Everything—the gameplay, the music, the art style—feels like I hand selected it. There’s not a single decision the devs made that I wouldn’t have made too.
Dude I’m actively avoiding it.
Cause like, my favourite is anno 1404 and recently I have been caught up with factory town idle.
Both games are about optimising production and trade routes.
I’ve been watching for a sale, if that ever happens. I just picked up Satisfactory on sale and had a similar conversation with a friend. I said I’m definitely the target demographic for it and Factorio is the other on radar.
I don’t think Factorio ever goes on sale but imo it’s worth full price.
If you like Satisfactory, there’s an extremely high chance you’ll like Factorio. The main differences are the obvious 2D top-down vs 3D 1st person and Factorio has a robust military/combat system with base defense while Satisfactory is mostly peaceful unless you’re exploring.
Factorio never ever goes on sale, out of principle. The devs have stated on multiple occasions. They know what their game is worth and they’re upfront about asking every player to pay the same price for it.
If you’re interested in Factorio at full price, no harm in buying now. If you will never buy it at full price, you will never buy it.
That’s fair, though if it never goes on sale, then there’s no rush either. I’ll get my fill of Satisfactory first and then probably reconsider it then.
I mean the point of all rating systems in the US was fear of government regulation of content and having to fight that particular legal battle. It basically exists because moral busybodies were upset about Night Trap, Mortal Kombat and Doom.
Nie mam pewności, musiałbyś chyba wiedzieć w jakim sądzie odbywała się sprawa, znaleźć ją po uczestnikach albo namierzyć sygnaturę, i wtedy w ogólnodostępnym katalogu powinien być zanotowany wyrok. Ale to w teorii, nigdy tego nie robiłam.
Currently playing Shadow Man Remastered and I’m feeling this way about it. I always wanted to try it as a kid but never had the chance and it’s better than I ever expected.
I still wonder why the hell is this game classified as a roguelike? It’s poker mixed with MTG. Also, why are you crying dude? You made a literal slot machine.
That’s why he said roguelite. Semipermanency (being able to unlock upgrades for future runs) is what separates the roguelite from a roguelike. In a roguelike, every run you start from 0, in a roguelite you unlock things that make differences in future runs (in the case of balatro: different decks, new jokers, …)
bin.pol.social
Aktywne