bin.pol.social

CarlsIII, do gaming w When was a game's price worth it to you?

If I enjoy playing the game.

Stillhart, do gaming w When was a game's price worth it to you?

What you’re asking about here is value, which is a purely subjective thing.

Here’s the thing: we all play games for our own reasons. Some play for an interesting story, some play for challenging mechanics, some play to be scared, some play just for something to pass the time. How much you enjoy a game will depend on how well it meets your goals and that’s often hard to quantify.

If your sole purpose of playing is to pass the time, then sure $/hour is a great metric for how good a value it is.

And let’s not forget that people all have different amounts of disposable income. For someone with a lot of money to spare, it takes a lot less to make $60 “worth it” than for someone without reliable income.

At the end of the day, everyone has their own idea of value and it will change over time.

berg,

I guess I take for granted that extended time spent in the game contributes more to the subjective value. Otherwise, why play? Of course there are a plethora of reasons to keep playing. But if we disregard that for now.

There are edge cases. E.g. a lovely small title that isn’t replayable and barely three hours long. That one could bring the average up a bit, depending on the price. But I’m not asking for a universal rule, rather where the ratio starts to hurt subjectively for people.

Or well, I guess what I really wanted to know is how people compare the price of games to other recreational joys. Especially considering the timespan of the compared activities. Though maybe a bit poorly phrased. :)

Stillhart,

For me personally, I tend to compare it to movies. I have no problem going out and paying $15-20 to go be entertained for 2-3 hours. By that metric, a $60 game needs to keep me entertained for maybe 10 hours for me to feel like it wasn’t a complete waste of money.

As I alluded to before, I tend to also value how entertained I am during that time. A good movie or a good game doesn’t have to be long to be worth the price of admission. And conversely, there are games that I have more time into that I feel like were not worth the price (coughDiablo4cough) but I kept playing because of a combination of sunk cost fallacy and trying to find what all those other people thought was so good.

Pechente, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

I also started with Mario Wonder. The wonder effects are a lot of fun. I suck at 2D sidescrollers, so let’s see how Im gonna do in the later levels.

verycoolusername, do gaming w When was a game's price worth it to you?

Beat Saber. it was the Christmas time 2020, so during the pandemich, and I was living alone and had a lot of free time. Got myself a PSVR set. I maybe bough a game full price just once before. And Beat Saber cost me like 40 dollars. But it was so worth it. Played all of it, and even bought some DLC. An amazing game.

apotheotic, do gaming w When was a game's price worth it to you?

I don’t consider my gaming in terms of price/time because that just encourages buying games that suck away my time.

My value for gaming is less of a simple equation, but my examples of games that are “undoubtedly worth the price” are going to consist a lot more of shorter games that are absolutely spectacular for their shorter playtime with a £30ish price tag.

Think:

  • Outer Wilds
  • Tunic
  • Hollow Knight
  • Journey
  • The Witness
  • Portal (1&2)
  • Celeste
  • Undertale
  • To The Moon
  • Ori and the Blind Forest/Will o the Wisps
  • The Witcher 3

I have no strict criteria for this, but I can say I’ve had far, far more than my money’s worth from those games in terms of the value they brought to my life.

If you do want to look purely at the number of hours you’ll get out of a game vs its price, look no further than Guild Wars 2. You can get all the content for under £100 I beoieve, and I’ve spent 6000+ wonderful hours playing it. It’s not the same kind of enjoyment though.

donuts,
@donuts@kbin.social avatar

I don’t consider my gaming in terms of price/time because that just encourages buying games that suck away my time.

So true and well said.

I love playing a 70 hour From Software game or a 50 hour JRPG as much as the next guy. But some of my favorite games of all time are old classics like Super Mario World or Zelda: OoT, which can probably be completed in a single session or two if you know what you're doing. And there have been some truly great, but short, indie games over the years.

Then there are also sim games and arcade/fighting games that had great reliability and you can get many hours out of if you like them.

In the end, as long as the game is fun and satisfying, I don't care how long it lasts.

CleoTheWizard,

I think people don’t often factor in that time in a game is just as much or more a cost than money is.

If I make it super nerdy, my equation for games would be more like fun / (money cost + time cost). But really I don’t actively quantify these things, I just have a sense of it.

The other thing id say is that games recently are being judged more on how they respect the players time. The max game money cost is locked in at $70, likely for a long time. So the thing being optimized right now is the fun/time part. Not respecting the players time is one of the worst crimes a game can commit in my opinion.

That’s what I’m hearing about games like Starfield and it’s always been a criticism for games like assassins creed. Like they’re fun games, but the time investment is far too large for what they offer.

