bin.pol.social

stephen, do games w I'm playing Gears of War Reloaded, and I have a question. Will there be some point when the Chainsaw I've had for hours actually gets explained to me?

Hahaha here I thought I’d just missed something in the beginning of the game. Turns out the game just doesn’t bother to teach its players how to play it.

RampantParanoia2365, (edited )

I mean, I’m pretty sure. I guess maybe there may have been a pop-up message I never noticed, but Dom explaining these new guns with friggin chainsaws on them, like, with his words, woulda been nice. I did figure out it’s O or B eventually, but I keep running up to people, pressing the button while he fails to start it, or lock on, then get blasted.

ampersandrew,
@ampersandrew@lemmy.world avatar

This may have been a game that came out at the tail end of the instructional manual era, and missing a mechanic like this in the tutorial area would have been an oversight that they could live with.

CrayonDevourer,

It’s so weird that players these days don’t press buttons and figure shit out on their own…do you really need a tutorial for a basic weapon?

stephen,

The game begins with a tutorial.

Why would I be remiss to be confused as to why there is a tutorial, but not include any mention of the existence, let alone the use, of a basic weapon?

Further, yes, I expect all products to tell me about their features.

mohab, (edited )

Damn, you should steer clear of Japanese action games then.

Further, yes, I expect all products to tell me about their features.

Oh, really? I should get my money back from 20th Century Fox… they didn't tell me Fight Club had the twist feature at the end. Thank you for pointing that out.

I cannot believe I had to discover it myself as I was watching the movie. Bizarre stuff.

CrayonDevourer,

Games should allow you to discover their features, they shouldn’t be telling you directly. That’s the cool part of figuring out a new combo in Mortal Kombat, etc.

They don’t give you a clippy tooltip that says “Press Up Up Down B A Down Down to rip this bitches head off!” – You figure out the combos on your own, or with friends.

This idea of every little thing having to be presented DIRECTLY to the user is laziness. There are ways to help a user discover things narratively.

NuXCOM_90Percent,

Its a generational mindset. Because, remember, the game this is “reloading” came out in the late 00s

Back then? The idea was to teach you what is actually new in a given game. So the cover system, more or less. Shooting, aiming, and melee’ing were more or less bog standard by that point and players were mostly expected to understand it used the same controls as every other game or to take a quick visit to the controls page in the menu to see what the jump button was.

I forget if Gears actually teaches you the melee button or not. I want to say tapping melee is a rifle butt and you have to hold to chainsword? Which also lines up with games of the time. The charge and hold is mostly a humiliation kill you save for multiplayer and sizzle reels.

So to use… probably equally old nomenclature: it would be like teaching people how to do a no scope 360 during the tutorial.

mohab,

Capitalism + hyper consumerism. No time or patience to play around and discover. Gotta wrap up ASAP and move on to the next game.

That backlog isn't gonna play itself.

RampantParanoia2365,

Yes, amongst fights when I thought about it I tried and figured out the button. Then he wasn’t really locking on easily, and sometimes he just like, can’t start it after rolling or something, and then I get blasted. A few times doing that, and I got pissed and made this because everyone’s carrying the damn thing and I was just in prison. Why the holy fuck has no one daned to mention the goddamn chainsaw on everyone’s gun? So, really this is just a rant about design.

sickday, do gaming w Elite Dangerous
@sickday@fedia.io avatar

Traveling to Beagle Point be like

StopSpazzing, do gaming w That's what you think
@StopSpazzing@lemmy.world avatar

Is this from “Wolf Children”?

S_H_K, do gaming w Fuckin' ow

Few remember how annoying Vlad would be just before grevious wounds.

wjrii, do gaming w That's what you think

By the same token, when you do finally get back to the main missions you can tank them solo and keep all your companions safe at your base because you’re so damn OP.

Just try not to think too much about the conversations they’re having while you’re gone. 🤣

P00ptart,

They all go to different settlements.

sharkfucker420, do gaming w The name is Up. Fuck Up.
@sharkfucker420@lemmy.ml avatar

This is why I stopped playing csgo

HeyJoe, do gaming w Elite Dangerous

FF11 followed by Guild Wars. I would probably have many more if I didn’t get old and more responsibilities. When those came out, I was still living at my parents’ home for a few more years. I remember playing all night, and my parents got up and got ready for work, and I would go to bed just to avoid the shame and immediately go back on when they left.

drspod, do gaming w Elite Dangerous

I haven’t played E:D since before Odyssey released. I lost interest when they stopped supporting VR for the new content.

I did get a Fleet Carrier though. I wonder if it’s still there or if I ran out of upkeep money.

Good game, shame it’s a live service though. It will probably just die if/when they turn off the servers.

Stamets,
@Stamets@lemmy.world avatar

I’m not sure what you’re talking about when it comes to VR. They never stopped supporting VR… Like at all. Odyssey also has full VR support and has since launch. I am genuinely confused as to why you think that

drspod,

The new on-foot FPS gameplay that they added with Odyssey didn’t get first class VR support. You can keep your headset on, but you have to switch to a regular control method and control the game as though it’s on a 2D monitor even though you’re wearing a 6DOF headset with motion controls available. For anyone that’s played VR, this is the worst kind of experience and very disappointing.

Making first-class VR controls is a lot of extra work, probably, but for a game that was sold as a flagship VR title when the original Oculus came out, it just leaves a bad taste for all the VR players, who felt like FDev were leaving them behind.

Maybe they’ve added better support now, but I wouldn’t know about that as I haven’t played it. On release it was a disappointment for VR players.

