It’s a remaster of a game from 2006 with a fresh coat of paint and some QOL changes and that’s basically all it ever could be. 70% of the game did not age well and they honestly did the best they could. If they did a complete remake and “modernized” the game all the old-school fans would be pissed. If they kept it as true to the original as possible besides a facelift they’d make it harder for new players to want to pick it up. I feel like a good 7/10 was the best they could shoot for under most circumstances.
And if you ask anyone where Bethesda fell off, depending on which game was their first, they will all give you a different answer. For me Morrowind and Oblivion are the best in the series and that’s with over 500 hours in Skyrim. They’ve been dumbing their games down with each new iteration since the 90s as they try to “modernize” the newest game each time and reach new audiences. Like, good luck playing Morrowind or Daggerfall these days without losing your patience in a matter of hours. And Morrowind especially is barely playable without mods these days.
I still hated Starfield, though. Gave it the old college try and left so underwhelmed I couldn’t tell you a damn thing about the story.
The story was the most interesting thing about Starfield, since like me, the writers of Starfield also really loved the movie Interstellar. Unfortunately, nearly every plot line sort of wrapped up in an unfulfilling way for one reason or another.
I think the gist of Bethesda games is that what they did was truly impressive 20 years ago, but each individual piece of them is kind of bad. The combat is bad, the story is bad, the RPG systems are way worse than their pen and paper roots, the NPC schedules tend to do little more than make quest givers just appear in slightly different locations, and what should be dynamic uses of physics and NPC line of sight never manifests in anything more interesting than putting a bucket on a shop keeper’s head to steal things.
There’s nothing quite like a Bethesda game, because I think when another developer sits down to make a new game, they try to make one or more of those pieces way better than a Bethesda game rather than implementing everything that Bethesda implements, because plenty of it is bad and will be bad without being able to focus on it.
which is exactly why they called it a remaster. it was never their intention to remake the game.
Personally I think most of the stuff that went wrong with Starfield were design choices related to space travel and many many planets, which won’t be an issue with TES of Fallout going forward. So if they stay in their lane I don’t see any reason why they can’t keep churning out decent titles in those series, even if they maybe don’t reach the same heights.
Just to clarify one thing while i agree with you on some stuff this is not a remake it’s a remaster. the OG game engine is running underneath and UE5 for just the updated models and terrain. The fact they are charging so much for it is what kills me. What this should have been is a $30 game of the year edition and maybe an discount or a free upgrade of you owned the original like they did with doom and quake remasters that nightdive did.
What are your takes on each of those? I’ve been getting that MMO itch again!
I played some FFXIV recently, partially with friends once a week, and it’s such a mixed bag - it has both the slowest, easiest, and most boring gameplay and some of the most intense, challenging, and exciting gameplay (some of the end of story arc boss fights are incredible) - just sadly far more of the former so I’ve drifted away from it.
Even though I’m a huge Zachtronics Fan, I never bought Exapunks until recently. And I love it, of course. I get so much satisfaction out of improving my solutions, I often think about it outside of the game.
Most of my “PS5” games are actually PS4 games with extra features/enhancements when played on the PS5.
I own only 1 game that was built for and is only available on a PS5: Demon’s Souls. Which, other than Bloodborne, was the primary reason I got the console in the first place.
It doesn’t just sit around gathering dust, like some others have stated. Since my PC is getting old and increasingly more unsupported by newer games, if I pirate a thing/play a demo on PC and it runs poorly (and I also like it enough to want it), I’m more likely to get it on the console if it’s not a multiplayer game.
there’s a subtle difference, but if i’m following your logic, then weapons manufacturers have no moral/ethical responsibility for enabling war to happen? if you made a knife—harmless on its own, and then gave the knife to a murderer who then killed someone with it, are you not enabling?
I just want to make sure you notice it says “encrypted messaging” meaning matrix as a service, as opposed to “encrypted messages”, meaning selling your messages.
sure, it’s nuanced, but imho there’s a difference between actively helping and propping up vs providing free software. when you have active contracts with entities that discriminate, it becomes a different ethical stance than simply building FOSS.
yeah i can understand that viewpoint, and for all the matrix users i hope that remains true. maybe i’m just jaded, but i’ve been around long enough to know that just because a company isn’t a complete pile of shit now doesn’t mean they won’t be in the future—ESPECIALLY when you can see the company they keep (and defend).
Judging by how these posts are taken here, I think once you’re done vacationing, you could look into doing this professionally.
