bin.pol.social

swab148, do games w What's a recent game you've tried playing that isn't worth the hype?

Slay the Spire for me, I thought it’d be a slam dunk because I love Balatro, but it just didn’t land for me at all.

YiddishMcSquidish,

Kinda the same, but I did like slay the spire. But balatro is leaps and bounds superior.

Hobo,

Huh opposite for me. I have played Slay the Spire for like 2000 hours. I have beaten it through ascension 20 on all 4 characters like 20ish times at this point. I still pick it up and play it when I’m bored and it still is fun somehow.

I could not get into Balatro like that. I think I have roughly 50 hours in it and like 3/4 of the way through it with all the decks and challenges and simply cannot bring myself to complete it. The last 10 or so hours just felt like a slog. Still a good game but the sheen wore off for me well before I could 100% it much less start replaying.

To each their own I guess! Funny how similar the games are and how there’s just some people that love one but can’t get into the other.

YiddishMcSquidish, (edited )

2 thousand hours‽ That’s just fucking impressive.

Edit: there’s at least six characters. I’m replaying it though plus dicey dungeons l(which I love as well)

WolfLink,

That’s funny, I love Slay the Spire, but I have mixed feeling about Balatro.

Balatro is addicting in that once I start playing I don’t want to stop, and yet after playing for a few hours I couldn’t say for sure I had fun at any point the whole time.

Playing Balatro feels like exploring the backrooms to me - just infinite bland nothingness.

Kolanaki, do games w What's a recent game you've tried playing that isn't worth the hype?
@Kolanaki@pawb.social avatar

The new Silent Hill 2.

The use of DLSS makes it look like a fugly, smudged mess unless you’re totally motionless. The combat is inconsistent; hit a monster, it gets stunned but then jankily cancels the stun animation to grab you or attack through your attack so it hits you but you don’t hit it.

Not sure what is better than the original other than the graphics when standing still. Even the voice acting is the same not good delivery as the OG, despite having been re-done.

MoreZombies, do gaming w GTA 6 has been delayed AGAIN

delaying it in hope people will forget the controversies by then.

binarytobis, do games w What's a recent game you've tried playing that isn't worth the hype?

I enjoyed Blue Prince, I’m exactly who it was made for, but it was definitely much worse than people would lead you to believe.

The game makers had no respect for players’ time. You solve one of the large, run-independent puzzles and it all clicks, then it could take you several hours to playtime to luck into the conditions to actually test your solution. Everything takes longer than it should. It’s obvious that I’m going to toggle security settings every time I’m in the Security Room, why do you make me go through this slow as hell PC every time? It’s not for realism because no PC back then had such fantastical functionality, so why not make the PCs load screens faster? How does the slowness enhance the experience? Why not just put buttons on the wall you can toggle for the security settings, at least? There were times where I figured something out, and rather than spend ten hours trying to actually do the thing, I just looked up that part of a walkthrough to get the next info.

Really interesting game, but I did some napkin math and I wasted 25 avoidable hours during my playthrough (long unskippable loads and such) that could have been spend completing an entire different game.

who,

The game makers had no respect for players’ time.

I don’t know that game, but the importance of respecting the player’s time cannot be overstated.

I wish more game makers understood this and prioritized it accordingly.

nfreak,
@nfreak@lemmy.ml avatar

It’s a huge part of why I quit Destiny 2 entirely. A game that doesn’t respect the player’s time and pads it with RNG on top of RNG to extend playtime feels awful.

jacksilver,

I absolutely agree with you, I got to a point where I had solved the “main” puzzle, but was struggling to complete other puzzles (that I knew the solution to) simply due to room draws.

I wanted to love the game, but it held itself back on the RNG design. It can be so detrimental to the game that I wouldn’t recommend it to most people.

pika,

I bought into the review hype, bought the game, then realized about two hours after the Steam refund window expired just how tedious this game felt to play.

I really wanted to like it, but it stopped being fun and started being so tedious that I uninstalled it.

nfreak,
@nfreak@lemmy.ml avatar

I bought it ages ago but finally decided go give it a go. From the first day I could tell it wasn’t gonna be a game for me. Note-taking is basically mandatory, and it seems so easy just to get fucked out of a run by RNG.

