GB)

theangriestbird,

What is your deal? Do you believe that gaming should only be a hobby for the wealthy, or?

TigrisMorte,

It is indeed much easier to argue against things you made up and not what was posted.
Where as I stated no such thing, you already have the answer. But, no, I do not believe the straw man you put forth to claim I intended.

ReversalHatchery,

I see no justification for why CS 2 is this resource intensive.
It’s a heavy city simulation game, so high CPU usage is kind of expected (though I think it could be better), but what about the RAM and GPU requirements and actual usage?

TigrisMorte,

And I said nothing about justification. But, the RAM is easy to figure out as that is where the variables are stored and manipulated. A "heavy city simulation game" is going to have a great many variables and lots of formulae.
The GPU usage is likely to get the picture to be very pretty. But you could argue against it. The RAM, no, it is required by the genre.

ReversalHatchery,

And I said nothing about justification.

You said that it is a resource intensive game, in a tone that implied to me that it’s fine to you.

But, the RAM is easy to figure out as that is where the variables are stored and manipulated. A “heavy city simulation game” is going to have a great many variables and lots of formulae.

But not this much. CS 1, which is also a “heavy city simulation game”, was totally fine with less, and while I agree that because of the new features it is expected that CS 2 uses more RAM, it is not expected to use this much more.

Also, you are talking as if every vehicle, pedestrian, building object each should cost 1 KB of RAM or something like that. Normally that’s not the case.

The GPU usage is likely to get the picture to be very pretty.

Unconditionally loading 8k textures for all the existing models won’t make the game “very pretty”.

As in every sensible game, texture resolution and such should be configurable, and the game should not load textures not in use. At least one of these is very clearly not happening if the game requires multiple gigabytes of VRAM even on a new, basically empty save.

lud,

My fps is also around that in CS 1 and honestly it hasn’t bothered me that much unless I look at the fps counter. While it would be nice to have 60 FPS, I don’t think much about it while actually playing.

Intelligence_Gap,

I’ve gotten so used to 60 fps that if I play below 60 it makes motion sick

saigot,

Yeah I play a lot of rimworkd and dwarffortress and to be honest the only difference between playing it on my of the line pc and my 10yr old laptop is that it takes way longer to do stuff at max speed, which isn’t really how I play games like this. This review kinda sold me on this game.

peter, do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.
@peter@feddit.uk avatar

Game companies get greedier, gamers want bigger and better experiences for less money, investors want higher returns, computers aren’t getting faster at the same rate and the game industry can afford to treat it’s employees like shit because there’s always going to be a constant stream of new people who want to work in it.

VegaLyrae, do games w What's your favorite game through the ears of Original Soundtrack?

I am floored no one mentioned the original Ratchet and Clank

https://youtube.com/playlist?list=PLwxLlSv5mvIa1WGSK3wH3o2Y9I4D-rqFi

David Bergeaud did such a standout job with it, it's so varied but cohesive, it's engaging and synthy but real and groovy.

It MAKES the environment just as much as graphics.

itsralC, do games w What's your favorite game through the ears of Original Soundtrack?

I’m surprised no one has said Undertale yet, so I will.

TheHotze, do games w What's your favorite game through the ears of Original Soundtrack?

Mine are Subnautica, I’ve put myself in danger in that game just for the music. Honorable mentions include horizon (zero dawn specifically, but I am currently playing through forbidden West for the first time, so I still might prefer it), Halo(CE), and Skyrim for me as well.

n0xew,

+1 on Horizon Zero Dawn! Listening to the album I faved these ones:

  • Aloy’s theme seems pretty obvious
  • Years of Training was really epic and the matching cinematic was awesome to watch, xou really feel empowered
  • Homecoming no spoilers but damn, still giving me goosebumps
TheHotze,

City on the mesa is my personal favorite! Also, looking at the album again, something needs to be said about how big that soundtrack is. It contains eighty songs.

Narrrz, do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.

I can't say I'm surprised. I was wondering whether I should jump in on day 1, since I played C:S 1 pretty heavily, and want to support the devs, but this definitely means I'll be waiting at least a few patches.

Floey, do games w What's your favorite game through the ears of Original Soundtrack?

Sim City 3000

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