It’s cool that Breath of Fire IV has that tag saying that the game was picked up due to the dream list, but I’ve got some concerns about what GOG will or won’t touch. Someone here on Lemmy pointed out correctly that these are always the PC versions of games in the Good Old Games program. Several of the games they’ve picked up recently are games that I only ever thought of as console games and didn’t know that they had PC versions. The problem with that is that up until approximately a few years into the life of the Xbox 360, it was quite common to have a PC version that didn’t resemble the console versions of the same title at all. For instance, the Ghost Recon Advance Warfighter games on PC have the same stories and voice lines, but the levels and gameplay mechanics are totally different. Spider-Man 2, based on the movie, is immensely important in video game history, but only the console version; the PC version is widely considered to be garbage. 007: Nightfire is on the dream list, but everyone there is sure to mention that the one people want is the console version. Anyway, I hope they can figure this out and start getting some classic console games saved just as well as the PC versions, and I hope that the PC versions they’re choosing aren’t compromised compared to the ones that are so fondly remembered.
This comes up a little more often than I’d have expected actually!
I’ve had people ask if I’m going to have my own site for these, or perhaps just host it elsewhere to make something like RSS easier. I’m not for now…I like the idea of supporting Lemmy and FOSS in my own small way. I like that my posts, as insignificant in the long run as they are, are just on just Lemmy. If that makes sense anyway.
Also a small (well, maybe sizable) part of me feels quite awful thinking I just spot interesting projects and creations others create and then just write my own thoughts on them and…idk, it’s not my ‘own’ work?
Something along those lines, in any case. Imposter syndrome, I’m sure. Thank you so much though for your thoughtful and sweet comment. I really appreciate it!
I just spot interesting projects and creations others create and then just write my own thoughts on them
Soo… journalism?
In any case, do whatever makes you happy, whether remaining solely on here or creating your own thing from this like a website or blog. Your content is among the best on the platform and I hope you know how much we all appreciate you.
I could definitely see them being inspired by the same creature. they have that same kind of ambience to them. I believe all the Legendary Sumi-e in the game are based on Mythology too in some way (i can’t say for certain though), so i wouldn’t say it’s too far of a reach
When I saw the post’s title I was hoping for a good, perhaps even balanced, critique of the remake’s choices, or the underlying engine’s shortcomings, or perhaps even the original designs.
I think all you can do in an open group chat is use vpn/tor/anonymous email. Besides private messages, but then the server can be forced to disclose the metadata.
I was really motivated to get one to play the Demon’s Souls remake, beat it 3 times in a week, and since then I’ve probably spent more time updating the system and collecting the monthly ps+ games than actually playing.
I gave up after PS4 had no games and the few it did have were ported. Except Bloodborne, but emulation caught up and runs it better.
Now I’m just PC/Deck + Nintendo. Xbox I dumped after the 360.
Or just PC/Deck and a used Switch 2 later is my new plan. It’s going to cost too much new.
Maybe not interesting, but it was a big change from being the guy who owned every successful console and some oddballs imports from the 70’s onwards at one point.
I’m pretty similar in the console to PC shift. Pretty much had all consoles and handhelds through Xbox 360/Switch/PS3.
I still miss the Wii controls (I hate moving my neck for anything VR) but I don’t think with Switch 2 motion controls/mouse will get me back on Nintendo. Twilight Princess and Metroid Prime Trilogy were awesome on Wii. Only reason I bought a Switch was for Zelda but I didn’t care for it and eventually gave my switch away, never finished BoTW. I don’t think Metroid Prime 4 is enough for me to justify buying a whole console. So I’m planning to get a steamdeck instead of the switch 2.
If we ever see a world where nintendo games are on steam and you don’t need a nintendo account to play them, I would totally buy up all my favorite games and play them on PC.
Otherwise I really don’t care for the business model of re-buying the games I already own, just re-released on the latest console. Don’t care for paying for online access. And the few games they have really aren’t compelling enough for me to justify buying a console when I have hundreds of unplayed games in my steam library. (my humble bundle subscription snowballed my library lol)
The steam backlog included. I actually started chipping away at mine last year inspired by a tuber challenging themselves to get through all of theirs in a dramatically arbitrary amount time for the clicks.
Basically doing the same without the pressured deadline:
go alphabetically not picking and choosing or it’ll be all crap you keep skipping over to pick from at the end.
play for two hours minimum
if you don’t like the game by then, drop it forever.
I got it down from 304 games to…126 as of yesterday lol. Not humble bundle here, but the very first steam sales. The worst are the old indie games publshers bundled in that I didn’t seek out myself. Most simply do not hold up if they ever really did.
Same. I was so hyped for the hardware, but the games never came. I guess it’s because Sony went all-in on live service games that ended up getting cancelled instead of backing lots of single player games like they traditionally had. Steam Deck took my PS5’s place and eventually even got me into PC gaming to play what my Deck couldn’t — and PC gaming on Linux at that. I doubt I will buy any future PlayStations now, not after how this generation went. There hasn’t been a single PS5 game that I wanted to play that hasn’t come to PC anyway. Like you said, can’t beat the catalog. Plus modding capability and backwards compatibility.
It’s impossible to beat “every game ever made.” Which while it may not play some games now, the platform will eventually play those, too. One way or another.
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Aktywne