Narrative seemed interesting but I feel like the whole “ability to decide what room you’re going into” thing should be weaved into the story off the bat.

Neat concept but not for me, but I think since I’ve owned it for so long I’m outside of the refund window.

domi,
@domi@lemmy.secnd.me avatar

Same. The game is fantastic but the RNG is only cool on paper and falls apart just a few hours into the game. The methods they give you to influence your luck are just not enough to do much at all.

It’s really frustrating when you are trying to do something but you constantly have to do something else because that’s what the game is giving you.

I cheated at the end and gave me infinite rerolls for rooms so I could create the layout I needed in that moment. Much better that way.

prole,

Check out Seance of Blake Manor, doesn’t have the rng

binarytobis,

It’s funny, I literally downloaded that one last night.

Cyberflunk, do games w What's a recent game you've tried playing that isn't worth the hype?

arc raiders

Killer,

Do you have a general reason? Giving the name of the game doesn’t do much when i don’t know why you didn’t like it.

nlgranger, do games w What's a recent game you've tried playing that isn't worth the hype?

Prey. It’s inferior to the older Dishonored games in pretty much every aspect.

TwoSteps,
@TwoSteps@programming.dev avatar

Wild, I had the opposite experience, I loved Prey (I also love the Dishonored games). What stuff did you end up not liking about Prey?

Kolanaki,
@Kolanaki@pawb.social avatar

Compared to Dishonored, Prey lacks all the movement. But I wouldn’t have compared it to Dishonored anyway; It’s more like System Shock 2 and is pretty good compared to that.

Unless they’re talking about the older Prey… 🤔

BryceBassitt,

For me the difference is simply being a scardey baby who cant handle horror

nlgranger,

I felt dishonored offered many more options to move around, the level design had more surprises and verticality which multiplies options. Sneaking is a viable gameplay approach which I love (personal taste here). The characters and dialogs have a lot more depth and there is a lot more lore to discover along the way.

Also It might be my fault because I opted to avoid typhoon upgrades, but the mid game was really tedious due to ammo scarcity and the end game was too easy after that.

wizardbeard, do games w Game of my childhood, Windows xp, best windows

There’s a full decomp of it that should be W11 compatible, if you want the original experience.

Decomp Github: github.com/k4zmu2a/SpaceCadetPinball

Windows XP game (for the resources the decomp needs): archive.org/details/3-d-pinball-for-windows.-7z

I_Jedi, do games w What's a recent game you've tried playing that isn't worth the hype?

Fallout 4. I could never bring myself to finish it. The furthest I ever got was just before the Mass Fusion mission between the Institute and the Brotherhood, with the Railroad already dead. I just couldn’t summon the will to continue. In every playthrough after that, I rush to Nuka World, finish a few parks there, and call it quits again.

CodeBlooded, do games w What's a recent game you've tried playing that isn't worth the hype?
@CodeBlooded@programming.dev avatar

Deep Rock Galactic. I was really excited to play it and I tried to like it. The colors and graphics were 10/10 awesome, I just found it to be extremely boring and repetitive.

it_depends_man,

Very fair, I had a lot of fun with it as a casual game to relax with. Not so easy it’s trivial, not so hard it needs a lot of thinking.

Butterpaderp,

For me, deep rock really shines when you’re playing the higher hazard levels. Seeing a wall of the cave move because it’s covered in enemies, and then hitting them with a fat boy gave me happy chemicals.

filcuk,

Man I LOVE drg. A good team on a call made this the most fun I’ve had playing in recent years. Unfortunately, the population is lower and one may have trouble finding new players. Veterans are usually happy to help, but you’d need a patient one.

catalyst, do games w What's a recent game you've tried playing that isn't worth the hype?
@catalyst@lemmy.world avatar

I picked up Vampire Survivors, played one round, and was like yeah I think I’m done here.

BuboScandiacus,
@BuboScandiacus@mander.xyz avatar

Try out Magic Survival, the (way better) game VS was copied of

salacious_coaster,

I picked it up and thought “this is so stupid,” right before spending many hours playing it.