The reason it doesn’t apply to sim games or city builders is because you are largely in control of how best your time is spent. That’s why open world games used to rule Steam for a long time and still somewhat do.

Anyways that’s my rant.

explore_broaden, do gaming w When was a game's price worth it to you?

Factorio is probably one of the best deals I’ve gotten; I paid $30 and at this point I’ve played it for at least 200 hours because I find it such a fun game.

OutlierBlue,

200 hours

Just a beginner, huh?

explore_broaden,

It’s true, you caught me

berg,

What are you doing here? It’s not growing now is it? You see, it has to grow! The factory MUST grow!

Kolanaki, do gaming w When was a game's price worth it to you?
!deleted6508 avatar

Many F2P games are worth their price of $0.

Warframe. Rocket League. TF2. Counter-Strike.

The games often become unworthy of the price the moment you spend anything on them tho.

Stillhart,

Hey, some of us paid for TF2 via the Orange Box. :P

Kolanaki,
!deleted6508 avatar

I paid for all but Warframe 🥹

sigmaklimgrindset,

Ok grandpa, let’s get you to bed.

Jokes aside, I didn’t even know there was a paid version of Counter Strike.

Kolanaki,
!deleted6508 avatar

Counter-Strike 1.6, Counter-Strike: Source, Counter-Strike: Condition Zero, and Counter-Strike: Global Offensive all had to be paid for. Only the original mod (1.5 and under) and Global Offensive/CS2 have been available freely (and in GO’s case, it came later just like TF2 and RL).

I was livid about 1.6 going retail back in the day. I had been playing the same game for free, as a mod, for at least 2 years prior to that.

TehPers,

Even if you take my spending (which was in the hundreds) on Warframe into account, it was still worth the thousands of hours I put into the game. It’s really just a matter of whether you enjoy the game enough to justify the spending.

Syldon, do gaming w When was a game's price worth it to you?
@Syldon@feddit.uk avatar

I hate games with very low playtime or just not very appealing to replay. Some of my best buys:

The ascent, Grim dawn, Shadow tactics blades of the shogun

Currently finishing Deperado’s 3 (version 1 and 2 is not very good imo due to incompatible graphics updates).

newtraditionalists, do gaming w When was a game's price worth it to you?

I pay $20 to watch a mediocre rehashed superhero movie for 2 hours. I can absolutely pay $60 or $70 for something that gives me 10 hours of entertainment. And most games I pickup give me way more than 10 hours. So I find gaming to be worth it pretty much all the time.

berg,

That’s pretty much my look on things as well! I’ve felt like the gaming community generally demands more out of a game than they’d a movie.

newtraditionalists,

Completely agree. They demand more than most communities, while enjoying one of the few products that has dodged inflation in a huge way. I remember paying $60 for games in 2000. 20+ years later, and I’m supposed to be livid that most are still $60. The amount of whining is so crazy it’s embarrassing.

tal,
@tal@lemmy.today avatar

Welll…it depends. If you count DLC, there are games that have greatly outpaced inflation.

The Sims 4 costs nothing for the “base game”, but with all DLC – and that is still coming out – it’s presently about $1,100.

Another factor is that in many cases, the market has expanded. Like, in 1983, it wasn’t that common to see adults in the US playing video games. I am pretty sure that in a lot of countries, basically nobody was playing video games in 1983. in 2023, 40 years later, the situation is very different. The costs of making a video game are almost entirely fixed costs, separate from how many copies you sell.

So…if there is a game out that that many, many other people want to play, it’s going to sell a lot more copies.

I don’t really see the point in getting upset about a price, though – I agree with you on that. I mean, unless the game was misrepresented to you…it’s a competitive market out there. Either it’s worth it to you or it’s not, and if it’s not, then play something else. If someone is determinedly charging some very high price for a game in a genre, and a lot of people want to play that genre and it can be made profitably at a lower price, some other developer is probably going to show up sooner or later and add a competitor to the mix.

newtraditionalists,

Good points made for sure!

Moonguide, do gaming w When was a game's price worth it to you?

Ditto on what others have said. Hours/price is a lousy metric because nowadays lots of games have some pretty toxic mechanics that incentivize sticking with a boring experience (New World, Assassin’s Creed, etc.), inflating how much time you’d spend in a game that should be much shorter.

Games I’ve paid full price and I don’t regret: Rimworld, Baldur’s Gate III, Wasteland 2, Doom 2016, Celeste, Project Zomboid.

OutlierBlue,

It’s still a valid metric because why would you keep playing a game you’re not enjoying? The number of hours isn’t a measure of how much time it takes to beat, or how much time I feel I should get out of it. It’s how much time I do get out of it.