Kolanaki,
@Kolanaki@pawb.social avatar

Have to switch to a regular control method

Does the rest of the game support full motion controls now? It didn’t the last time I played, so it didn’t matter if you were in ship or on foot; you were doing everything with a normal controller, M&KB or joystick setup regardless. It always annoyed me because why can’t I just use my hands to move the throttle stick and steering column in-game?

drspod,

That’s a fair point. I used a HOTAS, the Logitech Saitek X52 which the in-game ship controls are modelled after, which was the most immersive way to play.

Kolanaki,
@Kolanaki@pawb.social avatar

I’m still pissed that I attempted to buy that setup from Amazon like 3 times, and they would ship it but then cancel the order and refund me without explanation. I want one of those so damn bad 😭

beneeney,

Yeah, I also used to play E:D a lot until Odyssey dropped. VR+HOTAS was an amazing experience despite the grindy nature of the game. I enjoyed every second of it - but wow Odyssey really threw it out the window.

I’ve been playing No Man’s Sky a lot lately and it’s super fun, but it makes me want to try E:D again. I don’t have VR anymore, but I wonder if it would be good with head-tracking. I also feel like I’ve missed out on so much of the ongoing story the past few years.

sharkfucker420, do gaming w Elite Dangerous
@sharkfucker420@lemmy.ml avatar

Silksoon

grimdeter,

Two more days brother

teslasaur, do gaming w Elite Dangerous

Sounds familiar.

Looking at you, Dota 2.

And Starcraft 2

And WC3

And smash melee

ZombiFrancis,

DotA when it was a WC3 custom map.

cRazi_man, do gaming w Elite Dangerous
@cRazi_man@europe.pub avatar

Path of Exile? Dat you?

NOT_RICK, do gaming w Elite Dangerous
@NOT_RICK@lemmy.world avatar

My first experience with this phenomena was rollercoaster tycoon

JcbAzPx, do gaming w The name is Up. Fuck Up.

There’s no shame in being the meat shield.

Semi_Hemi_Demigod, do gaming w Elite Dangerous
@Semi_Hemi_Demigod@lemmy.world avatar

Kerbal Space Program

Civilization

Factorio

Inucune,

The factory must grow

Xanthrax, (edited )
@Xanthrax@lemmy.world avatar

Runescaaaaape, you casual.

Coelacanth,
@Coelacanth@feddit.nu avatar

Football Manager.

beneeney,

I would love to get into Football Manager or OOTP Baseball but I hate the yearly-purchase monetization scheme. I wish there was a good indie alternative, or something that scratches a similar itch.

Coelacanth,
@Coelacanth@feddit.nu avatar

An upside of SI tending to have very minor year-on-year upgrades between FM editions is that most people don’t buy it every year. It’s common to buy every two or three years, unless a momentous change is implemented. The sortitoutsi.net site has squad updates among its mods that let you play older games for longer.

Not that I want to be encouraging you to take it up, the game is literally like crack and I don’t let myself play it anymore.

ivanafterall,
@ivanafterall@lemmy.world avatar

Ever tried SmokePatch Football Life for ePES? So good. Also totally free.

Coelacanth,
@Coelacanth@feddit.nu avatar

I have not. How does it compare to FM?

ivanafterall,
@ivanafterall@lemmy.world avatar

It’s closer to FIFA (but way better). It started as a beloved mod for ePES/Pro Evolution. Then the developer(s) took the manager mode and built it into a standalone, free title that still works with other mods. It’s crazy deep even without extra mods, but you can add in (amazing) team-and-player-and-country-specific chants, stadiums, player faces, balls, shoes, teams, fields, new announcers, it’s fucking wild. I love that you can take a rookie, use him well, and it actually reflects in his stats. Then you trade him on a few years later for huge bucks. So addictive. If you get it all going, it is the most-fun, most-immersive soccer experience I’ve had. It’s here, another updated version apparently incoming soon.

Coelacanth,
@Coelacanth@feddit.nu avatar

I’ll take a look at it, but like I said above I don’t let myself play FM anymore and this sounds equally dangerous. Do you need a PES install to play or is it fully standalone?

ivanafterall,
@ivanafterall@lemmy.world avatar

Oh, it is dangerous. Fully standalone and free. When PES went Free-to-Play, the developers spun the single-player/management component out into its own thing.

Hexagon,

Minecraft

Cethin,

I would disagree about KSP, at least for the first hundred hours or so probably. You’re actively learning and adventuring, and discovering new things. After that, once you’re figuring out how far you can push things or installing RP-1, you’re right.

Semi_Hemi_Demigod, (edited )
@Semi_Hemi_Demigod@lemmy.world avatar

I once spent 40 hours testing a Duna lander

Agent641,

I had a thing for system-dominating single-launch ships.

These would have 10-12 probes on it, hanging from beams like bats. I would have massive stageable fuel tanks, and I would slingshot it past each planet and it’s moons, drop a probe and try to get the probe into orbit or on the surface (often failing due to lack of ∆V), all in one launch, with the ships core functioning as a science outpost to collect science and relay or bring it back to Kerbin.

I never quite dialled it in and touched or orbited every body with a probe, but some of these missions would last like 30-40 realtime hours,and I flew dozens of them.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I’ve been in the design and planning stage for a Jool 5 mission for months now.

I don’t even need the science. I just have to do it.

Zombie,

Just… One… More… Turn…

PhatalFlaw, do gaming w Elite Dangerous

Ah yes, Rust

SkyezOpen,

I’m still new to rust. Barely cracked 2,000 hours.

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