Leonyx,

I don't know how I managed to have gone through the game as long as I have. I got it for free when it was a giveaway on Epic. I feel that's exactly the right price because really, it's just an almost do-nothing but move slightly and just pick options kind of game. Got boring fast.

It started being really ridiculous when I got one character, a skeleton that threw bones, up to the point where all I see were just numbers, gems and other flying things from the abilities I picked. It just got comically stupid but still boring at the same time.

This game's entire premise, was that it's supposed to give you feel-good moments without having spending money like you normally would on mobile games. It behaves like a mobile game without MTX. But I think its problem is that it retains the other problems that mobile gaming has than just MTX, such as time-wasting, cheating you of your dopamine and all that.

morphballganon, do gaming w GTA 6 has been delayed AGAIN

Turns out they’re in a pickle after firing their union-forming (i.e., most competent, confident and intelligent) employees.

DoucheBagMcSwag, do gaming w GTA 6 has been delayed AGAIN

I’ll be playing it on PC.

I’m not double dipping this one

JakoJakoJako13, do games w What's a recent game you've tried playing that isn't worth the hype?

Farthest Frontier.

I love city building games. They’re my genre of choice. This one is hyped up to 11 as this great agent based logistics chain focused city sim. It’s not. Like at all. The numbers are obfuscated to hell and back. It’s got the slowest tier one to tier 2 transition I’ve ever played in a game like this. Very little does what it’s reported to do. They added a useless tech tree to lock stuff up to get a sense of progression, when in reality it just adds a second layer of requirements and time to progress to the next stage of your city. They have a really frustrating combat system which is cool in thought, but poorly executed. The economy is fucked and barely makes any sense.

The most frustrating thing that’s the biggest deal breaker is that pops don’t move into the city upon building housing. You need extra people to fulfill basic laborer roles. I can fill up every job I’ve plopped and have 20 extra workers doing basic labor or nothing. Or I can have two extra workers and build more houses to increase the pop count. Problem is nobody moves in. One of the requirements to get to tier 3 is 200 pop. I can’t break the 64 barrier let alone 100 because for some awful reason the dev decided to use a desirability score and not move pops in upon building a house. I have a population cap of 140 people and there’s vacant houses everywhere. Yet shit don’t change. I don’t think peasants in the fucking 1400s gave a shit about market prices and luxury amenities when fucking bears and wolves attack every 5 minutes. Just move people in the houses when I build them.

The game is a looker. I’ll give it that. Everything else is frustratingly bad.

skrunch, do games w What's a recent game you've tried playing that isn't worth the hype?

All the souls games. I don’t get it, they’re just no fun 🤷‍♂️

Also, never finished doom eternal, far too busy. Dark ages was great tho

ampersandrew,
@ampersandrew@lemmy.world avatar

Souls games didn’t make sense to me until I saw Giant Bomb play through Demon’s Souls. Mechanics that I didn’t know were there were explained in plain English, and then I could better understand where I went wrong when I died.

BlameTheAntifa,

There was a time when I could not have imagined liking those kinds of games. My partner got me Dark Souls Prepare to Die Edition and I hated it. Hate may be too kind a word for how I felt. I’ve always loved metroidvanias and the style seemed right up my gothy, witchy alley, but I couldn’t get past the first basic zombie.

Then we watched a bunch of videos and realized that the game was designed to be played slowly and deliberately. There were no “junk” enemies and paying careful attention at all times was the game. When it clicked, it clicked, and now From Software games are my favorite.

BreakerSwitch,

I had a similar experience. Went the wrong way in DS1, headed straight for the catacombs, went “oh. This isn’t hard. This is punishing.” And dropped off. Later a friend gave me some guidance and some pointers on what the game did/didn’t expect of me and I’ve been a giant fan ever since.

Sekiro took me a little time to figure out what it expected from me, too, but now I absolutely adore that game. That’s more of a mechanical “what should I be doing in combat” statement of the fact that the game expects you to act aggressively while focusing on defense. Though

Katana314,

I’ve enjoyed a lot of Soulslikes, but none of the ones made by FromSoft. Their style of providing poor explanations of mechanisms just makes no sense to me, even if you want to give players those moments of self-driven discovery.

domi,
@domi@lemmy.secnd.me avatar

Now I’m wondering, which non-From Soulslikes did you enjoy?