I don’t care if a $30 game claims to have 100 hours of content. If I only play it for 2 hours before I drop it for being boring, then the cost/time is $15/hour.

all-knight-party,
@all-knight-party@kbin.run avatar

I think they're talking about hours to price that you get from other people or websites. Your personal hours to price of course is worth quite a bit, but there's no way to know it for sure until you've already paid, at which point its use as purchasing advice is already lost.

tal,
@tal@lemmy.today avatar

Project Zomboid

I like the theme, like the ambiance, like the open world, and absolutely hate the combat in that game. Have you ever played Cataclysm: Dark Days Ahead? Same sort of setting and game, but turn-based, and significantly more-complex, and particularly since I see Rimworld on your list, I’m wondering if you might like it.

Moonguide,

I’ve seen it mentioned, but havent tried it.

tal,
@tal@lemmy.today avatar

It’s free and open-source (though one of the devs put a build up for $20 on Steam, which basically amounts to a donation). I’d definitely recommend it to someone who enjoys Project Zomboid and Rimworld.

Moonguide,

Oh, I had no idea it was open source. I’ll take a look, at the very least. Thanks for the rec!

perishthethought, do gaming w When was a game's price worth it to you?
@perishthethought@lemm.ee avatar

The Orange Box.

Probably the last I paid MSRP.

Carter, do gaming w When was a game's price worth it to you?

Hours to complete is such an odd measure of value. I’d rather have a 10 hour experience I loved than a tedious 100 hour experience.

berg,

I agree! It’s not easy to measure this and my equation of course falls a bit flat. But as a rule of thumb I think it’ll do. Albeit more so for the games I tend to play I guess.

My question stems from having seen people complain that pricy games were to short. I’m kind of thinking about it like a cinema visit you know? If you enjoyed the movie that was 2h and cost $10 (taken willy nilly from the air), how could you equate that to a game?

explore_broaden,

I think the metric works pretty well if you are willing to quit a game if it’s not interesting enough.

OutlierBlue,

If it’s tedious, why would you keep playing? Just stop and move on to a different game. If you only play it for 15 hours before dropping it, then that becomes the figure for the $/t ratio.

perishthethought, do gaming w I just wanted to commend Croteam
@perishthethought@lemm.ee avatar

Great write up @bermuda. Croteam deserves a lot of praise for their great work.

If you’re into this game series, join us at:

!the_talos_principle

Ashen44, do gaming w When was a game's price worth it to you?

I only purchase full price games under one of 2 conditions. Either it’s a series that I deeply love and know for certain will always put out quality games (Zelda, Mario, Monster Hunter) or it’s a game that is extremely well reviewed and doesn’t go on sale (factorio, other Nintendo games)

As for whether I believe a game I’ve purchased was worth it, I don’t equate hours invested to price worthiness, but rather my overall enjoyment. I’ve put too many hours into games I regret ever buying (Ark) and played some games that were far too short but I would’ve paid double for (Outer Wilds). Rather, I believe it’s how much the game affects you when you come out of it. Ark was a frustrating, grindy experience, but Outer Wilds literally changed who I am as a person. When I play something like Sonic Frontiers I come out in awe, and giddy with how much excitement that game gave me, but when I play something like Elder Scrolls Online, I don’t dislike it but I don’t feel anything special. Frontiers was absolutely a worthy purchase but ESO was not, because one really affected me and the other, even though I wouldn’t call it a bad game, just didn’t really do anything to me.

tal,
@tal@lemmy.today avatar

Either it’s a series that I deeply love and know for certain will always put out quality games

Just about every lengthy series I’ve seen has had some lemons (which is why I really think that the practice of preordering is a terrible idea).

Zelda

www.youtube.com/watch?v=iPn3LIe2e3w

Ashen44,

Oh of course I never pre-order, but Zelda and Mario have not had any bad main games in the past decade so I don’t feel worried about buying them on release.

OutlierBlue, do gaming w When was a game's price worth it to you?

Rimworld for sure. I paid full price for it on Ludeon’s website and played it a lot. When it released on Steam I started playing it there and now it’s my most played Steam game by far. Based on some quick and dirty math, it’s cost me under $0.03 per hour of enjoyment.

Another big one is Against the Storm. I’ve only played a few hundred hours so far but that’s been worth every penny I spent too. I bought it during the last Winter Sale on Steam and I’ve put in about 200 hours.

Moonguide,

Same, about 0.02 USD per hour at this point, with DLC included. Would be even lower if I had bought the game earlier instead of pirating it for months.

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