Katana314,

Another Crab’s Treasure, Stellar Blade, Jedi: FO and Survivor, Hollow Knight, Tunic, and lately Steelrising.

Some of those games are a bit easier but also have harder moments. To me, it’s about having a better-structured difficult curve.

BuboScandiacus,
@BuboScandiacus@mander.xyz avatar

All the souls games. I don’t get it

They’re memorisation timesinks

Datz,

It depends on person and skill, a lot of people manage to beat a majority of bosses 1st try.

Also, personally, I just like using magic which makes some parts easier.

BreakerSwitch,

Honestly I think a lot of people miss that these games are full of soft difficulty options. Magic, in particular pyromancy, summons, there are lots of ways to make the game easier, and that’s a good thing!

Datz,

I recently replayed Dark Souls 1 and tried a Strength build to see how it goes.

Full Havel’s straight up lets you face tank Artorias, and you’re taking almost a 1/15th of his health with just a hit.

Armor was nerfed after that, but still, it was rather hilarious. Magic was nerfed too by the virtue of bosses getting more gap closers and ranged attacks - by Elden Ring, magic is far from the boring “stay back and just spam attack” idea, but on the contrary, the cheesiest tactics I used when needed were Greatshields or dual jump attacks for stunning bosses. There’s videos out there of people beating Malenia by just shield poking her to death with a spear, and I certainly used that when I wasn’t having fun with Rellana. It’s crazy to me how most people just grab a greatsword and only use that the whole game, then say the game’s shallow or too hard.

burntbacon,

I really struggled when I tried magic, and then in DS2 I picked up an ultragreatsword and great shield and the game just felt right to play. Like, every boss timing seemed to be perfectly in line with my speed, where before it was always a struggle to refrain from trying to get one last button mash in with the faster weapons.

who,

My first attempt was Dark Souls 3. I went in expecting challenging but rewarding battles, and a mysterious world to explore. Unfortunately, I found myself bored within an hour every time I played, and gave up on it after maybe a dozen sessions.

I tried Elden Ring maybe a year or two later. I stuck with it for longer, but the experience was roughly the same. The combat felt tedious. The art and animation didn’t appeal to my tastes. The world seemed big, but desolate. The controls somehow made me feel awkwardly disconnected from my character. Nothing about the game made me care about it at all. The biggest challenge was in keeping my eyelids open.

I wonder if I would find soulslikes more appealing if I had grown up on console games. They’re clearly popular, but it seems they just aren’t for me.

Crashumbc,

I actually bought DS3 twice, For the PS4 the first time, and couldn’t do anything. I’m not a console person by nature. Then I found out it was on PC, my jam, got it and OMG is that port shitty

Leonyx,

I love the fuck out of dark fantasy. The problem is that while souls-games and Elden Ring, are drenched with dark fantasy elements, the game execution itself just didn't appeal to me at all. I just don't like the idea of tediousness mixed with a scale of difficulty where all and any progress of mine are just dashed because a slight misstep.

Nelots, do games w Day 479 of posting a Daily Screenshot from the games I've been playing

I had a somewhat similar experience. I was playing Phasmphobia just last night as well, and we planned to play a bunch, but an emergency popped up and my friend had to go so we only played the one game. We hopped on Sunny Meadows as a nice warm up before hitting the harder maps like Tanglewood (not that we ever got around to that).

uHS4LQaqtEZV7TY.webp
This was the first attempted hunt in the game. TWENTY FOUR MINUTES in! We had the ghost pinned down to either shade or deogen before even getting any evidence, with our suspicion getting stronger every minute it refused to hunt. We eventually got spirit box evidence, which all but confirmed deogen. And sure enough it was a deogen, which was a dream come true on Sunny Meadows. Easiest (and possibly slowest) $3,000 perfect investigation I’ve ever gotten.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Sometimes the slow but easy ones are simultaneously the best and worst. They always end up having me a little on edge because i’m just waiting for a hunt to pop and take one of our team mates down. Usually they go well though

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